diff options
Diffstat (limited to 'src/game/SharedDefines.h')
-rw-r--r-- | src/game/SharedDefines.h | 363 |
1 files changed, 217 insertions, 146 deletions
diff --git a/src/game/SharedDefines.h b/src/game/SharedDefines.h index 7fd985149ac..7cc41ae075f 100644 --- a/src/game/SharedDefines.h +++ b/src/game/SharedDefines.h @@ -88,7 +88,8 @@ enum Classes #define CLASSMASK_ALL_PLAYABLE \ ((1<<(CLASS_WARRIOR-1))|(1<<(CLASS_PALADIN-1))|(1<<(CLASS_HUNTER-1))| \ (1<<(CLASS_ROGUE-1)) |(1<<(CLASS_PRIEST-1)) |(1<<(CLASS_SHAMAN-1))| \ - (1<<(CLASS_MAGE-1)) |(1<<(CLASS_WARLOCK-1))|(1<<(CLASS_DRUID-1)) ) + (1<<(CLASS_MAGE-1)) |(1<<(CLASS_WARLOCK-1))|(1<<(CLASS_DRUID-1)) | \ + (1<<(CLASS_DEATH_KNIGHT-1)) ) #define CLASSMASK_WAND_USERS ((1<<(CLASS_PRIEST-1))|(1<<(CLASS_MAGE-1))|(1<<(CLASS_WARLOCK-1))) @@ -134,11 +135,12 @@ enum Powers POWER_FOCUS = 2, POWER_ENERGY = 3, POWER_HAPPINESS = 4, - POWER_RUNES = 5, + POWER_RUNE = 5, + POWER_RUNIC_POWER = 6, POWER_HEALTH = 0xFFFFFFFE // (-2 as signed value) }; -#define MAX_POWERS 5 // not count POWER_RUNES for now +#define MAX_POWERS 7 enum SpellSchools { @@ -199,10 +201,11 @@ enum ItemQualities ITEM_QUALITY_RARE = 3, //BLUE ITEM_QUALITY_EPIC = 4, //PURPLE ITEM_QUALITY_LEGENDARY = 5, //ORANGE - ITEM_QUALITY_ARTIFACT = 6 //LIGHT YELLOW + ITEM_QUALITY_ARTIFACT = 6, //LIGHT YELLOW + ITEM_QUALITY_HEIRLOOM = 7 }; -#define MAX_ITEM_QUALITY 7 +#define MAX_ITEM_QUALITY 8 enum SpellCategory { @@ -217,7 +220,7 @@ enum SpellCategory #define SPELL_ATTR_UNK0 0x00000001 // 0 #define SPELL_ATTR_RANGED 0x00000002 // 1 All ranged abilities have this flag #define SPELL_ATTR_ON_NEXT_SWING_1 0x00000004 // 2 on next swing -#define SPELL_ATTR_UNK3 0x00000008 // 3 not set in 2.4.2 +#define SPELL_ATTR_UNK3 0x00000008 // 3 not set in 3.0.3 #define SPELL_ATTR_UNK4 0x00000010 // 4 #define SPELL_ATTR_UNK5 0x00000020 // 5 trade spells? #define SPELL_ATTR_PASSIVE 0x00000040 // 6 Passive spell @@ -257,7 +260,7 @@ enum SpellCategory #define SPELL_ATTR_EX_NEGATIVE 0x00000080 // 7 #define SPELL_ATTR_EX_NOT_IN_COMBAT_TARGET 0x00000100 // 8 Spell req target not to be in combat state #define SPELL_ATTR_EX_UNK9 0x00000200 // 9 -#define SPELL_ATTR_EX_UNK10 0x00000400 // 10 +#define SPELL_ATTR_EX_NO_INITIAL_AGGRO 0x00000400 // 10 no generates threat on cast 100% #define SPELL_ATTR_EX_UNK11 0x00000800 // 11 #define SPELL_ATTR_EX_UNK12 0x00001000 // 12 #define SPELL_ATTR_EX_UNK13 0x00002000 // 13 @@ -272,7 +275,7 @@ enum SpellCategory #define SPELL_ATTR_EX_REQ_COMBO_POINTS2 0x00400000 // 22 Req combo points on target #define SPELL_ATTR_EX_UNK23 0x00800000 // 23 #define SPELL_ATTR_EX_UNK24 0x01000000 // 24 Req fishing pole?? -#define SPELL_ATTR_EX_UNK25 0x02000000 // 25 not set in 2.4.2 +#define SPELL_ATTR_EX_UNK25 0x02000000 // 25 #define SPELL_ATTR_EX_UNK26 0x04000000 // 26 #define SPELL_ATTR_EX_UNK27 0x08000000 // 27 #define SPELL_ATTR_EX_UNK28 0x10000000 // 28 @@ -285,17 +288,17 @@ enum SpellCategory #define SPELL_ATTR_EX2_UNK2 0x00000004 // 2 boss spells? #define SPELL_ATTR_EX2_UNK3 0x00000008 // 3 #define SPELL_ATTR_EX2_UNK4 0x00000010 // 4 -#define SPELL_ATTR_EX2_UNK5 0x00000020 // 5 +#define SPELL_ATTR_EX2_AUTOREPEAT_FLAG 0x00000020 // 5 #define SPELL_ATTR_EX2_UNK6 0x00000040 // 6 #define SPELL_ATTR_EX2_UNK7 0x00000080 // 7 -#define SPELL_ATTR_EX2_UNK8 0x00000100 // 8 not set in 2.4.2 +#define SPELL_ATTR_EX2_UNK8 0x00000100 // 8 not set in 3.0.3 #define SPELL_ATTR_EX2_UNK9 0x00000200 // 9 #define SPELL_ATTR_EX2_UNK10 0x00000400 // 10 #define SPELL_ATTR_EX2_HEALTH_FUNNEL 0x00000800 // 11 #define SPELL_ATTR_EX2_UNK12 0x00001000 // 12 #define SPELL_ATTR_EX2_UNK13 0x00002000 // 13 #define SPELL_ATTR_EX2_UNK14 0x00004000 // 14 -#define SPELL_ATTR_EX2_UNK15 0x00008000 // 15 not set in 2.4.2 +#define SPELL_ATTR_EX2_UNK15 0x00008000 // 15 not set in 3.0.3 #define SPELL_ATTR_EX2_TAME_BEAST 0x00010000 // 16 #define SPELL_ATTR_EX2_NOT_RESET_AUTOSHOT 0x00020000 // 17 Hunters Shot and Stings only have this flag #define SPELL_ATTR_EX2_UNK18 0x00040000 // 18 Only Revive pet - possible req dead pet @@ -308,7 +311,7 @@ enum SpellCategory #define SPELL_ATTR_EX2_UNK25 0x02000000 // 25 #define SPELL_ATTR_EX2_UNK26 0x04000000 // 26 unaffected by school immunity #define SPELL_ATTR_EX2_UNK27 0x08000000 // 27 -#define SPELL_ATTR_EX2_UNK28 0x10000000 // 28 +#define SPELL_ATTR_EX2_UNK28 0x10000000 // 28 no breaks stealth if it fails?? #define SPELL_ATTR_EX2_CANT_CRIT 0x20000000 // 29 Spell can't crit #define SPELL_ATTR_EX2_UNK30 0x40000000 // 30 #define SPELL_ATTR_EX2_FOOD 0x80000000 // 31 food, well-fed, and a few others @@ -329,8 +332,8 @@ enum SpellCategory #define SPELL_ATTR_EX3_UNK13 0x00002000 // 13 #define SPELL_ATTR_EX3_UNK14 0x00004000 // 14 "Honorless Target" only this spells have this flag #define SPELL_ATTR_EX3_UNK15 0x00008000 // 15 Auto Shoot, Shoot, Throw, - this is autoshot flag -#define SPELL_ATTR_EX3_UNK16 0x00010000 // 16 -#define SPELL_ATTR_EX3_NO_INITIAL_AGGRO 0x00020000 // 17 no initial aggro +#define SPELL_ATTR_EX3_UNK16 0x00010000 // 16 no triggers effects that trigger on casting a spell?? +#define SPELL_ATTR_EX3_UNK17 0x00020000 // 17 no triggers effects that trigger on casting a spell?? #define SPELL_ATTR_EX3_UNK18 0x00040000 // 18 #define SPELL_ATTR_EX3_UNK19 0x00080000 // 19 #define SPELL_ATTR_EX3_DEATH_PERSISTENT 0x00100000 // 20 Death persistent spells @@ -338,7 +341,7 @@ enum SpellCategory #define SPELL_ATTR_EX3_REQ_WAND 0x00400000 // 22 Req wand #define SPELL_ATTR_EX3_UNK23 0x00800000 // 23 #define SPELL_ATTR_EX3_REQ_OFFHAND 0x01000000 // 24 Req offhand weapon -#define SPELL_ATTR_EX3_UNK25 0x02000000 // 25 +#define SPELL_ATTR_EX3_UNK25 0x02000000 // 25 no cause spell pushback ? #define SPELL_ATTR_EX3_UNK26 0x04000000 // 26 #define SPELL_ATTR_EX3_UNK27 0x08000000 // 27 #define SPELL_ATTR_EX3_UNK28 0x10000000 // 28 @@ -350,7 +353,7 @@ enum SpellCategory #define SPELL_ATTR_EX4_UNK1 0x00000002 // 1 proc on finishing move? #define SPELL_ATTR_EX4_UNK2 0x00000004 // 2 #define SPELL_ATTR_EX4_UNK3 0x00000008 // 3 -#define SPELL_ATTR_EX4_UNK4 0x00000010 // 4 +#define SPELL_ATTR_EX4_UNK4 0x00000010 // 4 This will no longer cause guards to attack on use?? #define SPELL_ATTR_EX4_UNK5 0x00000020 // 5 #define SPELL_ATTR_EX4_UNK6 0x00000040 // 6 #define SPELL_ATTR_EX4_UNK7 0x00000080 // 7 @@ -413,37 +416,37 @@ enum SpellCategory #define SPELL_ATTR_EX5_UNK31 0x80000000 // 31 Forces all nearby enemies to focus attacks caster #define SPELL_ATTR_EX6_UNK0 0x00000001 // 0 Only Move spell have this flag -#define SPELL_ATTR_EX6_UNK1 0x00000002 // 1 not set in 2.4.2 +#define SPELL_ATTR_EX6_UNK1 0x00000002 // 1 not set in 3.0.3 #define SPELL_ATTR_EX6_UNK2 0x00000004 // 2 #define SPELL_ATTR_EX6_UNK3 0x00000008 // 3 -#define SPELL_ATTR_EX6_UNK4 0x00000010 // 4 not set in 2.4.2 +#define SPELL_ATTR_EX6_UNK4 0x00000010 // 4 #define SPELL_ATTR_EX6_UNK5 0x00000020 // 5 #define SPELL_ATTR_EX6_UNK6 0x00000040 // 6 #define SPELL_ATTR_EX6_UNK7 0x00000080 // 7 #define SPELL_ATTR_EX6_UNK8 0x00000100 // 8 -#define SPELL_ATTR_EX6_UNK9 0x00000200 // 9 not set in 2.4.2 +#define SPELL_ATTR_EX6_UNK9 0x00000200 // 9 #define SPELL_ATTR_EX6_UNK10 0x00000400 // 10 #define SPELL_ATTR_EX6_UNK11 0x00000800 // 11 -#define SPELL_ATTR_EX6_UNK12 0x00001000 // 12 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK13 0x00002000 // 13 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK14 0x00004000 // 14 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK15 0x00008000 // 15 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK16 0x00010000 // 16 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK17 0x00020000 // 17 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK18 0x00040000 // 18 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK19 0x00080000 // 19 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK20 0x00100000 // 20 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK21 0x00200000 // 21 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK22 0x00400000 // 22 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK23 0x00800000 // 23 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK24 0x01000000 // 24 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK25 0x02000000 // 25 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK26 0x04000000 // 26 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK27 0x08000000 // 27 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK28 0x10000000 // 28 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK29 0x20000000 // 29 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK30 0x40000000 // 30 not set in 2.4.2 -#define SPELL_ATTR_EX6_UNK31 0x80000000 // 31 not set in 2.4.2 +#define SPELL_ATTR_EX6_UNK12 0x00001000 // 12 +#define SPELL_ATTR_EX6_UNK13 0x00002000 // 13 +#define SPELL_ATTR_EX6_UNK14 0x00004000 // 14 +#define SPELL_ATTR_EX6_UNK15 0x00008000 // 15 not set in 3.0.3 +#define SPELL_ATTR_EX6_UNK16 0x00010000 // 16 +#define SPELL_ATTR_EX6_UNK17 0x00020000 // 17 +#define SPELL_ATTR_EX6_UNK18 0x00040000 // 18 +#define SPELL_ATTR_EX6_UNK19 0x00080000 // 19 +#define SPELL_ATTR_EX6_UNK20 0x00100000 // 20 +#define SPELL_ATTR_EX6_UNK21 0x00200000 // 21 +#define SPELL_ATTR_EX6_UNK22 0x00400000 // 22 +#define SPELL_ATTR_EX6_UNK23 0x00800000 // 23 not set in 3.0.3 +#define SPELL_ATTR_EX6_UNK24 0x01000000 // 24 not set in 3.0.3 +#define SPELL_ATTR_EX6_UNK25 0x02000000 // 25 not set in 3.0.3 +#define SPELL_ATTR_EX6_UNK26 0x04000000 // 26 not set in 3.0.3 +#define SPELL_ATTR_EX6_UNK27 0x08000000 // 27 not set in 3.0.3 +#define SPELL_ATTR_EX6_UNK28 0x10000000 // 28 not set in 3.0.3 +#define SPELL_ATTR_EX6_UNK29 0x20000000 // 29 not set in 3.0.3 +#define SPELL_ATTR_EX6_UNK30 0x40000000 // 30 not set in 3.0.3 +#define SPELL_ATTR_EX6_UNK31 0x80000000 // 31 not set in 3.0.3 enum SheathTypes { @@ -562,11 +565,11 @@ enum SpellEffects SPELL_EFFECT_DISPEL = 38, SPELL_EFFECT_LANGUAGE = 39, SPELL_EFFECT_DUAL_WIELD = 40, - SPELL_EFFECT_SUMMON_WILD = 41, - SPELL_EFFECT_SUMMON_GUARDIAN = 42, + SPELL_EFFECT_JUMP = 41, + SPELL_EFFECT_JUMP2 = 42, SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER= 43, SPELL_EFFECT_SKILL_STEP = 44, - SPELL_EFFECT_UNDEFINED_45 = 45, + SPELL_EFFECT_ADD_HONOR = 45, SPELL_EFFECT_SPAWN = 46, SPELL_EFFECT_TRADE_SKILL = 47, SPELL_EFFECT_STEALTH = 48, @@ -586,16 +589,16 @@ enum SpellEffects SPELL_EFFECT_POWER_BURN = 62, SPELL_EFFECT_THREAT = 63, SPELL_EFFECT_TRIGGER_SPELL = 64, - SPELL_EFFECT_HEALTH_FUNNEL = 65, - SPELL_EFFECT_POWER_FUNNEL = 66, + SPELL_EFFECT_APPLY_AREA_AURA_RAID = 65, + SPELL_EFFECT_CREATE_MANA_GEM = 66, SPELL_EFFECT_HEAL_MAX_HEALTH = 67, SPELL_EFFECT_INTERRUPT_CAST = 68, SPELL_EFFECT_DISTRACT = 69, SPELL_EFFECT_PULL = 70, SPELL_EFFECT_PICKPOCKET = 71, SPELL_EFFECT_ADD_FARSIGHT = 72, - SPELL_EFFECT_SUMMON_POSSESSED = 73, - SPELL_EFFECT_SUMMON_TOTEM = 74, + SPELL_EFFECT_UNTRAIN_TALENTS = 73, + SPELL_EFFECT_APPLY_GLYPH = 74, SPELL_EFFECT_HEAL_MECHANICAL = 75, SPELL_EFFECT_SUMMON_OBJECT_WILD = 76, SPELL_EFFECT_SCRIPT_EFFECT = 77, @@ -608,17 +611,17 @@ enum SpellEffects SPELL_EFFECT_STUCK = 84, SPELL_EFFECT_SUMMON_PLAYER = 85, SPELL_EFFECT_ACTIVATE_OBJECT = 86, - SPELL_EFFECT_SUMMON_TOTEM_SLOT1 = 87, - SPELL_EFFECT_SUMMON_TOTEM_SLOT2 = 88, - SPELL_EFFECT_SUMMON_TOTEM_SLOT3 = 89, - SPELL_EFFECT_SUMMON_TOTEM_SLOT4 = 90, + SPELL_EFFECT_WMO_DAMAGE = 87, + SPELL_EFFECT_WMO_REPAIR = 88, + SPELL_EFFECT_WMO_CHANGE = 89, + SPELL_EFFECT_KILL_CREDIT = 90, SPELL_EFFECT_THREAT_ALL = 91, SPELL_EFFECT_ENCHANT_HELD_ITEM = 92, SPELL_EFFECT_SUMMON_PHANTASM = 93, //unused SPELL_EFFECT_SELF_RESURRECT = 94, SPELL_EFFECT_SKINNING = 95, SPELL_EFFECT_CHARGE = 96, - SPELL_EFFECT_SUMMON_CRITTER = 97, + SPELL_EFFECT_97 = 97, SPELL_EFFECT_KNOCK_BACK = 98, SPELL_EFFECT_DISENCHANT = 99, SPELL_EFFECT_INEBRIATE = 100, @@ -633,7 +636,7 @@ enum SpellEffects SPELL_EFFECT_SUMMON_DEAD_PET = 109, SPELL_EFFECT_DESTROY_ALL_TOTEMS = 110, SPELL_EFFECT_DURABILITY_DAMAGE = 111, - SPELL_EFFECT_SUMMON_DEMON = 112, + SPELL_EFFECT_112 = 112, SPELL_EFFECT_RESURRECT_NEW = 113, SPELL_EFFECT_ATTACK_ME = 114, SPELL_EFFECT_DURABILITY_DAMAGE_PCT = 115, @@ -655,19 +658,19 @@ enum SpellEffects SPELL_EFFECT_131 = 131, SPELL_EFFECT_132 = 132, SPELL_EFFECT_UNLEARN_SPECIALIZATION = 133, - SPELL_EFFECT_KILL_CREDIT = 134, + SPELL_EFFECT_KILL_CREDIT2 = 134, SPELL_EFFECT_135 = 135, SPELL_EFFECT_HEAL_PCT = 136, SPELL_EFFECT_ENERGIZE_PCT = 137, SPELL_EFFECT_138 = 138, - SPELL_EFFECT_139 = 139, + SPELL_EFFECT_CLEAR_QUEST = 139, SPELL_EFFECT_FORCE_CAST = 140, SPELL_EFFECT_141 = 141, SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE = 142, SPELL_EFFECT_APPLY_AREA_AURA_OWNER = 143, SPELL_EFFECT_144 = 144, SPELL_EFFECT_145 = 145, - SPELL_EFFECT_146 = 146, + SPELL_EFFECT_ACTIVATE_RUNE = 146, SPELL_EFFECT_QUEST_FAIL = 147, SPELL_EFFECT_148 = 148, SPELL_EFFECT_149 = 149, @@ -675,7 +678,13 @@ enum SpellEffects SPELL_EFFECT_TRIGGER_SPELL_2 = 151, SPELL_EFFECT_152 = 152, SPELL_EFFECT_153 = 153, - TOTAL_SPELL_EFFECTS = 154 + SPELL_EFFECT_154 = 154, + SPELL_EFFECT_TITAN_GRIP = 155, + SPELL_EFFECT_ADD_SOCKET = 156, + SPELL_EFFECT_157 = 157, + SPELL_EFFECT_MILLING = 158, + SPELL_EFFECT_ALLOW_RENAME_PET = 159, + TOTAL_SPELL_EFFECTS = 160 }; // Spell aura states @@ -685,25 +694,28 @@ enum AuraState AURA_STATE_DEFENSE = 1, // C | AURA_STATE_HEALTHLESS_20_PERCENT = 2, // CcT | AURA_STATE_BERSERKING = 3, // C T | - //AURA_STATE_UNKNOWN4 = 4, // c t| some limitation to charge spells (?) and target test spells + AURA_STATE_FROZEN = 4, // c t| frozen target AURA_STATE_JUDGEMENT = 5, // C | //AURA_STATE_UNKNOWN6 = 6, // | not used AURA_STATE_HUNTER_PARRY = 7, // C | AURA_STATE_ROGUE_ATTACK_FROM_STEALTH = 7, // C | FIX ME: not implemented yet! - //AURA_STATE_UNKNOWN7c = 7, // c | random/focused bursts spells (?) + //AURA_STATE_UNKNOWN7 = 7, // c | random/focused bursts spells (?) //AURA_STATE_UNKNOWN8 = 8, // | not used //AURA_STATE_UNKNOWN9 = 9, // | not used AURA_STATE_WARRIOR_VICTORY_RUSH = 10, // C | warrior victory rush - AURA_STATE_HUNTER_CRIT_STRIKE = 10, // C | hunter crit strike - AURA_STATE_CRIT = 11, // C | + //AURA_STATE_UNKNOWN11 = 11, // t| AURA_STATE_FAERIE_FIRE = 12, // c t| AURA_STATE_HEALTHLESS_35_PERCENT = 13, // C T | AURA_STATE_IMMOLATE = 14, // T | AURA_STATE_SWIFTMEND = 15, // T | AURA_STATE_DEADLY_POISON = 16, // T | - AURA_STATE_FORBEARANCE = 17, // c t| - AURA_STATE_WEAKENED_SOUL = 18, // t| - AURA_STATE_HYPOTHERMIA = 19 // c | + //AURA_STATE_UNKNOWN17 = 17, // C | + //AURA_STATE_UNKNOWN18 = 18, // C t| + //AURA_STATE_UNKNOWN19 = 19, // | not used + //AURA_STATE_UNKNOWN20 = 20, // c | only (45317 Suicide) + //AURA_STATE_UNKNOWN21 = 21, // | not used + //AURA_STATE_UNKNOWN22 = 22, // C | not implemented yet (Requires Evasive Charges to use) + AURA_STATE_HEALTH_ABOVE_75_PERCENT = 23, // C | }; // Spell mechanics @@ -711,11 +723,11 @@ enum Mechanics { MECHANIC_NONE = 0, MECHANIC_CHARM = 1, - MECHANIC_CONFUSED = 2, + MECHANIC_DISORIENTED = 2, MECHANIC_DISARM = 3, MECHANIC_DISTRACT = 4, MECHANIC_FEAR = 5, - MECHANIC_FUMBLE = 6, + MECHANIC_GRIP = 6, MECHANIC_ROOT = 7, MECHANIC_PACIFY = 8, //0 spells use this mechanic MECHANIC_SILENCE = 9, @@ -731,7 +743,7 @@ enum Mechanics MECHANIC_SHIELD = 19, MECHANIC_SHACKLE = 20, MECHANIC_MOUNT = 21, - MECHANIC_PERSUADE = 22, //0 spells use this mechanic + MECHANIC_INFECTED = 22, MECHANIC_TURN = 23, MECHANIC_HORROR = 24, MECHANIC_INVULNERABILITY = 25, @@ -739,12 +751,13 @@ enum Mechanics MECHANIC_DAZE = 27, MECHANIC_DISCOVERY = 28, MECHANIC_IMMUNE_SHIELD = 29, // Divine (Blessing) Shield/Protection and Ice Block - MECHANIC_SAPPED = 30 + MECHANIC_SAPPED = 30, + MECHANIC_ENRAGED = 31 }; // Used for spell 42292 Immune Movement Impairment and Loss of Control (0x49967da6) #define IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK ( \ - (1<<MECHANIC_CHARM )|(1<<MECHANIC_CONFUSED )|(1<<MECHANIC_FEAR )| \ + (1<<MECHANIC_CHARM )|(1<<MECHANIC_DISORIENTED )|(1<<MECHANIC_FEAR )| \ (1<<MECHANIC_ROOT )|(1<<MECHANIC_PACIFY )|(1<<MECHANIC_SLEEP )| \ (1<<MECHANIC_SNARE )|(1<<MECHANIC_STUN )|(1<<MECHANIC_FREEZE)| \ (1<<MECHANIC_KNOCKOUT)|(1<<MECHANIC_POLYMORPH)|(1<<MECHANIC_BANISH)| \ @@ -764,7 +777,8 @@ enum DispelType DISPEL_ALL = 7, DISPEL_SPE_NPC_ONLY = 8, DISPEL_ENRAGE = 9, - DISPEL_ZG_TICKET = 10 + DISPEL_ZG_TICKET = 10, + DESPEL_OLD_UNUSED = 11 }; #define DISPEL_ALL_MASK ( (1<<DISPEL_MAGIC) | (1<<DISPEL_CURSE) | (1<<DISPEL_DISEASE) | (1<<DISPEL_POISON) ) @@ -987,9 +1001,10 @@ enum GameobjectTypes GAMEOBJECT_TYPE_BARBER_CHAIR = 32, GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING = 33, GAMEOBJECT_TYPE_GUILD_BANK = 34, + GAMEOBJECT_TYPE_TRAPDOOR = 35 }; -#define MAX_GAMEOBJECT_TYPE 35 // sending to client this or greater value can crash client. +#define MAX_GAMEOBJECT_TYPE 36 // sending to client this or greater value can crash client. #define GAMEOBJECT_FISHINGNODE_ENTRY 35591 // Better to define it somewhere instead of hardcoding everywhere @@ -1556,7 +1571,9 @@ enum LockType LOCKTYPE_BLASTING = 16, LOCKTYPE_SLOW_OPEN = 17, LOCKTYPE_SLOW_CLOSE = 18, - LOCKTYPE_FISHING = 19 + LOCKTYPE_FISHING = 19, + LOCKTYPE_INSCRIPTION = 20, + LOCKTYPE_OPEN_FROM_VEHICLE = 21 }; enum TrainerType // this is important type for npcs! @@ -1610,7 +1627,7 @@ enum CreatureFamily CREATURE_FAMILY_IMP = 23, CREATURE_FAMILY_BAT = 24, CREATURE_FAMILY_HYENA = 25, - CREATURE_FAMILY_OWL = 26, + CREATURE_FAMILY_BIRD_OF_PREY = 26, CREATURE_FAMILY_WIND_SERPENT = 27, CREATURE_FAMILY_REMOTE_CONTROL = 28, CREATURE_FAMILY_FELGUARD = 29, @@ -1620,14 +1637,24 @@ enum CreatureFamily CREATURE_FAMILY_SPOREBAT = 33, CREATURE_FAMILY_NETHER_RAY = 34, CREATURE_FAMILY_SERPENT = 35, - CREATURE_FAMILY_SEA_LION = 36 + CREATURE_FAMILY_MOTH = 37, + CREATURE_FAMILY_CHIMAERA = 38, + CREATURE_FAMILY_DEVILSAUR = 39, + CREATURE_FAMILY_GHOUL = 40, + CREATURE_FAMILY_SILITHID = 41, + CREATURE_FAMILY_WORM = 42, + CREATURE_FAMILY_RHINO = 43, + CREATURE_FAMILY_WASP = 44, + CREATURE_FAMILY_CORE_HOUND = 45, + CREATURE_FAMILY_SPIRIT_BEAST = 46 }; enum CreatureTypeFlags { - CREATURE_TYPEFLAGS_TAMEABLE = 0x0001, - CREATURE_TYPEFLAGS_HERBLOOT = 0x0100, - CREATURE_TYPEFLAGS_MININGLOOT = 0x0200 + CREATURE_TYPEFLAGS_TAMEABLE = 0x0001, + CREATURE_TYPEFLAGS_HERBLOOT = 0x0100, + CREATURE_TYPEFLAGS_MININGLOOT = 0x0200, + CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x8000 }; enum CreatureEliteType @@ -1652,6 +1679,8 @@ enum QuestTypes QUEST_TYPE_LEGENDARY = 83, QUEST_TYPE_ESCORT = 84, QUEST_TYPE_HEROIC = 85, + QUEST_TYPE_RAID_10 = 88, + QUEST_TYPE_RAID_25 = 89 }; // values based at QuestSort.dbc @@ -1662,7 +1691,7 @@ enum QuestSort QUEST_SORT_SEASONAL = 22, QUEST_SORT_UNDERCITY_OLD = 23, QUEST_SORT_HERBALISM = 24, - QUEST_SORT_SCARLET_MONASTERY_OLD= 25, + QUEST_SORT_BATTLEGROUNDS = 25, QUEST_SORT_ULDAMN_OLD = 41, QUEST_SORT_WARLOCK = 61, QUEST_SORT_WARRIOR = 81, @@ -1691,22 +1720,26 @@ enum QuestSort QUEST_SORT_REPUTATION = 367, QUEST_SORT_INVASION = 368, QUEST_SORT_MIDSUMMER = 369, - QUEST_SORT_BREWFEST = 370 + QUEST_SORT_BREWFEST = 370, + QUEST_SORT_INSCRIPTION = 371, + QUEST_SORT_DEATH_KNIGHT = 372, + QUEST_SORT_JEWELCRAFTING = 373 }; inline uint8 ClassByQuestSort(int32 QuestSort) { switch(QuestSort) { - case QUEST_SORT_WARLOCK: return CLASS_WARLOCK; - case QUEST_SORT_WARRIOR: return CLASS_WARRIOR; - case QUEST_SORT_SHAMAN: return CLASS_SHAMAN; - case QUEST_SORT_PALADIN: return CLASS_PALADIN; - case QUEST_SORT_MAGE: return CLASS_MAGE; - case QUEST_SORT_ROGUE: return CLASS_ROGUE; - case QUEST_SORT_HUNTER: return CLASS_HUNTER; - case QUEST_SORT_PRIEST: return CLASS_PRIEST; - case QUEST_SORT_DRUID: return CLASS_DRUID; + case QUEST_SORT_WARLOCK: return CLASS_WARLOCK; + case QUEST_SORT_WARRIOR: return CLASS_WARRIOR; + case QUEST_SORT_SHAMAN: return CLASS_SHAMAN; + case QUEST_SORT_PALADIN: return CLASS_PALADIN; + case QUEST_SORT_MAGE: return CLASS_MAGE; + case QUEST_SORT_ROGUE: return CLASS_ROGUE; + case QUEST_SORT_HUNTER: return CLASS_HUNTER; + case QUEST_SORT_PRIEST: return CLASS_PRIEST; + case QUEST_SORT_DRUID: return CLASS_DRUID; + case QUEST_SORT_DEATH_KNIGHT: return CLASS_DEATH_KNIGHT; } return 0; } @@ -1718,7 +1751,6 @@ enum SkillType SKILL_ARMS = 26, SKILL_COMBAT = 38, SKILL_SUBTLETY = 39, - SKILL_POISONS = 40, SKILL_SWORDS = 43, SKILL_AXES = 44, SKILL_BOWS = 45, @@ -1726,8 +1758,8 @@ enum SkillType SKILL_BEAST_MASTERY = 50, SKILL_SURVIVAL = 51, SKILL_MACES = 54, - SKILL_HOLY = 56, SKILL_2H_SWORDS = 55, + SKILL_HOLY = 56, SKILL_SHADOW = 78, SKILL_DEFENSE = 95, SKILL_LANG_COMMON = 98, @@ -1783,24 +1815,20 @@ enum SkillType SKILL_PET_BOAR = 211, SKILL_PET_CROCILISK = 212, SKILL_PET_CARRION_BIRD = 213, - SKILL_PET_GORILLA = 215, SKILL_PET_CRAB = 214, + SKILL_PET_GORILLA = 215, SKILL_PET_RAPTOR = 217, SKILL_PET_TALLSTRIDER = 218, SKILL_RACIAL_UNDED = 220, - SKILL_WEAPON_TALENTS = 222, SKILL_CROSSBOWS = 226, - SKILL_SPEARS = 227, SKILL_WANDS = 228, SKILL_POLEARMS = 229, SKILL_PET_SCORPID = 236, SKILL_ARCANE = 237, - SKILL_OPEN_LOCK = 242, SKILL_PET_TURTLE = 251, SKILL_ASSASSINATION = 253, SKILL_FURY = 256, SKILL_PROTECTION = 257, - SKILL_BEAST_TRAINING = 261, SKILL_PROTECTION2 = 267, SKILL_PET_TALENTS = 270, SKILL_PLATE_MAIL = 293, @@ -1830,7 +1858,7 @@ enum SkillType SKILL_LOCKPICKING = 633, SKILL_PET_BAT = 653, SKILL_PET_HYENA = 654, - SKILL_PET_OWL = 655, + SKILL_PET_BIRD_OF_PREY = 655, SKILL_PET_WIND_SERPENT = 656, SKILL_LANG_GUTTERSPEAK = 673, SKILL_RIDING_KODO = 713, @@ -1850,10 +1878,27 @@ enum SkillType SKILL_PET_WARP_STALKER = 766, SKILL_PET_RAVAGER = 767, SKILL_PET_SERPENT = 768, - SKILL_INTERNAL = 769 + SKILL_INTERNAL = 769, + SKILL_DK_BLOOD = 770, + SKILL_DK_FROST = 771, + SKILL_DK_UNHOLY = 772, + SKILL_INSCRIPTION = 773, + SKILL_PET_MOTH = 775, + SKILL_RUNEFORGING = 776, + SKILL_MOUNTS = 777, + SKILL_COMPANIONS = 778, + SKILL_PET_EXOTIC_CHIMAERA = 780, + SKILL_PET_EXOTIC_DEVILSAUR = 781, + SKILL_PET_GHOUL = 782, + SKILL_PET_EXOTIC_SILITHID = 783, + SKILL_PET_EXOTIC_WORM = 784, + SKILL_PET_WASP = 785, + SKILL_PET_EXOTIC_RHINO = 786, + SKILL_PET_EXOTIC_CORE_HOUND = 787, + SKILL_PET_EXOTIC_SPIRIT_BEAST = 788 }; -#define MAX_SKILL_TYPE 770 +#define MAX_SKILL_TYPE 789 inline uint32 SkillByQuestSort(int32 QuestSort) { @@ -1868,25 +1913,27 @@ inline uint32 SkillByQuestSort(int32 QuestSort) case QUEST_SORT_TAILORING: return SKILL_TAILORING; case QUEST_SORT_COOKING: return SKILL_COOKING; case QUEST_SORT_FIRST_AID: return SKILL_FIRST_AID; + case QUEST_SORT_JEWELCRAFTING: return SKILL_JEWELCRAFTING; + case QUEST_SORT_INSCRIPTION: return SKILL_INSCRIPTION; } return 0; } enum SkillCategory { - SKILL_CATEGORY_ATTRIBUTES = 5, - SKILL_CATEGORY_WEAPON = 6, - SKILL_CATEGORY_CLASS = 7, - SKILL_CATEGORY_ARMOR = 8, - SKILL_CATEGORY_SECONDARY = 9, // secondary professions + SKILL_CATEGORY_ATTRIBUTES = 5, + SKILL_CATEGORY_WEAPON = 6, + SKILL_CATEGORY_CLASS = 7, + SKILL_CATEGORY_ARMOR = 8, + SKILL_CATEGORY_SECONDARY = 9, // secondary professions SKILL_CATEGORY_LANGUAGES = 10, SKILL_CATEGORY_PROFESSION = 11, // primary professions - SKILL_CATEGORY_NOT_DISPLAYED = 12 + SKILL_CATEGORY_GENERIC = 12 }; enum TotemCategory { - TC_SKINNING_SKIFE = 1, + TC_SKINNING_SKIFE_OLD = 1, TC_EARTH_TOTEM = 2, TC_AIR_TOTEM = 3, TC_FIRE_TOTEM = 4, @@ -1896,15 +1943,28 @@ enum TotemCategory TC_GOLDEN_ROD = 8, TC_TRUESILVER_ROD = 9, TC_ARCANITE_ROD = 10, - TC_MINING_PICK = 11, + TC_MINING_PICK_OLD = 11, TC_PHILOSOPHERS_STONE = 12, - TC_BLACKSMITH_HAMMER = 13, + TC_BLACKSMITH_HAMMER_OLD = 13, TC_ARCLIGHT_SPANNER = 14, TC_GYROMATIC_MA = 15, TC_MASTER_TOTEM = 21, TC_FEL_IRON_ROD = 41, TC_ADAMANTITE_ROD = 62, - TC_ETERNIUM_ROD = 63 + TC_ETERNIUM_ROD = 63, + TC_HOLLOW_QUILL = 81, + TC_RUNED_AZURITE_ROD = 101, + TC_VIRTUOSO_INKING_SET = 121, + TC_DRUMS = 141, + TC_GNOMISH_ARMY_KNIFE = 161, + TC_BLACKSMITH_HAMMER = 162, + TC_MINING_PICK = 165, + TC_SKINNING_KNIFE = 166, + TC_HAMMER_PICK = 167, + TC_BLADED_PICKAXE = 168, + TC_FLINT_AND_TINDER = 169, + TC_RUNED_COBALT_ROD = 189, + TC_RUNED_TITANIUM_ROD = 190 }; enum UnitDynFlags @@ -1914,7 +1974,8 @@ enum UnitDynFlags UNIT_DYNFLAG_OTHER_TAGGER = 0x0004, UNIT_DYNFLAG_ROOTED = 0x0008, UNIT_DYNFLAG_SPECIALINFO = 0x0010, - UNIT_DYNFLAG_DEAD = 0x0020 + UNIT_DYNFLAG_DEAD = 0x0020, + UNIT_DYNFLAG_REFER_A_FRIEND = 0x0040 }; enum CorpseDynFlags @@ -1924,10 +1985,12 @@ enum CorpseDynFlags // Passive Spell codes explicit used in code #define SPELL_ID_GENERIC_LEARN 483 +#define SPELL_ID_GENERIC_LEARN_PET 55884 // used for learning mounts and companions #define SPELL_ID_PASSIVE_BATTLE_STANCE 2457 #define SPELL_ID_PASSIVE_RESURRECTION_SICKNESS 15007 #define SPELL_ID_WEAPON_SWITCH_COOLDOWN_1_5s 6119 #define SPELL_ID_WEAPON_SWITCH_COOLDOWN_1_0s 6123 +#define SPELL_ID_AUTOSHOT 75 // used for checks in other spells interruption enum WeatherType { @@ -1991,9 +2054,12 @@ enum ChatMsg CHAT_MSG_BATTLEGROUND = 0x2C, CHAT_MSG_BATTLEGROUND_LEADER = 0x2D, CHAT_MSG_RESTRICTED = 0x2E, + CHAT_MSG_BN = 0x2F, + CHAT_MSG_ACHIEVEMENT = 0x30, + CHAT_MSG_GUILD_ACHIEVEMENT = 0x31 }; -#define MAX_CHAT_MSG_TYPE 0x2F +#define MAX_CHAT_MSG_TYPE 0x32 // Values from ItemPetFood (power of (value-1) used for compare with CreatureFamilyEntry.petDietMask enum PetDiet @@ -2093,7 +2159,9 @@ enum SummonType SUMMON_TYPE_CRITTER3 = 307, SUMMON_TYPE_UNKNOWN5 = 409, SUMMON_TYPE_POSESSED3 = 427, - SUMMON_TYPE_POSESSED2 = 428 + SUMMON_TYPE_POSESSED2 = 428, + SUMMON_TYPE_FORCE_OF_NATURE = 669, + SUMMON_TYPE_GUARDIAN2 = 1161 }; enum ResponseCodes @@ -2162,42 +2230,45 @@ enum ResponseCodes CHAR_CREATE_SERVER_QUEUE = 0x37, CHAR_CREATE_ONLY_EXISTING = 0x38, CHAR_CREATE_EXPANSION = 0x39, - - CHAR_DELETE_IN_PROGRESS = 0x3A, - CHAR_DELETE_SUCCESS = 0x3B, - CHAR_DELETE_FAILED = 0x3C, - CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER = 0x3D, - CHAR_DELETE_FAILED_GUILD_LEADER = 0x3E, - CHAR_DELETE_FAILED_ARENA_CAPTAIN = 0x3F, - - CHAR_LOGIN_IN_PROGRESS = 0x40, - CHAR_LOGIN_SUCCESS = 0x41, - CHAR_LOGIN_NO_WORLD = 0x42, - CHAR_LOGIN_DUPLICATE_CHARACTER = 0x43, - CHAR_LOGIN_NO_INSTANCES = 0x44, - CHAR_LOGIN_FAILED = 0x45, - CHAR_LOGIN_DISABLED = 0x46, - CHAR_LOGIN_NO_CHARACTER = 0x47, - CHAR_LOGIN_LOCKED_FOR_TRANSFER = 0x48, - CHAR_LOGIN_LOCKED_BY_BILLING = 0x49, - - CHAR_NAME_SUCCESS = 0x4A, - CHAR_NAME_FAILURE = 0x4B, - CHAR_NAME_NO_NAME = 0x4C, - CHAR_NAME_TOO_SHORT = 0x4D, - CHAR_NAME_TOO_LONG = 0x4E, - CHAR_NAME_INVALID_CHARACTER = 0x4F, - CHAR_NAME_MIXED_LANGUAGES = 0x50, - CHAR_NAME_PROFANE = 0x51, - CHAR_NAME_RESERVED = 0x52, - CHAR_NAME_INVALID_APOSTROPHE = 0x53, - CHAR_NAME_MULTIPLE_APOSTROPHES = 0x54, - CHAR_NAME_THREE_CONSECUTIVE = 0x55, - CHAR_NAME_INVALID_SPACE = 0x56, - CHAR_NAME_CONSECUTIVE_SPACES = 0x57, - CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 0x58, - CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 0x59, - CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 0x5A, + CHAR_CREATE_EXPANSION_CLASS = 0x3A, + CHAR_CREATE_LEVEL_REQUIREMENT = 0x3B, + CHAR_CREATE_UNIQUE_CLASS_LIMIT = 0x3C, + + CHAR_DELETE_IN_PROGRESS = 0x3D, + CHAR_DELETE_SUCCESS = 0x3E, + CHAR_DELETE_FAILED = 0x3F, + CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER = 0x40, + CHAR_DELETE_FAILED_GUILD_LEADER = 0x41, + CHAR_DELETE_FAILED_ARENA_CAPTAIN = 0x42, + + CHAR_LOGIN_IN_PROGRESS = 0x43, + CHAR_LOGIN_SUCCESS = 0x44, + CHAR_LOGIN_NO_WORLD = 0x45, + CHAR_LOGIN_DUPLICATE_CHARACTER = 0x46, + CHAR_LOGIN_NO_INSTANCES = 0x47, + CHAR_LOGIN_FAILED = 0x48, + CHAR_LOGIN_DISABLED = 0x49, + CHAR_LOGIN_NO_CHARACTER = 0x4A, + CHAR_LOGIN_LOCKED_FOR_TRANSFER = 0x4B, + CHAR_LOGIN_LOCKED_BY_BILLING = 0x4C, + + CHAR_NAME_SUCCESS = 0x4D, + CHAR_NAME_FAILURE = 0x4E, + CHAR_NAME_NO_NAME = 0x4F, + CHAR_NAME_TOO_SHORT = 0x50, + CHAR_NAME_TOO_LONG = 0x51, + CHAR_NAME_INVALID_CHARACTER = 0x52, + CHAR_NAME_MIXED_LANGUAGES = 0x53, + CHAR_NAME_PROFANE = 0x54, + CHAR_NAME_RESERVED = 0x55, + CHAR_NAME_INVALID_APOSTROPHE = 0x56, + CHAR_NAME_MULTIPLE_APOSTROPHES = 0x57, + CHAR_NAME_THREE_CONSECUTIVE = 0x58, + CHAR_NAME_INVALID_SPACE = 0x59, + CHAR_NAME_CONSECUTIVE_SPACES = 0x5A, + CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 0x5B, + CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 0x5C, + CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 0x5D }; /// Ban function modes |