diff options
Diffstat (limited to 'src/game/SharedDefines.h')
-rw-r--r-- | src/game/SharedDefines.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SharedDefines.h b/src/game/SharedDefines.h index f497e4c709a..2b139a4de67 100644 --- a/src/game/SharedDefines.h +++ b/src/game/SharedDefines.h @@ -355,7 +355,7 @@ enum SpellCategory #define SPELL_ATTR_EX4_UNK0 0x00000001 // 0 #define SPELL_ATTR_EX4_UNK1 0x00000002 // 1 proc on finishing move? #define SPELL_ATTR_EX4_UNK2 0x00000004 // 2 -#define SPELL_ATTR_EX4_UNK3 0x00000008 // 3 +#define SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST 0x00000008 // 3 #define SPELL_ATTR_EX4_UNK4 0x00000010 // 4 This will no longer cause guards to attack on use?? #define SPELL_ATTR_EX4_UNK5 0x00000020 // 5 #define SPELL_ATTR_EX4_NOT_STEALABLE 0x00000040 // 6 although such auras might be dispellable, they cannot be stolen |