diff options
Diffstat (limited to 'src/game/SocialMgr.cpp')
-rw-r--r-- | src/game/SocialMgr.cpp | 36 |
1 files changed, 16 insertions, 20 deletions
diff --git a/src/game/SocialMgr.cpp b/src/game/SocialMgr.cpp index 8f9db3e469d..fb0e1574d08 100644 --- a/src/game/SocialMgr.cpp +++ b/src/game/SocialMgr.cpp @@ -1,7 +1,7 @@ /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -23,7 +23,6 @@ #include "Database/DatabaseEnv.h" #include "Opcodes.h" #include "WorldPacket.h" -#include "WorldSession.h" #include "Player.h" #include "ObjectMgr.h" #include "World.h" @@ -44,10 +43,10 @@ PlayerSocial::~PlayerSocial() uint32 PlayerSocial::GetNumberOfSocialsWithFlag(SocialFlag flag) { uint32 counter = 0; - for(PlayerSocialMap::iterator itr = m_playerSocialMap.begin(); itr != m_playerSocialMap.end(); ++itr) + for(PlayerSocialMap::const_iterator itr = m_playerSocialMap.begin(); itr != m_playerSocialMap.end(); ++itr) { if(itr->second.Flags & flag) - counter++; + ++counter; } return counter; } @@ -70,7 +69,7 @@ bool PlayerSocial::AddToSocialList(uint32 friend_guid, bool ignore) if(ignore) flag = SOCIAL_FLAG_IGNORED; - PlayerSocialMap::iterator itr = m_playerSocialMap.find(friend_guid); + PlayerSocialMap::const_iterator itr = m_playerSocialMap.find(friend_guid); if(itr != m_playerSocialMap.end()) { CharacterDatabase.PExecute("UPDATE character_social SET flags = (flags | %u) WHERE guid = '%u' AND friend = '%u'", flag, GetPlayerGUID(), friend_guid); @@ -110,7 +109,7 @@ void PlayerSocial::RemoveFromSocialList(uint32 friend_guid, bool ignore) void PlayerSocial::SetFriendNote(uint32 friend_guid, std::string note) { - PlayerSocialMap::iterator itr = m_playerSocialMap.find(friend_guid); + PlayerSocialMap::const_iterator itr = m_playerSocialMap.find(friend_guid); if(itr == m_playerSocialMap.end()) // not exist return; @@ -158,7 +157,7 @@ void PlayerSocial::SendSocialList() bool PlayerSocial::HasFriend(uint32 friend_guid) { - PlayerSocialMap::iterator itr = m_playerSocialMap.find(friend_guid); + PlayerSocialMap::const_iterator itr = m_playerSocialMap.find(friend_guid); if(itr != m_playerSocialMap.end()) return itr->second.Flags & SOCIAL_FLAG_FRIEND; return false; @@ -166,7 +165,7 @@ bool PlayerSocial::HasFriend(uint32 friend_guid) bool PlayerSocial::HasIgnore(uint32 ignore_guid) { - PlayerSocialMap::iterator itr = m_playerSocialMap.find(ignore_guid); + PlayerSocialMap::const_iterator itr = m_playerSocialMap.find(ignore_guid); if(itr != m_playerSocialMap.end()) return itr->second.Flags & SOCIAL_FLAG_IGNORED; return false; @@ -182,13 +181,6 @@ SocialMgr::~SocialMgr() } -void SocialMgr::RemovePlayerSocial(uint32 guid) -{ - SocialMap::iterator itr = m_socialMap.find(guid); - if(itr != m_socialMap.end()) - m_socialMap.erase(itr); -} - void SocialMgr::GetFriendInfo(Player *player, uint32 friendGUID, FriendInfo &friendInfo) { if(!player) @@ -204,7 +196,7 @@ void SocialMgr::GetFriendInfo(Player *player, uint32 friendGUID, FriendInfo &fri return; uint32 team = player->GetTeam(); - uint32 security = player->GetSession()->GetSecurity(); + AccountTypes security = player->GetSession()->GetSecurity(); bool allowTwoSideWhoList = sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_WHO_LIST); bool gmInWhoList = sWorld.getConfig(CONFIG_GM_IN_WHO_LIST) || security > SEC_PLAYER; @@ -250,6 +242,8 @@ void SocialMgr::SendFriendStatus(Player *player, FriendsResult result, uint32 fr case FRIEND_ADDED_ONLINE: data << fi.Note; break; + default: + break; } switch(result) @@ -261,6 +255,8 @@ void SocialMgr::SendFriendStatus(Player *player, FriendsResult result, uint32 fr data << uint32(fi.Level); data << uint32(fi.Class); break; + default: + break; } if(broadcast) @@ -275,14 +271,14 @@ void SocialMgr::BroadcastToFriendListers(Player *player, WorldPacket *packet) return; uint32 team = player->GetTeam(); - uint32 security = player->GetSession()->GetSecurity(); + AccountTypes security = player->GetSession()->GetSecurity(); uint32 guid = player->GetGUIDLow(); bool gmInWhoList = sWorld.getConfig(CONFIG_GM_IN_WHO_LIST); bool allowTwoSideWhoList = sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_WHO_LIST); - for(SocialMap::iterator itr = m_socialMap.begin(); itr != m_socialMap.end(); ++itr) + for(SocialMap::const_iterator itr = m_socialMap.begin(); itr != m_socialMap.end(); ++itr) { - PlayerSocialMap::iterator itr2 = itr->second.m_playerSocialMap.find(guid); + PlayerSocialMap::const_iterator itr2 = itr->second.m_playerSocialMap.find(guid); if(itr2 != itr->second.m_playerSocialMap.end() && (itr2->second.Flags & SOCIAL_FLAG_FRIEND)) { Player *pFriend = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)); |