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+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef __MANGOS_SOCIALMGR_H
+#define __MANGOS_SOCIALMGR_H
+
+#include "Policies/Singleton.h"
+#include "Database/DatabaseEnv.h"
+#include "Common.h"
+
+class SocialMgr;
+class PlayerSocial;
+class Player;
+class WorldPacket;
+
+enum FriendStatus
+{
+ FRIEND_STATUS_OFFLINE = 0,
+ FRIEND_STATUS_ONLINE = 1,
+ FRIEND_STATUS_AFK = 2,
+ FRIEND_STATUS_UNK3 = 3,
+ FRIEND_STATUS_DND = 4
+};
+
+enum SocialFlag
+{
+ SOCIAL_FLAG_FRIEND = 0x01,
+ SOCIAL_FLAG_IGNORED = 0x02,
+ SOCIAL_FLAG_MUTED = 0x04 // guessed
+};
+
+struct FriendInfo
+{
+ FriendStatus Status;
+ uint32 Flags;
+ uint32 Area;
+ uint32 Level;
+ uint32 Class;
+ std::string Note;
+
+ FriendInfo()
+ {
+ Status = FRIEND_STATUS_OFFLINE;
+ Flags = 0;
+ Area = 0;
+ Level = 0;
+ Class = 0;
+ Note = "";
+ }
+
+ FriendInfo(uint32 flags, std::string note)
+ {
+ Status = FRIEND_STATUS_OFFLINE;
+ Flags = flags;
+ Area = 0;
+ Level = 0;
+ Class = 0;
+ Note = note;
+ }
+};
+
+typedef std::map<uint32, FriendInfo> PlayerSocialMap;
+typedef std::map<uint32, PlayerSocial> SocialMap;
+
+/// Results of friend related commands
+enum FriendsResult
+{
+ FRIEND_DB_ERROR = 0x00,
+ FRIEND_LIST_FULL = 0x01,
+ FRIEND_ONLINE = 0x02,
+ FRIEND_OFFLINE = 0x03,
+ FRIEND_NOT_FOUND = 0x04,
+ FRIEND_REMOVED = 0x05,
+ FRIEND_ADDED_ONLINE = 0x06,
+ FRIEND_ADDED_OFFLINE = 0x07,
+ FRIEND_ALREADY = 0x08,
+ FRIEND_SELF = 0x09,
+ FRIEND_ENEMY = 0x0A,
+ FRIEND_IGNORE_FULL = 0x0B,
+ FRIEND_IGNORE_SELF = 0x0C,
+ FRIEND_IGNORE_NOT_FOUND = 0x0D,
+ FRIEND_IGNORE_ALREADY = 0x0E,
+ FRIEND_IGNORE_ADDED = 0x0F,
+ FRIEND_IGNORE_REMOVED = 0x10,
+ FRIEND_IGNORE_AMBIGUOUS = 0x11, // That name is ambiguous, type more of the player's server name
+ FRIEND_MUTE_FULL = 0x12,
+ FRIEND_MUTE_SELF = 0x13,
+ FRIEND_MUTE_NOT_FOUND = 0x14,
+ FRIEND_MUTE_ALREADY = 0x15,
+ FRIEND_MUTE_ADDED = 0x16,
+ FRIEND_MUTE_REMOVED = 0x17,
+ FRIEND_MUTE_AMBIGUOUS = 0x18, // That name is ambiguous, type more of the player's server name
+ FRIEND_UNK7 = 0x19, // no message at client
+ FRIEND_UNKNOWN = 0x1A // Unknown friend response from server
+};
+
+class PlayerSocial
+{
+ friend class SocialMgr;
+ public:
+ PlayerSocial();
+ ~PlayerSocial();
+ // adding/removing
+ bool AddToSocialList(uint32 friend_guid, bool ignore);
+ void RemoveFromSocialList(uint32 friend_guid, bool ignore);
+ void SetFriendNote(uint32 friend_guid, std::string note);
+ // Packet send's
+ void SendSocialList();
+ // Misc
+ bool HasFriend(uint32 friend_guid);
+ bool HasIgnore(uint32 ignore_guid);
+ uint32 GetPlayerGUID() { return m_playerGUID; }
+ void SetPlayerGUID(uint32 guid) { m_playerGUID = guid; }
+ private:
+ PlayerSocialMap m_playerSocialMap;
+ uint32 m_playerGUID;
+};
+
+class SocialMgr
+{
+ public:
+ SocialMgr();
+ ~SocialMgr();
+ // Misc
+ void RemovePlayerSocial(uint32 guid);
+ void GetFriendInfo(Player *player, uint32 friendGUID, FriendInfo &friendInfo);
+ // Packet management
+ void MakeFriendStatusPacket(FriendsResult result, uint32 friend_guid, WorldPacket *data);
+ void SendFriendStatus(Player *player, FriendsResult result, uint32 friend_guid, std::string name, bool broadcast);
+ void BroadcastToFriendListers(Player *player, WorldPacket *packet);
+ // Loading
+ PlayerSocial *LoadFromDB(QueryResult *result, uint32 guid);
+ private:
+ SocialMap m_socialMap;
+};
+
+#define sSocialMgr MaNGOS::Singleton<SocialMgr>::Instance()
+#endif