diff options
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r-- | src/game/Spell.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 5065bc4f27d..fdedd0e7d78 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -365,7 +365,7 @@ Spell::Spell( Unit* Caster, SpellEntry const *info, bool triggered, uint64 origi m_powerCost = 0; // setup to correct value in Spell::prepare, don't must be used before. m_casttime = 0; // setup to correct value in Spell::prepare, don't must be used before. - m_timer = 0; // will set to castime in preper + m_timer = 0; // will set to castime in prepare m_needAliveTargetMask = 0; @@ -1679,7 +1679,7 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap) if(Player* target = ((Player*)m_caster)->GetNextRandomRaidMember(radius)) TagUnitMap.push_back(target); }break; - // TARGET_SINGLE_PARTY means that the spells can only be casted on a party member and not on the caster (some sceals, fire shield from imp, etc..) + // TARGET_SINGLE_PARTY means that the spells can only be casted on a party member and not on the caster (some seals, fire shield from imp, etc..) case TARGET_SINGLE_PARTY: { Unit *target = m_targets.getUnitTarget(); |