diff options
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r-- | src/game/Spell.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 92de692da5e..03d1f0399f6 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -2124,7 +2124,7 @@ void Spell::SetTargetMap(uint32 i, uint32 cur) case TARGET_TYPE_CHANNEL: { - if(!m_originalCaster || !m_originalCaster->m_currentSpells[CURRENT_CHANNELED_SPELL]) + if(!m_originalCaster || !m_originalCaster->GetCurrentSpell(CURRENT_CHANNELED_SPELL)) { sLog.outError( "SPELL: no current channeled spell for spell ID %u", m_spellInfo->Id ); break; @@ -2133,15 +2133,15 @@ void Spell::SetTargetMap(uint32 i, uint32 cur) switch(cur) { case TARGET_UNIT_CHANNEL: - if(Unit* target = m_originalCaster->m_currentSpells[CURRENT_CHANNELED_SPELL]->m_targets.getUnitTarget()) + if(Unit* target = m_originalCaster->GetCurrentSpell(CURRENT_CHANNELED_SPELL)->m_targets.getUnitTarget()) AddUnitTarget(target, i); else sLog.outError( "SPELL: cannot find channel spell target for spell ID %u", m_spellInfo->Id ); break; case TARGET_DEST_CHANNEL: - if(m_originalCaster->m_currentSpells[CURRENT_CHANNELED_SPELL]->m_targets.HasDst()) - m_targets = m_originalCaster->m_currentSpells[CURRENT_CHANNELED_SPELL]->m_targets; - else if(Unit* target = m_originalCaster->m_currentSpells[CURRENT_CHANNELED_SPELL]->m_targets.getUnitTarget()) + if(m_originalCaster->GetCurrentSpell(CURRENT_CHANNELED_SPELL)->m_targets.HasDst()) + m_targets = m_originalCaster->GetCurrentSpell(CURRENT_CHANNELED_SPELL)->m_targets; + else if(Unit* target = m_originalCaster->GetCurrentSpell(CURRENT_CHANNELED_SPELL)->m_targets.getUnitTarget()) m_targets.setDestination(target); else sLog.outError( "SPELL: cannot find channel spell destination for spell ID %u", m_spellInfo->Id ); @@ -2704,7 +2704,6 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect* triggeredByAura } m_caster->SetCurrentCastedSpell( this ); - m_selfContainer = &(m_caster->m_currentSpells[GetCurrentContainer()]); SendSpellStart(); if(!m_casttime && !m_spellInfo->StartRecoveryTime |