diff options
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r-- | src/game/Spell.cpp | 26 |
1 files changed, 16 insertions, 10 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 77fbf5e3380..6f98508fd1d 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -408,13 +408,6 @@ Spell::Spell( Unit* Caster, SpellEntry const *info, bool triggered, uint64 origi } } - if(!m_targets.getUnitTargetGUID() && m_spellInfo->Targets & TARGET_FLAG_UNIT) - { - if(Unit *target = ObjectAccessor::GetUnit(*m_caster, m_caster->GetUInt64Value(UNIT_FIELD_TARGET))) - if(IsValidSingleTargetSpell(target)) - m_targets.setUnitTarget(target); - } - CleanupTargetList(); } @@ -2011,6 +2004,13 @@ void Spell::prepare(SpellCastTargets const* targets, Aura* triggeredByAura) m_targets = *targets; + if(!m_targets.getUnitTargetGUID() && m_spellInfo->Targets & TARGET_FLAG_UNIT) + { + if(Unit *target = ObjectAccessor::GetUnit(*m_caster, m_caster->GetUInt64Value(UNIT_FIELD_TARGET))) + if(IsValidSingleTargetSpell(target)) + m_targets.setUnitTarget(target); + } + m_spellState = SPELL_STATE_PREPARING; m_caster->GetPosition(m_castPositionX, m_castPositionY, m_castPositionZ); @@ -2100,8 +2100,11 @@ void Spell::cancel() if(m_spellState == SPELL_STATE_FINISHED) return; + uint32 oldState = m_spellState; + m_spellState = SPELL_STATE_FINISHED; + m_autoRepeat = false; - switch (m_spellState) + switch (oldState) { case SPELL_STATE_PREPARING: case SPELL_STATE_DELAYED: @@ -2133,10 +2136,13 @@ void Spell::cancel() } break; } - finish(false); - m_caster->RemoveDynObject(m_spellInfo->Id); m_caster->RemoveGameObject(m_spellInfo->Id,true); + + //set state back so finish will be processed + m_spellState = oldState; + + finish(false); } void Spell::cast(bool skipCheck) |