diff options
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r-- | src/game/Spell.cpp | 32 |
1 files changed, 12 insertions, 20 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 0e6e9c580bd..82293f91f34 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -2826,6 +2826,10 @@ void Spell::SendSpellStart() uint32 castFlags = CAST_FLAG_UNKNOWN1; if(IsRangedSpell()) castFlags |= CAST_FLAG_AMMO; + if ((m_caster->GetTypeId() == TYPEID_PLAYER || + (m_caster->GetTypeId() == TYPEID_UNIT && ((Creature*)m_caster)->isPet())) + && m_spellInfo->powerType != POWER_HEALTH ) + castFlags |= CAST_FLAG_POWER_LEFT_SELF; if(m_spellInfo->runeCostID) castFlags |= CAST_FLAG_UNKNOWN10; @@ -2846,23 +2850,8 @@ void Spell::SendSpellStart() m_targets.write(&data); - if ( castFlags & CAST_FLAG_UNKNOWN6 ) // predicted power? - data << uint32(0); - - if ( castFlags & CAST_FLAG_UNKNOWN7 ) // rune cooldowns list - { - uint8 v1 = 0;//m_runesState; - uint8 v2 = 0;//((Player*)m_caster)->GetRunesState(); - data << uint8(v1); // runes state before - data << uint8(v2); // runes state after - for(uint8 i = 0; i < MAX_RUNES; ++i) - { - uint8 m = (1 << i); - if(m & v1) // usable before... - if(!(m & v2)) // ...but on cooldown now... - data << uint8(0); // some unknown byte (time?) - } - } + if(castFlags & CAST_FLAG_POWER_LEFT_SELF) + data << uint32(m_caster->GetPower((Powers)m_spellInfo->powerType)); if ( castFlags & CAST_FLAG_AMMO ) WriteAmmoToPacket(&data); @@ -2883,11 +2872,14 @@ void Spell::SendSpellGo() uint32 castFlags = CAST_FLAG_UNKNOWN3; if(IsRangedSpell()) castFlags |= CAST_FLAG_AMMO; // arrows/bullets visual + if ((m_caster->GetTypeId() == TYPEID_PLAYER || + (m_caster->GetTypeId() == TYPEID_UNIT && ((Creature*)m_caster)->isPet())) + && m_spellInfo->powerType != POWER_HEALTH ) + castFlags |= CAST_FLAG_POWER_LEFT_SELF; // should only be sent to self, but the current messaging doesn't make that possible if((m_caster->GetTypeId() == TYPEID_PLAYER) && (m_caster->getClass() == CLASS_DEATH_KNIGHT) && m_spellInfo->runeCostID) { castFlags |= CAST_FLAG_UNKNOWN10; // same as in SMSG_SPELL_START - castFlags |= CAST_FLAG_UNKNOWN6; // makes cooldowns visible castFlags |= CAST_FLAG_UNKNOWN7; // rune cooldowns list } @@ -2908,8 +2900,8 @@ void Spell::SendSpellGo() m_targets.write(&data); - if ( castFlags & CAST_FLAG_UNKNOWN6 ) // unknown wotlk, predicted power? - data << uint32(0); + if(castFlags & CAST_FLAG_POWER_LEFT_SELF) + data << uint32(m_caster->GetPower((Powers)m_spellInfo->powerType)); if ( castFlags & CAST_FLAG_UNKNOWN7 ) // rune cooldowns list { |