diff options
Diffstat (limited to 'src/game/Spell.cpp')
| -rw-r--r-- | src/game/Spell.cpp | 13 |
1 files changed, 2 insertions, 11 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 81ab3c9dd3c..378e6f0b2bc 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -957,8 +957,6 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target) else procEx |= PROC_EX_NORMAL_HIT; - caster->SendHealSpellLog(unitTarget, m_spellInfo->Id, addhealth, crit); - // Do triggers for unit (reflect triggers passed on hit phase for correct drop charge) if (m_canTrigger && missInfo != SPELL_MISS_REFLECT) caster->ProcDamageAndSpell(unitTarget, procAttacker, procVictim, procEx, addhealth, m_attackType, m_spellInfo); @@ -966,12 +964,8 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target) if (m_spellAura) m_spellAura->SetProcDamage(addhealth); - int32 gain = unitTarget->ModifyHealth( int32(addhealth) ); - + int32 gain = caster->DealHeal(unitTarget, addhealth, m_spellInfo, crit); unitTarget->getHostilRefManager().threatAssist(caster, float(gain) * 0.5f, m_spellInfo); - if(caster->GetTypeId()==TYPEID_PLAYER) - if(BattleGround *bg = ((Player*)caster)->GetBattleGround()) - bg->UpdatePlayerScore(((Player*)caster), SCORE_HEALING_DONE, gain); } // Do damage and triggers else if (m_damage > 0) @@ -2748,10 +2742,7 @@ void Spell::finish(bool ok) // Heal caster for all health leech from all targets if (m_healthLeech) - { - int32 gain = m_caster->ModifyHealth(m_healthLeech); - m_caster->SendHealSpellLog(m_caster, m_spellInfo->Id, uint32(m_healthLeech), false, &gain); - } + m_caster->DealHeal(m_caster, uint32(m_healthLeech), m_spellInfo); if (IsMeleeAttackResetSpell()) { |
