diff options
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r-- | src/game/Spell.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 2916b955a01..d43b0b16dd1 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -505,7 +505,7 @@ WorldObject* Spell::FindCorpseUsing() // non-standard target selection float max_range = GetSpellMaxRange(m_spellInfo, false); - CellPair p(MaNGOS::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); @@ -513,15 +513,15 @@ WorldObject* Spell::FindCorpseUsing() WorldObject* result = NULL; T u_check(m_caster, max_range); - MaNGOS::WorldObjectSearcher<T> searcher(m_caster, result, u_check); + Trinity::WorldObjectSearcher<T> searcher(m_caster, result, u_check); - TypeContainerVisitor<MaNGOS::WorldObjectSearcher<T>, GridTypeMapContainer > grid_searcher(searcher); + TypeContainerVisitor<Trinity::WorldObjectSearcher<T>, GridTypeMapContainer > grid_searcher(searcher); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, grid_searcher, *m_caster->GetMap(), *m_caster, max_range); if (!result) { - TypeContainerVisitor<MaNGOS::WorldObjectSearcher<T>, WorldTypeMapContainer > world_searcher(searcher); + TypeContainerVisitor<Trinity::WorldObjectSearcher<T>, WorldTypeMapContainer > world_searcher(searcher); cell_lock->Visit(cell_lock, world_searcher, *m_caster->GetMap(), *m_caster, max_range); } @@ -587,7 +587,7 @@ void Spell::SelectSpellTargets() { case 20577: // Cannibalize { - WorldObject* result = FindCorpseUsing<MaNGOS::CannibalizeObjectCheck> (); + WorldObject* result = FindCorpseUsing<Trinity::CannibalizeObjectCheck> (); if(result) { @@ -2288,7 +2288,7 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur) case 46584: // Raise Dead { m_targets.m_targetMask &= ~TARGET_FLAG_DEST_LOCATION; - if (WorldObject* result = FindCorpseUsing<MaNGOS::RaiseDeadObjectCheck> ()) + if (WorldObject* result = FindCorpseUsing<Trinity::RaiseDeadObjectCheck> ()) { switch(result->GetTypeId()) { @@ -4640,14 +4640,14 @@ SpellCastResult Spell::CheckCast(bool strict) if (i_spellST->second.targetEntry) { - CellPair p(MaNGOS::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; - MaNGOS::NearestGameObjectEntryInObjectRangeCheck go_check(*m_caster,i_spellST->second.targetEntry,range); - MaNGOS::GameObjectLastSearcher<MaNGOS::NearestGameObjectEntryInObjectRangeCheck> checker(m_caster, p_GameObject,go_check); + Trinity::NearestGameObjectEntryInObjectRangeCheck go_check(*m_caster,i_spellST->second.targetEntry,range); + Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectEntryInObjectRangeCheck> checker(m_caster, p_GameObject,go_check); - TypeContainerVisitor<MaNGOS::GameObjectLastSearcher<MaNGOS::NearestGameObjectEntryInObjectRangeCheck>, GridTypeMapContainer > object_checker(checker); + TypeContainerVisitor<Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectEntryInObjectRangeCheck>, GridTypeMapContainer > object_checker(checker); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, object_checker, *m_caster->GetMap()); @@ -4677,15 +4677,15 @@ SpellCastResult Spell::CheckCast(bool strict) { Creature *p_Creature = NULL; - CellPair p(MaNGOS::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); // Really don't know what is that??? - MaNGOS::NearestCreatureEntryWithLiveStateInObjectRangeCheck u_check(*m_caster,i_spellST->second.targetEntry,i_spellST->second.type!=SPELL_TARGET_TYPE_DEAD,range); - MaNGOS::CreatureLastSearcher<MaNGOS::NearestCreatureEntryWithLiveStateInObjectRangeCheck> searcher(m_caster, p_Creature, u_check); + Trinity::NearestCreatureEntryWithLiveStateInObjectRangeCheck u_check(*m_caster,i_spellST->second.targetEntry,i_spellST->second.type!=SPELL_TARGET_TYPE_DEAD,range); + Trinity::CreatureLastSearcher<Trinity::NearestCreatureEntryWithLiveStateInObjectRangeCheck> searcher(m_caster, p_Creature, u_check); - TypeContainerVisitor<MaNGOS::CreatureLastSearcher<MaNGOS::NearestCreatureEntryWithLiveStateInObjectRangeCheck>, GridTypeMapContainer > grid_creature_searcher(searcher); + TypeContainerVisitor<Trinity::CreatureLastSearcher<Trinity::NearestCreatureEntryWithLiveStateInObjectRangeCheck>, GridTypeMapContainer > grid_creature_searcher(searcher); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, grid_creature_searcher, *m_caster->GetMap(), *m_caster, range); @@ -5650,8 +5650,8 @@ SpellCastResult Spell::CheckItems() cell.data.Part.reserved = ALL_DISTRICT; GameObject* ok = NULL; - MaNGOS::GameObjectFocusCheck go_check(m_caster,m_spellInfo->RequiresSpellFocus); - MaNGOS::GameObjectSearcher<MaNGOS::GameObjectFocusCheck> checker(m_caster, ok, go_check); + Trinity::GameObjectFocusCheck go_check(m_caster,m_spellInfo->RequiresSpellFocus); + Trinity::GameObjectSearcher<Trinity::GameObjectFocusCheck> checker(m_caster, ok, go_check); TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectFocusCheck>, GridTypeMapContainer > object_checker(checker); CellLock<GridReadGuard> cell_lock(cell, p); |