diff options
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r-- | src/game/Spell.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 4a0e51e9372..a7fb8840158 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -1043,11 +1043,16 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target) procEx = createProcExtendMask(&damageInfo, missInfo); procVictim |= PROC_FLAG_TAKEN_ANY_DAMAGE; + + caster->DealSpellDamage(&damageInfo, true); // Do triggers for unit (reflect triggers passed on hit phase for correct drop charge) if (missInfo != SPELL_MISS_REFLECT) + { caster->ProcDamageAndSpell(unitTarget, procAttacker, procVictim, procEx, damageInfo.damage, m_attackType, m_spellInfo, m_canTrigger); - - caster->DealSpellDamage(&damageInfo, true); + if(caster->GetTypeId() == TYPEID_PLAYER && (m_spellInfo->Attributes & SPELL_ATTR_STOP_ATTACK_TARGET) == 0 && + (m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MELEE || m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_RANGED)) + ((Player *)caster)->CastItemCombatSpell(unitTarget, m_attackType, procVictim, procEx); + } // Shadow Word: Death - deals damage equal to damage done to caster if victim is not killed if (m_spellInfo->SpellFamilyName == SPELLFAMILY_PRIEST && m_spellInfo->SpellFamilyFlags&0x0000000200000000LL && |