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-rw-r--r--src/game/Spell.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 6a5b6b0ad10..0f097f12ef4 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -5315,7 +5315,7 @@ SpellCastResult Spell::CheckCast(bool strict)
return SPELL_FAILED_NO_MOUNTS_ALLOWED;
// Ignore map check if spell have AreaId. AreaId already checked and this prevent special mount spells
- bool AllowMount = !m_caster->GetMap()->IsDungeon();
+ bool AllowMount = !m_caster->GetMap()->IsDungeon() || m_caster->GetMap()->IsBattleGroundOrArena();
InstanceTemplate const *it = objmgr.GetInstanceTemplate(m_caster->GetMapId());
if (it)
AllowMount = it->allowMount;