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-rw-r--r--src/game/Spell.cpp79
1 files changed, 35 insertions, 44 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 8b0014caaae..2656e1af3c5 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -295,14 +295,11 @@ void SpellCastTargets::write ( WorldPacket * data )
}
Spell::Spell( Unit* Caster, SpellEntry const *info, bool triggered, uint64 originalCasterGUID, Spell** triggeringContainer, bool skipCheck )
+: m_spellInfo(info), m_spellValue(new SpellValue(m_spellInfo))
+, m_caster(Caster)
{
- ASSERT( Caster != NULL && info != NULL );
- ASSERT( info == sSpellStore.LookupEntry( info->Id ) && "`info` must be pointer to sSpellStore element");
-
- m_spellInfo = info;
m_customAttr = spellmgr.GetSpellCustomAttr(m_spellInfo->Id);
m_skipCheck = skipCheck;
- m_caster = Caster;
m_selfContainer = NULL;
m_triggeringContainer = triggeringContainer;
m_referencedFromCurrentSpell = false;
@@ -362,7 +359,7 @@ Spell::Spell( Unit* Caster, SpellEntry const *info, bool triggered, uint64 origi
}
for(int i=0; i <3; ++i)
- m_currentBasePoints[i] = m_spellInfo->EffectBasePoints[i];
+ m_currentBasePoints[i] = m_spellValue->EffectBasePoints[i];
m_spellState = SPELL_STATE_NULL;
@@ -419,6 +416,7 @@ Spell::Spell( Unit* Caster, SpellEntry const *info, bool triggered, uint64 origi
Spell::~Spell()
{
+ delete m_spellValue;
}
void Spell::FillTargetMap()
@@ -1506,7 +1504,7 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
//Chain: 2, 6, 22, 25, 45, 77
uint32 EffectChainTarget = m_spellInfo->EffectChainTarget[i];
- uint32 unMaxTargets = m_spellInfo->MaxAffectedTargets;
+ uint32 unMaxTargets = m_spellValue->MaxAffectedTargets;
Unit::AuraEffectList const& Auras = m_caster->GetAurasByType(SPELL_AURA_MOD_MAX_AFFECTED_TARGETS);
for(Unit::AuraEffectList::const_iterator j = Auras.begin();j != Auras.end(); ++j)
@@ -1571,6 +1569,11 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
break;
}
+ if(!IsPositiveSpell(m_spellInfo->Id))
+ if(Unit *magnet = m_caster->SelectMagnetTarget(target))
+ if(magnet != target)
+ m_targets.setUnitTarget(magnet);
+
switch(cur)
{
case TARGET_UNIT_MINIPET:
@@ -1579,7 +1582,7 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
break;
case TARGET_UNIT_TARGET_ALLY:
case TARGET_UNIT_TARGET_RAID:
- case TARGET_UNIT_TARGET_ANY: // SelectMagnetTarget()?
+ case TARGET_UNIT_TARGET_ANY:
case TARGET_UNIT_TARGET_PARTY:
TagUnitMap.push_back(target);
break;
@@ -1588,8 +1591,8 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
break;
case TARGET_UNIT_TARGET_ENEMY:
if(EffectChainTarget <= 1)
- TagUnitMap.push_back(SelectMagnetTarget());
- else if(SelectMagnetTarget()) //TODO: chain target should also use magnet target
+ TagUnitMap.push_back(target);
+ else
SearchChainTarget(TagUnitMap, radius_h, EffectChainTarget, SPELL_TARGETS_ENEMY);
break;
case TARGET_UNIT_CHAINHEAL:
@@ -5386,40 +5389,6 @@ bool Spell::CheckTarget( Unit* target, uint32 eff )
return true;
}
-Unit* Spell::SelectMagnetTarget()
-{
- Unit* target = m_targets.getUnitTarget();
-
- if(target && m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MAGIC && target->HasAuraType(SPELL_AURA_SPELL_MAGNET)) //Attributes & 0x10 what is this?
- {
- Unit::AuraEffectList const& magnetAuras = target->GetAurasByType(SPELL_AURA_SPELL_MAGNET);
- for(Unit::AuraEffectList::const_iterator itr = magnetAuras.begin(); itr != magnetAuras.end(); ++itr)
- {
- if(Unit* magnet = (*itr)->GetCaster())
- {
- if((*itr)->GetParentAura()->DropAuraCharge())
- {
- target = magnet;
- m_targets.setUnitTarget(target);
- AddUnitTarget(target, 0);
- uint64 targetGUID = target->GetGUID();
- for(std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin();ihit != m_UniqueTargetInfo.end();++ihit)
- {
- if (targetGUID == ihit->targetGUID) // Found in list
- {
- (*ihit).damage = target->GetHealth();
- break;
- }
- }
- break;
- }
- }
- }
- }
-
- return target;
-}
-
bool Spell::IsNeedSendToClient() const
{
return m_spellInfo->SpellVisual[0] || m_spellInfo->SpellVisual[1] || IsChanneledSpell(m_spellInfo) ||
@@ -5767,3 +5736,25 @@ SpellCastResult Spell::CanOpenLock(uint32 effIndex, uint32 lockId, SkillType& sk
return SPELL_CAST_OK;
}
+
+void Spell::SetSpellValue(SpellValueMod mod, int32 value)
+{
+ switch(mod)
+ {
+ case SPELLVALUE_BASE_POINT0:
+ m_spellValue->EffectBasePoints[0] = value - int32(m_spellInfo->EffectBaseDice[0]);
+ m_currentBasePoints[0] = m_spellValue->EffectBasePoints[0]; //this should be removed in the future
+ break;
+ case SPELLVALUE_BASE_POINT1:
+ m_spellValue->EffectBasePoints[1] = value - int32(m_spellInfo->EffectBaseDice[1]);
+ m_currentBasePoints[1] = m_spellValue->EffectBasePoints[1];
+ break;
+ case SPELLVALUE_BASE_POINT2:
+ m_spellValue->EffectBasePoints[2] = value - int32(m_spellInfo->EffectBaseDice[2]);
+ m_currentBasePoints[2] = m_spellValue->EffectBasePoints[2];
+ break;
+ case SPELLVALUE_MAX_TARGETS:
+ m_spellValue->MaxAffectedTargets = (uint32)value;
+ break;
+ }
+}