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-rw-r--r--src/game/Spell.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h
index 093dde6be27..3d8dffef86b 100644
--- a/src/game/Spell.h
+++ b/src/game/Spell.h
@@ -468,7 +468,7 @@ class Spell
Unit* m_caster;
uint64 m_originalCasterGUID; // real source of cast (aura caster/etc), used for spell targets selection
- // e.g. damage around area spell trigered by victim aura and da,age emeies of aura caster
+ // e.g. damage around area spell trigered by victim aura and damage enemies of aura caster
Unit* m_originalCaster; // cached pointer for m_originalCaster, updated at Spell::UpdatePointers()
Spell** m_selfContainer; // pointer to our spell container (if applicable)