aboutsummaryrefslogtreecommitdiff
path: root/src/game/SpellAuraEffects.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/SpellAuraEffects.cpp')
-rw-r--r--src/game/SpellAuraEffects.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/SpellAuraEffects.cpp b/src/game/SpellAuraEffects.cpp
index b5940a94889..7d107203c94 100644
--- a/src/game/SpellAuraEffects.cpp
+++ b/src/game/SpellAuraEffects.cpp
@@ -2440,7 +2440,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit * target, bool apply) const
switch(GetMiscValue())
{
case FORM_CAT:
- // Savage Roar
+ // Savage Roar
if (AuraEffect const * aurEff = target->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_DRUID, 0 , 0x10000000, 0))
target->CastSpell(target, 62071, true);
// Nurturing Instinct
@@ -2697,7 +2697,7 @@ void AuraEffect::HandlePhase(AuraApplication const * aurApp, uint8 mode, bool ap
// drop flag at invisible in bg
if(target->ToPlayer()->InBattleGround())
if(BattleGround *bg = target->ToPlayer()->GetBattleGround())
- bg->EventPlayerDroppedFlag(target->ToPlayer());
+ bg->EventPlayerDroppedFlag(target->ToPlayer());
// GM-mode have mask 0xFFFFFFFF
if(!target->ToPlayer()->isGameMaster())