diff options
Diffstat (limited to 'src/game/SpellAuras.cpp')
| -rw-r--r-- | src/game/SpellAuras.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 35c01fefb79..644f5b66eca 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -328,10 +328,10 @@ pAuraHandler AuraHandler[TOTAL_AURAS]= &Aura::HandleNoImmediateEffect, //271 SPELL_AURA_MOD_DAMAGE_FROM_CASTER implemented in Unit::SpellDamageBonus &Aura::HandleNULL, //272 reduce spell cast time? &Aura::HandleNULL, //273 - &Aura::HandleNoImmediateEffect, //274 SPELL_AURA_ABILITY_CONSUME_NO_AMMO implemented in spell::CalculateDamageDoneForAllTargets + &Aura::HandleNULL, //274 proc free shot? &Aura::HandleNoImmediateEffect, //275 SPELL_AURA_MOD_IGNORE_SHAPESHIFT Use SpellClassMask for spell select &Aura::HandleNULL, //276 mod damage % mechanic? - &Aura::HandleNoImmediateEffect, //277 SPELL_AURA_MOD_MAX_AFFECTED_TARGETS Use SpellClassMask for spell select + &Aura::HandleNoImmediateEffect, //277 SPELL_AURA_MOD_ABILITY_AFFECTED_TARGETS implemented in spell::settargetmap &Aura::HandleAuraModDisarm, //278 SPELL_AURA_MOD_DISARM_RANGED disarm ranged weapon &Aura::HandleNULL, //279 &Aura::HandleNULL, //280 SPELL_AURA_MOD_TARGET_ARMOR_PCT @@ -3227,7 +3227,7 @@ void Aura::HandleAuraModDisarm(bool apply, bool Real) return; AuraType type = GetModifier()->m_auraname; - //Prevent handling aura mod twice + //Prevent handling aura twice if(apply && m_target->GetAurasByType(type).size()>1) return; if(!apply && m_target->HasAuraType(type)) |
