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-rw-r--r--src/game/SpellAuras.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index dae7436e599..8e1ab386ae2 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -672,7 +672,7 @@ void Aura::Update(uint32 diff)
// used for example when triggered spell of spell:10 is modded
Spell * modSpell = NULL;
Unit* caster = NULL;
- if (IS_PLAYER_GUID(GetCasterGUID())
+ if (IS_PLAYER_GUID(GetCasterGUID()))
{
caster = GetCaster();
modSpell = ((Player*)caster)->FindCurrentSpellBySpellId(GetId());