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Diffstat (limited to 'src/game/SpellAuras.cpp')
-rw-r--r--src/game/SpellAuras.cpp13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 8eeaf564145..e4f9ed67c1a 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -201,7 +201,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleNoImmediateEffect, //144 SPELL_AURA_SAFE_FALL implemented in WorldSession::HandleMovementOpcodes
&Aura::HandleAuraModPetTalentsPoints, //145 SPELL_AURA_MOD_PET_TALENT_POINTS
&Aura::HandleNoImmediateEffect, //146 SPELL_AURA_ALLOW_TAME_PET_TYPE
- &Aura::HandleNULL, //147 SPELL_AURA_ADD_CREATURE_IMMUNITY
+ &Aura::HandleModMechanicImmunity, //147 SPELL_AURA_MECHANIC_IMMUNITY_MASK
&Aura::HandleAuraRetainComboPoints, //148 SPELL_AURA_RETAIN_COMBO_POINTS
&Aura::HandleNoImmediateEffect, //149 SPELL_AURA_REDUCE_PUSHBACK
&Aura::HandleShieldBlockValue, //150 SPELL_AURA_MOD_SHIELD_BLOCKVALUE_PCT
@@ -3611,7 +3611,7 @@ void Aura::HandleAuraModIncreaseFlightSpeed(bool apply, bool Real)
//Players on flying mounts must be immune to polymorph
if (m_target->GetTypeId()==TYPEID_PLAYER)
- m_target->ApplySpellImmune(GetId(),IMMUNITY_MECHANIC,MECHANIC_POLYMORPH,apply);
+ m_target->ApplySpellImmune(GetId(),IMMUNITY_MECHANIC,1<<MECHANIC_POLYMORPH,apply);
// Dragonmaw Illusion (overwrite mount model, mounted aura already applied)
if( apply && m_target->HasAura(42016,0) && m_target->GetMountID())
@@ -3658,8 +3658,11 @@ void Aura::HandleAuraModUseNormalSpeed(bool /*apply*/, bool Real)
void Aura::HandleModMechanicImmunity(bool apply, bool Real)
{
- uint32 mechanic = 1 << m_modifier.m_miscvalue;
-
+ uint32 mechanic;
+ if (GetSpellProto()->EffectApplyAuraName[GetEffIndex()]==SPELL_AURA_MECHANIC_IMMUNITY)
+ mechanic = 1 << m_modifier.m_miscvalue;
+ else //SPELL_AURA_MECHANIC_IMMUNITY_MASK
+ mechanic = m_modifier.m_miscvalue;
//immune movement impairment and loss of control
if(GetId()==42292)
mechanic=IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK;
@@ -3688,7 +3691,7 @@ void Aura::HandleModMechanicImmunity(bool apply, bool Real)
}
}
- m_target->ApplySpellImmune(GetId(),IMMUNITY_MECHANIC,m_modifier.m_miscvalue,apply);
+ m_target->ApplySpellImmune(GetId(),IMMUNITY_MECHANIC,mechanic,apply);
// Bestial Wrath
if ( GetSpellProto()->SpellFamilyName == SPELLFAMILY_HUNTER && GetSpellProto()->Id == 19574)