diff options
Diffstat (limited to 'src/game/SpellAuras.cpp')
| -rw-r--r-- | src/game/SpellAuras.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 0802d92d3f6..12e409e9bcc 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -3986,12 +3986,6 @@ void AuraEffect::HandleAuraModSilence(bool apply, bool Real, bool /*changeAmount for (uint32 i = CURRENT_MELEE_SPELL; i < CURRENT_MAX_SPELL;i++) if (m_target->m_currentSpells[i] && m_target->m_currentSpells[i]->m_spellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE) m_target->InterruptSpell(i,false); // Stop spells on prepare or casting state - - /* - switch (GetId()) - { - } - */ } else { |
