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-rw-r--r--src/game/SpellAuras.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 0802d92d3f6..12e409e9bcc 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -3986,12 +3986,6 @@ void AuraEffect::HandleAuraModSilence(bool apply, bool Real, bool /*changeAmount
for (uint32 i = CURRENT_MELEE_SPELL; i < CURRENT_MAX_SPELL;i++)
if (m_target->m_currentSpells[i] && m_target->m_currentSpells[i]->m_spellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE)
m_target->InterruptSpell(i,false); // Stop spells on prepare or casting state
-
- /*
- switch (GetId())
- {
- }
- */
}
else
{