diff options
Diffstat (limited to 'src/game/SpellAuras.h')
-rw-r--r-- | src/game/SpellAuras.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/game/SpellAuras.h b/src/game/SpellAuras.h index c1756a0429f..3c0f902792d 100644 --- a/src/game/SpellAuras.h +++ b/src/game/SpellAuras.h @@ -222,7 +222,6 @@ class TRINITY_DLL_SPEC AuraEffect void HandlePeriodicTriggerSpellWithValue(bool apply, bool Real, bool changeAmount); void HandlePeriodicEnergize(bool Apply, bool Real, bool changeAmount); void HandleAuraModResistanceExclusive(bool Apply, bool Real, bool changeAmount); - void HandleAuraSafeFall(bool Apply, bool Real, bool changeAmount); void HandleAuraModPetTalentsPoints(bool Apply, bool Real, bool changeAmount); void HandleModStealth(bool Apply, bool Real, bool changeAmount); void HandleInvisibility(bool Apply, bool Real, bool changeAmount); @@ -321,9 +320,7 @@ class TRINITY_DLL_SPEC AuraEffect void HandleForceMoveForward(bool apply, bool Real, bool changeAmount); void HandleAuraModResistenceOfStatPercent(bool apply, bool Real, bool changeAmount); void HandleAuraPowerBurn(bool apply, bool Real, bool changeAmount); - void HandleSchoolAbsorb(bool apply, bool Real, bool changeAmount); void HandlePreventFleeing(bool apply, bool Real, bool changeAmount); - void HandleManaShield(bool apply, bool Real, bool changeAmount); void HandleArenaPreparation(bool apply, bool Real, bool changeAmount); void HandleAuraConvertRune(bool apply, bool Real, bool changeAmount); void HandleAuraIncreaseBaseHealthPercent(bool Apply, bool Real, bool changeAmount); @@ -331,10 +328,10 @@ class TRINITY_DLL_SPEC AuraEffect void HandlePhase(bool Apply, bool Real, bool changeAmount); void HandleAuraAllowOnlyAbility(bool apply, bool Real, bool changeAmount); void HandleCharmConvert(bool apply, bool Real, bool changeAmount); - void HandleReflectSpells( bool Apply, bool Real , bool changeAmount); void HandleAuraInitializeImages(bool Apply, bool Real, bool changeAmount); void HandleAuraCloneCaster(bool Apply, bool Real, bool changeAmount); + void HandleAuraEffectSpecificMods(bool apply, bool Real, bool changeAmount); int32 CalculateCrowdControlAuraAmount(Unit * caster); // add/remove SPELL_AURA_MOD_SHAPESHIFT (36) linked auras |