diff options
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 523ca6691ab..9a19e1ac8cd 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -2909,7 +2909,7 @@ void Spell::EffectHealPct( uint32 /*i*/ ) // modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DAMAGE, addhealth, this); int32 gain = caster->DealHeal(unitTarget, addhealth, m_spellInfo); - unitTarget->getHostilRefManager().threatAssist(m_caster, float(gain) * 0.5f, m_spellInfo); + unitTarget->getHostileRefManager().threatAssist(m_caster, float(gain) * 0.5f, m_spellInfo); } } @@ -4441,7 +4441,7 @@ void Spell::EffectTaunt(uint32 /*i*/) //Set aggro victim to caster if (!unitTarget->getThreatManager().getOnlineContainer().empty()) - if (HostilReference* forcedVictim = unitTarget->getThreatManager().getOnlineContainer().getReferenceByTarget(m_caster)) + if (HostileReference* forcedVictim = unitTarget->getThreatManager().getOnlineContainer().getReferenceByTarget(m_caster)) unitTarget->getThreatManager().setCurrentVictim(forcedVictim); if (unitTarget->ToCreature()->IsAIEnabled && !unitTarget->ToCreature()->HasReactState(REACT_PASSIVE)) @@ -6146,7 +6146,7 @@ void Spell::EffectSanctuary(uint32 /*i*/) } unitTarget->CombatStop(); - unitTarget->getHostilRefManager().deleteReferences(); // stop all fighting + unitTarget->getHostileRefManager().deleteReferences(); // stop all fighting // Vanish allows to remove all threat and cast regular stealth so other spells can be used if(m_caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE |