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-rw-r--r--src/game/SpellEffects.cpp36
1 files changed, 19 insertions, 17 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index d676f8091ce..2edd987687c 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -1682,23 +1682,7 @@ void Spell::EffectDummy(uint32 i)
if(!spell_proto)
return;
- if(unitTarget->hasUnitState(UNIT_STAT_STUNNED) && m_caster->GetTypeId()==TYPEID_PLAYER)
- {
- // always critical for stunned target
- SpellModifier *mod = new SpellModifier;
- mod->op = SPELLMOD_CRITICAL_CHANCE;
- mod->value = 100;
- mod->type = SPELLMOD_FLAT;
- mod->spellId = m_spellInfo->Id;
- mod->mask[1] = 0x00000200;
-
- ((Player*)m_caster)->AddSpellMod(mod, true);
- m_caster->CastSpell(unitTarget,spell_proto,true,NULL);
- ((Player*)m_caster)->AddSpellMod(mod, false);
- }
- else
- m_caster->CastSpell(unitTarget, spell_proto, true, NULL);
-
+ m_caster->CastSpell(unitTarget, spell_proto, true, NULL);
return;
}
case 31789: // Righteous Defense (step 1)
@@ -4420,6 +4404,24 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
spell_bonus += int32(0.25f*m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)));
}
break;
+ // Judgement of Blood/of the Martyr backlash damage (33%)
+ if(m_spellInfo->SpellFamilyFlags[0] & 0x0000000800000000LL && m_spellInfo->SpellIconID==153)
+ {
+ int32 damagePoint = m_damage * 33 / 100;
+ if(m_spellInfo->Id == 31898)
+ m_caster->CastCustomSpell(m_caster, 32220, &damagePoint, NULL, NULL, true);
+ else
+ m_caster->CastCustomSpell(m_caster, 53725, &damagePoint, NULL, NULL, true);
+ }
+ // Seal of Blood/of the Martyr backlash damage (10%)
+ else if(m_spellInfo->SpellIconID==2293)
+ {
+ int32 damagePoint = m_damage * 10 / 100;
+ if(m_spellInfo->Id == 31893)
+ m_caster->CastCustomSpell(m_caster, 32221, &damagePoint, NULL, NULL, true);
+ else
+ m_caster->CastCustomSpell(m_caster, 53718, &damagePoint, NULL, NULL, true);
+ }
}
case SPELLFAMILY_SHAMAN:
{