diff options
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index ada90e881ae..a3f1a637f9a 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -151,8 +151,8 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]= &Spell::EffectStuck, // 84 SPELL_EFFECT_STUCK &Spell::EffectSummonPlayer, // 85 SPELL_EFFECT_SUMMON_PLAYER &Spell::EffectActivateObject, // 86 SPELL_EFFECT_ACTIVATE_OBJECT - &Spell::EffectUnused, // 87 SPELL_EFFECT_WMO_DAMAGE - &Spell::EffectUnused, // 88 SPELL_EFFECT_WMO_REPAIR + &Spell::EffectWMODamage, // 87 SPELL_EFFECT_WMO_DAMAGE + &Spell::EffectWMORepair, // 88 SPELL_EFFECT_WMO_REPAIR &Spell::EffectUnused, // 89 SPELL_EFFECT_WMO_CHANGE &Spell::EffectKillCredit, // 90 SPELL_EFFECT_KILL_CREDIT &Spell::EffectUnused, // 91 SPELL_EFFECT_THREAT_ALL one spell: zzOLDBrainwash @@ -6485,6 +6485,18 @@ void Spell::EffectRedirectThreat(uint32 /*i*/) m_caster->SetReducedThreatPercent((uint32)damage, unitTarget->GetGUID()); } +void Spell::EffectWMODamage(uint32 /*i*/) +{ + if(gameObjTarget && gameObjTarget->GetGoType() == GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING) + gameObjTarget->TakenDamage((uint32)damage); +} + +void Spell::EffectWMORepair(uint32 /*i*/) +{ + if(gameObjTarget && gameObjTarget->GetGoType() == GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING) + gameObjTarget->Rebuild(); +} + void Spell::SummonGuardian(uint32 entry, SummonPropertiesEntry const *properties) { Unit *caster = m_originalCaster; |