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-rw-r--r--src/game/SpellEffects.cpp15
1 files changed, 0 insertions, 15 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 5d5dae2e3b9..5b42998ddfe 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -1790,21 +1790,6 @@ void Spell::EffectDummy(uint32 i)
case SPELLFAMILY_HUNTER:
switch(m_spellInfo->Id)
{
- case 781: // Disengage
- {
- if (m_caster->GetTypeId() != TYPEID_PLAYER)
- return;
-
- WorldPacket data(SMSG_MOVE_KNOCK_BACK, 50);
- data.append(m_caster->GetPackGUID());
- data << getMSTime();
- data << float(cosf(m_caster->GetOrientation()+M_PI));
- data << float(sinf(m_caster->GetOrientation()+M_PI));
- data << float(15);
- data << float(-7.0f);
- m_caster->ToPlayer()->GetSession()->SendPacket(&data);
- return;
- }
case 23989: // Readiness talent
{
if (m_caster->GetTypeId() != TYPEID_PLAYER)