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-rw-r--r--src/game/SpellEffects.cpp864
1 files changed, 470 insertions, 394 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 510d6e3501d..22aab9d7ebe 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -60,6 +60,7 @@
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
+#include "SkillDiscovery.h"
pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
{
@@ -220,7 +221,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
&Spell::EffectNULL, //154 unused
&Spell::EffectTitanGrip, //155 SPELL_EFFECT_TITAN_GRIP Allows you to equip two-handed axes, maces and swords in one hand, but you attack $49152s1% slower than normal.
&Spell::EffectNULL, //156 Add Socket
- &Spell::EffectNULL, //157 create/learn random item/spell for profession
+ &Spell::EffectCreateItem, //157 SPELL_EFFECT_CREATE_ITEM_2 create/learn item/spell for profession
&Spell::EffectMilling, //158 milling
&Spell::EffectNULL //159 allow rename pet once again
};
@@ -530,7 +531,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
Aura *poison = 0;
// Lookup for Deadly poison (only attacker applied)
Unit::AuraList const& auras = unitTarget->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
- for(Unit::AuraList::const_iterator itr = auras.begin(); itr!=auras.end() && combo;)
+ for(Unit::AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr)
if( (*itr)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_ROGUE &&
(*itr)->GetSpellProto()->SpellFamilyFlags & 0x10000 &&
(*itr)->GetCasterGUID()==m_caster->GetGUID() )
@@ -4242,6 +4243,7 @@ void Spell::EffectSummonPet(uint32 i)
NewSummon->InitStatsForLevel(petlevel);
NewSummon->InitPetCreateSpells();
+ NewSummon->InitTalentForLevel();
if(NewSummon->getPetType()==SUMMON_PET)
{
@@ -4738,460 +4740,534 @@ void Spell::EffectScriptEffect(uint32 effIndex)
{
// TODO: we must implement hunter pet summon at login there (spell 6962)
- // by spell id
- switch(m_spellInfo->Id)
+ switch(m_spellInfo->SpellFamilyName)
{
- // PX-238 Winter Wondervolt TRAP
- case 26275:
+ case SPELLFAMILY_GENERIC:
{
- if( unitTarget->HasAura(26272,0)
- || unitTarget->HasAura(26157,0)
- || unitTarget->HasAura(26273,0)
- || unitTarget->HasAura(26274,0))
- return;
+ switch(m_spellInfo->Id)
+ {
+ // PX-238 Winter Wondervolt TRAP
+ case 26275:
+ {
+ if (unitTarget->HasAura(26272,0) ||
+ unitTarget->HasAura(26157,0) ||
+ unitTarget->HasAura(26273,0) ||
+ unitTarget->HasAura(26274,0))
+ return;
- uint32 iTmpSpellId;
+ uint32 iTmpSpellId;
+ switch(urand(0,3))
+ {
+ case 0: iTmpSpellId = 26272; break;
+ case 1: iTmpSpellId = 26157; break;
+ case 2: iTmpSpellId = 26273; break;
+ case 3: iTmpSpellId = 26274; break;
+ }
- switch(urand(0,3))
- {
- case 0:
- iTmpSpellId = 26272;
- break;
- case 1:
- iTmpSpellId = 26157;
- break;
- case 2:
- iTmpSpellId = 26273;
- break;
- case 3:
- iTmpSpellId = 26274;
- break;
- }
+ unitTarget->CastSpell(unitTarget, iTmpSpellId, true);
+ return;
+ }
+ // Bending Shinbone
+ case 8856:
+ {
+ if(!itemTarget && m_caster->GetTypeId()!=TYPEID_PLAYER)
+ return;
- unitTarget->CastSpell(unitTarget, iTmpSpellId, true);
+ uint32 spell_id = 0;
+ switch(urand(1,5))
+ {
+ case 1: spell_id = 8854; break;
+ default: spell_id = 8855; break;
+ }
- return;
- }
+ m_caster->CastSpell(m_caster,spell_id,true,NULL);
+ return;
+ }
+ // Brittle Armor - need remove one 24575 Brittle Armor aura
+ case 24590:
+ unitTarget->RemoveSingleSpellAurasFromStack(24575);
+ return;
+ // Mercurial Shield - need remove one 26464 Mercurial Shield aura
+ case 26465:
+ unitTarget->RemoveSingleSpellAurasFromStack(26464);
+ return;
+ // Orb teleport spells
+ case 25140:
+ case 25143:
+ case 25650:
+ case 25652:
+ case 29128:
+ case 29129:
+ case 35376:
+ case 35727:
+ {
+ if(!unitTarget)
+ return;
- // Bending Shinbone
- case 8856:
- {
- if(!itemTarget && m_caster->GetTypeId()!=TYPEID_PLAYER)
- return;
+ uint32 spellid;
+ switch(m_spellInfo->Id)
+ {
+ case 25140: spellid = 32571; break;
+ case 25143: spellid = 32572; break;
+ case 25650: spellid = 30140; break;
+ case 25652: spellid = 30141; break;
+ case 29128: spellid = 32568; break;
+ case 29129: spellid = 32569; break;
+ case 35376: spellid = 25649; break;
+ case 35727: spellid = 35730; break;
+ default:
+ return;
+ }
- uint32 spell_id = 0;
- switch(urand(1,5))
- {
- case 1: spell_id = 8854; break;
- default: spell_id = 8855; break;
- }
+ unitTarget->CastSpell(unitTarget,spellid,false);
+ return;
+ }
+ // Shadow Flame (All script effects, not just end ones to prevent player from dodging the last triggered spell)
+ case 22539:
+ case 22972:
+ case 22975:
+ case 22976:
+ case 22977:
+ case 22978:
+ case 22979:
+ case 22980:
+ case 22981:
+ case 22982:
+ case 22983:
+ case 22984:
+ case 22985:
+ {
+ if(!unitTarget || !unitTarget->isAlive())
+ return;
- m_caster->CastSpell(m_caster,spell_id,true,NULL);
- return;
- }
+ // Onyxia Scale Cloak
+ if(unitTarget->GetDummyAura(22683))
+ return;
- // Healthstone creating spells
- case 6201:
- case 6202:
- case 5699:
- case 11729:
- case 11730:
- case 27230:
- case 47871:
- case 47878:
- {
- uint32 itemtype;
- uint32 rank = 0;
- Unit::AuraList const& mDummyAuras = unitTarget->GetAurasByType(SPELL_AURA_DUMMY);
- for(Unit::AuraList::const_iterator i = mDummyAuras.begin();i != mDummyAuras.end(); ++i)
- {
- if((*i)->GetId() == 18692)
+ // Shadow Flame
+ m_caster->CastSpell(unitTarget, 22682, true);
+ return;
+ }
+ // Summon Black Qiraji Battle Tank
+ case 26656:
{
- rank = 1;
+ if(!unitTarget)
+ return;
+
+ // Prevent stacking of mounts
+ unitTarget->RemoveSpellsCausingAura(SPELL_AURA_MOUNTED);
+
+ // Two separate mounts depending on area id (allows use both in and out of specific instance)
+ if (unitTarget->GetAreaId() == 3428)
+ unitTarget->CastSpell(unitTarget, 25863, false);
+ else
+ unitTarget->CastSpell(unitTarget, 26655, false);
break;
}
- else if((*i)->GetId() == 18693)
+ // Piccolo of the Flaming Fire
+ case 17512:
{
- rank = 2;
+ if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
+ return;
+ unitTarget->HandleEmoteCommand(EMOTE_STATE_DANCE);
break;
}
- }
-
- static uint32 const itypes[8][3] = {
- { 5512,19004,19005}, // Minor Healthstone
- { 5511,19006,19007}, // Lesser Healthstone
- { 5509,19008,19009}, // Healthstone
- { 5510,19010,19011}, // Greater Healthstone
- { 9421,19012,19013}, // Major Healthstone
- {22103,22104,22105}, // Master Healthstone
- {36889,36890,36891}, // Demonic Healthstone
- {36892,36893,36894} // Fel Healthstone
- };
+ // Mirren's Drinking Hat
+ case 29830:
+ {
+ uint32 item = 0;
+ switch ( urand(1,6) )
+ {
+ case 1:case 2:case 3:
+ item = 23584;break; // Loch Modan Lager
+ case 4:case 5:
+ item = 23585;break; // Stouthammer Lite
+ case 6:
+ item = 23586;break; // Aerie Peak Pale Ale
+ }
+ if (item)
+ DoCreateItem(effIndex,item);
+ break;
+ }
+ // Improved Sprint
+ case 30918:
+ {
+ // Removes snares and roots.
+ uint32 mechanic_mask = (1<<MECHANIC_ROOT) | (1<<MECHANIC_SNARE);
+ Unit::AuraMap& Auras = unitTarget->GetAuras();
+ for(Unit::AuraMap::iterator iter = Auras.begin(), next; iter != Auras.end(); iter = next)
+ {
+ next = iter;
+ ++next;
+ Aura *aur = iter->second;
+ if (!aur->IsPositive()) //only remove negative spells
+ {
+ // check for mechanic mask
+ if(GetSpellMechanicMask(aur->GetSpellProto(), aur->GetEffIndex()) & mechanic_mask)
+ {
+ unitTarget->RemoveAurasDueToSpell(aur->GetId());
+ if(Auras.empty())
+ break;
+ else
+ next = Auras.begin();
+ }
+ }
+ }
+ break;
+ }
+ /*// Flame Crash
+ case 41126:
+ {
+ if(!unitTarget)
+ return;
- switch(m_spellInfo->Id)
- {
- case 6201: itemtype=itypes[0][rank];break; // Minor Healthstone
- case 6202: itemtype=itypes[1][rank];break; // Lesser Healthstone
- case 5699: itemtype=itypes[2][rank];break; // Healthstone
- case 11729: itemtype=itypes[3][rank];break; // Greater Healthstone
- case 11730: itemtype=itypes[4][rank];break; // Major Healthstone
- case 27230: itemtype=itypes[5][rank];break; // Master Healthstone
- case 47871: itemtype=itypes[6][rank];break; // Demonic Healthstone
- case 47878: itemtype=itypes[7][rank];break; // Fel Healthstone
- default:
- return;
- }
- DoCreateItem( effIndex, itemtype );
- return;
- }
- // Brittle Armor - need remove one 24575 Brittle Armor aura
- case 24590:
- unitTarget->RemoveSingleSpellAurasFromStack(24575);
- return;
- // Mercurial Shield - need remove one 26464 Mercurial Shield aura
- case 26465:
- unitTarget->RemoveSingleSpellAurasFromStack(26464);
- return;
- // Orb teleport spells
- case 25140:
- case 25143:
- case 25650:
- case 25652:
- case 29128:
- case 29129:
- case 35376:
- case 35727:
- {
- if(!unitTarget)
- return;
+ unitTarget->CastSpell(unitTarget, 41131, true);
+ break;
+ }*/
+ // Draw Soul
+ case 40904:
+ {
+ if(!unitTarget)
+ return;
- uint32 spellid;
- switch(m_spellInfo->Id)
- {
- case 25140: spellid = 32571; break;
- case 25143: spellid = 32572; break;
- case 25650: spellid = 30140; break;
- case 25652: spellid = 30141; break;
- case 29128: spellid = 32568; break;
- case 29129: spellid = 32569; break;
- case 35376: spellid = 25649; break;
- case 35727: spellid = 35730; break;
- default:
- return;
- }
+ unitTarget->CastSpell(m_caster, 40903, true);
+ break;
+ }
+ case 41931:
+ {
+ if(m_caster->GetTypeId() != TYPEID_PLAYER)
+ return;
- unitTarget->CastSpell(unitTarget,spellid,false);
- return;
- }
+ int bag=19;
+ int slot=0;
+ Item* item = NULL;
+
+ while (bag < 256)
+ {
+ item = ((Player*)m_caster)->GetItemByPos(bag,slot);
+ if (item && item->GetEntry() == 38587) break;
+ slot++;
+ if (slot == 39)
+ {
+ slot = 0;
+ bag++;
+ }
+ }
+ if (bag < 256)
+ {
+ if (((Player*)m_caster)->GetItemByPos(bag,slot)->GetCount() == 1) ((Player*)m_caster)->RemoveItem(bag,slot,true);
+ else ((Player*)m_caster)->GetItemByPos(bag,slot)->SetCount(((Player*)m_caster)->GetItemByPos(bag,slot)->GetCount()-1);
+ // Spell 42518 (Braufest - Gratisprobe des Braufest herstellen)
+ m_caster->CastSpell(m_caster,42518,true);
+ return;
+ }
+ break;
+ }
+ // Force Cast - Portal Effect: Sunwell Isle
+ case 44876:
+ {
+ if(!unitTarget)
+ return;
- // Shadow Flame (All script effects, not just end ones to prevent player from dodging the last triggered spell)
- case 22539:
- case 22972:
- case 22975:
- case 22976:
- case 22977:
- case 22978:
- case 22979:
- case 22980:
- case 22981:
- case 22982:
- case 22983:
- case 22984:
- case 22985:
- {
- if(!unitTarget || !unitTarget->isAlive())
- return;
+ unitTarget->CastSpell(unitTarget, 44870, true);
+ break;
+ }
+ // Goblin Weather Machine
+ case 46203:
+ {
+ if(!unitTarget)
+ return;
- // Onyxia Scale Cloak
- if(unitTarget->GetDummyAura(22683))
- return;
+ uint32 spellId;
+ switch(rand()%4)
+ {
+ case 0:
+ spellId=46740;
+ break;
+ case 1:
+ spellId=46739;
+ break;
+ case 2:
+ spellId=46738;
+ break;
+ case 3:
+ spellId=46736;
+ break;
+ }
+ unitTarget->CastSpell(unitTarget, spellId, true);
+ break;
+ }
+ //5,000 Gold
+ case 46642:
+ {
+ if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
+ return;
- // Shadow Flame
- m_caster->CastSpell(unitTarget, 22682, true);
- return;
- }
- break;
+ ((Player*)unitTarget)->ModifyMoney(50000000);
- // Summon Black Qiraji Battle Tank
- case 26656:
- {
- if(!unitTarget)
- return;
+ break;
+ }
+ // Emblazon Runeblade
+ case 51770:
+ {
+ if(!unitTarget)
+ return;
- // Prevent stacking of mounts
- unitTarget->RemoveSpellsCausingAura(SPELL_AURA_MOUNTED);
+ unitTarget->CastSpell(unitTarget,51771,false);
+ break;
+ }
+ // Death Gate
+ case 52751:
+ {
+ if(!unitTarget || unitTarget->getClass() != CLASS_DEATH_KNIGHT)
+ return;
+ // triggered spell is stored in m_spellInfo->EffectBasePoints[0]
+ unitTarget->CastSpell(unitTarget, damage, false);
+ break;
+ }
+ // random spell learn instead placeholder
+ case 60893: // Northrend Alchemy Research
+ case 61177: // Northrend Inscription Research
+ case 61288: // Minor Inscription Research
+ case 61756: // Northrend Inscription Research (FAST QA VERSION)
+ {
+ if(!IsExplicitDiscoverySpell(m_spellInfo))
+ {
+ sLog.outError("Wrong explicit discowry spell %u structure, or outdated...",m_spellInfo->Id);
+ return;
+ }
- // Two separate mounts depending on area id (allows use both in and out of specific instance)
- if (unitTarget->GetAreaId() == 3428)
- unitTarget->CastSpell(unitTarget, 25863, false);
- else
- unitTarget->CastSpell(unitTarget, 26655, false);
- break;
- }
- // Piccolo of the Flaming Fire
- case 17512:
- {
- if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
- return;
- unitTarget->HandleEmoteCommand(EMOTE_STATE_DANCE);
- break;
- }
+ if(m_caster->GetTypeId()!=TYPEID_PLAYER)
+ return;
+ Player* player = (Player*)m_caster;
- // Netherbloom
- case 28702:
- {
- if(!unitTarget)
- return;
- // 25% chance of casting a random buff
- if(roll_chance_i(75))
- return;
+ // need replace effect 0 item by loot
+ uint32 reagent_id = m_spellInfo->EffectItemType[0];
+ if(!player->HasItemCount(reagent_id,1))
+ return;
- // triggered spells are 28703 to 28707
- // Note: some sources say, that there was the possibility of
- // receiving a debuff. However, this seems to be removed by a patch.
- const uint32 spellid = 28703;
+ // remove reagent
+ uint32 count = 1;
+ player->DestroyItemCount (reagent_id,count,true);
- // don't overwrite an existing aura
- for(uint8 i=0; i<5; i++)
- if(unitTarget->HasAura(spellid+i, 0))
+ if(uint32 discoveredSpell = GetSkillDiscoverySpell(0, m_spellInfo->Id, player))
+ player->learnSpell(discoveredSpell);
return;
- unitTarget->CastSpell(unitTarget, spellid+urand(0, 4), true);
- break;
- }
-
- // Nightmare Vine
- case 28720:
- {
- if(!unitTarget)
- return;
- // 25% chance of casting Nightmare Pollen
- if(roll_chance_i(75))
- return;
- unitTarget->CastSpell(unitTarget, 28721, true);
- break;
- }
-
- // Mirren's Drinking Hat
- case 29830:
- {
- uint32 item = 0;
- switch ( urand(1,6) )
- {
- case 1: case 2: case 3: item = 23584; break;// Loch Modan Lager
- case 4: case 5: item = 23585; break;// Stouthammer Lite
- case 6: item = 23586; break;// Aerie Peak Pale Ale
+ }
}
- if (item)
- DoCreateItem(effIndex,item);
break;
}
- // Improved Sprint
- case 30918:
+ case SPELLFAMILY_WARLOCK:
{
- // Removes snares and roots.
- uint32 mechanic_mask = (1<<MECHANIC_ROOT) | (1<<MECHANIC_SNARE);
- Unit::AuraMap& Auras = unitTarget->GetAuras();
- for(Unit::AuraMap::iterator iter = Auras.begin(), next; iter != Auras.end(); iter = next)
+ switch(m_spellInfo->Id)
{
- next = iter;
- ++next;
- Aura *aur = iter->second;
- if (!aur->IsPositive()) //only remove negative spells
+ // Healthstone creating spells
+ case 6201:
+ case 6202:
+ case 5699:
+ case 11729:
+ case 11730:
+ case 27230:
+ case 47871:
+ case 47878:
{
- // check for mechanic mask
- if(GetSpellMechanicMask(aur->GetSpellProto(), aur->GetEffIndex()) & mechanic_mask)
+ uint32 itemtype;
+ uint32 rank = 0;
+ Unit::AuraList const& mDummyAuras = unitTarget->GetAurasByType(SPELL_AURA_DUMMY);
+ for(Unit::AuraList::const_iterator i = mDummyAuras.begin();i != mDummyAuras.end(); ++i)
{
- unitTarget->RemoveAurasDueToSpell(aur->GetId());
- if(Auras.empty())
+ if((*i)->GetId() == 18692)
+ {
+ rank = 1;
break;
- else
- next = Auras.begin();
+ }
+ else if((*i)->GetId() == 18693)
+ {
+ rank = 2;
+ break;
+ }
}
- }
- }
- break;
- }
- // Goblin Weather Machine
- case 46203:
- {
- if(!unitTarget)
- return;
+ static uint32 const itypes[8][3] = {
+ { 5512,19004,19005}, // Minor Healthstone
+ { 5511,19006,19007}, // Lesser Healthstone
+ { 5509,19008,19009}, // Healthstone
+ { 5510,19010,19011}, // Greater Healthstone
+ { 9421,19012,19013}, // Major Healthstone
+ {22103,22104,22105}, // Master Healthstone
+ {36889,36890,36891}, // Demonic Healthstone
+ {36892,36893,36894} // Fel Healthstone
+ };
- uint32 spellId;
- switch(rand()%4)
- {
- case 0:
- spellId=46740;
- break;
- case 1:
- spellId=46739;
- break;
- case 2:
- spellId=46738;
- break;
- case 3:
- spellId=46736;
- break;
+ switch(m_spellInfo->Id)
+ {
+ case 6201:
+ itemtype=itypes[0][rank];break; // Minor Healthstone
+ case 6202:
+ itemtype=itypes[1][rank];break; // Lesser Healthstone
+ case 5699:
+ itemtype=itypes[2][rank];break; // Healthstone
+ case 11729:
+ itemtype=itypes[3][rank];break; // Greater Healthstone
+ case 11730:
+ itemtype=itypes[4][rank];break; // Major Healthstone
+ case 27230:
+ itemtype=itypes[5][rank];break; // Master Healthstone
+ case 47871:
+ itemtype=itypes[6][rank];break; // Demonic Healthstone
+ case 47878:
+ itemtype=itypes[7][rank];break; // Fel Healthstone
+ default:
+ return;
+ }
+ DoCreateItem( effIndex, itemtype );
+ return;
+ }
}
- unitTarget->CastSpell(unitTarget, spellId, true);
break;
}
-
- }
-
- if(!unitTarget || !unitTarget->isAlive()) // can we remove this check?
- {
- sLog.outError("Spell %u in EffectScriptEffect does not have unitTarget", m_spellInfo->Id);
- return;
- }
-
- switch(m_spellInfo->Id)
- {
- // Dreaming Glory
- case 28698: unitTarget->CastSpell(unitTarget, 28694, true); break;
- // Needle Spine
- //case 39835: unitTarget->CastSpell(unitTarget, 39968, true); break;
- // Draw Soul
- case 40904: unitTarget->CastSpell(m_caster, 40903, true); break;
- // Flame Crash
- //case 41126: unitTarget->CastSpell(unitTarget, 41131, true); break;
- case 41931:
+ case SPELLFAMILY_HUNTER:
{
- int bag=19;
- int slot=0;
- Item* item = NULL;
-
- while (bag < 256)
+ switch(m_spellInfo->Id)
{
- item = ((Player*)m_caster)->GetItemByPos(bag,slot);
- if (item && item->GetEntry() == 38587) break;
- slot++;
- if (slot == 39)
+ // Chimera Shot
+ case 53209:
{
- slot = 0;
- bag++;
+ uint32 spellId = 0;
+ int32 basePoint = 0;
+ Unit::AuraMap& Auras = unitTarget->GetAuras();
+ for(Unit::AuraMap::iterator i = Auras.begin(); i != Auras.end(); ++i)
+ {
+ Aura *aura = (*i).second;
+ if (aura->GetCasterGUID() != m_caster->GetGUID())
+ continue;
+ // Search only Serpent Sting, Viper Sting, Scorpid Sting auras
+ uint64 familyFlag = aura->GetSpellProto()->SpellFamilyFlags;
+ if (!(familyFlag & 0x000000800000C000LL))
+ continue;
+ // Refresh aura duration
+ aura->RefreshAura();
+
+ // Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
+ if (familyFlag & 0x0000000000004000LL && aura->GetEffIndex() == 0)
+ {
+ spellId = 53353; // 53353 Chimera Shot - Serpent
+ basePoint = aura->GetModifier()->m_amount * 5 * 40 / 100;
+ }
+ // Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.
+ if (familyFlag & 0x0000008000000000LL && aura->GetEffIndex() == 0)
+ {
+ spellId = 53358; // 53358 Chimera Shot - Viper
+ basePoint = aura->GetModifier()->m_amount * 4 * 60 / 100;
+ }
+ // Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
+ if (familyFlag & 0x0000000000008000LL)
+ spellId = 53359; // 53359 Chimera Shot - Scorpid
+ // ?? nothing say in spell desc (possibly need addition check)
+ //if (familyFlag & 0x0000010000000000LL || // dot
+ // familyFlag & 0x0000100000000000LL) // stun
+ //{
+ // spellId = 53366; // 53366 Chimera Shot - Wyvern
+ //}
+ }
+ if (spellId)
+ m_caster->CastCustomSpell(unitTarget, spellId, &basePoint, 0, 0, false);
+ return;
}
+ default:
+ break;
}
- if (bag < 256)
- {
- if (((Player*)m_caster)->GetItemByPos(bag,slot)->GetCount() == 1) ((Player*)m_caster)->RemoveItem(bag,slot,true);
- else ((Player*)m_caster)->GetItemByPos(bag,slot)->SetCount(((Player*)m_caster)->GetItemByPos(bag,slot)->GetCount()-1);
- // Spell 42518 (Braufest - Gratisprobe des Braufest herstellen)
- m_caster->CastSpell(m_caster,42518,true);
- return;
- }
- }
- // Force Cast - Portal Effect: Sunwell Isle
- case 44876: unitTarget->CastSpell(unitTarget, 44870, true); break;
- //5,000 Gold
- case 46642:
- {
- if(unitTarget->GetTypeId() == TYPEID_PLAYER)
- ((Player*)unitTarget)->ModifyMoney(50000000);
- break;
- }
- case 51770:
- {
- if(!unitTarget)
- return;
-
- unitTarget->CastSpell(unitTarget,51771,false);
break;
}
- }
- if( m_spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER )
- {
- switch(m_spellInfo->Id)
+ case SPELLFAMILY_PALADIN:
{
- // Chimera Shot
- case 53209:
+ // Judgement
+ if (m_spellInfo->SpellFamilyFlags & 0x0000000000800000LL)
{
- uint32 spellId = 0;
- int32 basePoint = 0;
- Unit::AuraMap& Auras = unitTarget->GetAuras();
- for(Unit::AuraMap::iterator i = Auras.begin(); i != Auras.end(); ++i)
+ if(!unitTarget || !unitTarget->isAlive())
+ return;
+ uint32 spellId1 = 0;
+ uint32 spellId2 = 0;
+
+ // Judgement self add switch
+ switch (m_spellInfo->Id)
{
- Aura *aura = (*i).second;
- if (aura->GetCasterGUID() != m_caster->GetGUID())
+ case 41467: break; // Judgement
+ case 53407: spellId1 = 20184; break; // Judgement of Justice
+ case 20271: // Judgement of Light
+ case 57774: spellId1 = 20185; break; // Judgement of Light
+ case 53408: spellId1 = 20186; break; // Judgement of Wisdom
+ default:
+ return;
+ }
+ // all seals have aura dummy in 2 effect
+ Unit::AuraList const& m_dummyAuras = m_caster->GetAurasByType(SPELL_AURA_DUMMY);
+ for(Unit::AuraList::const_iterator itr = m_dummyAuras.begin(); itr != m_dummyAuras.end(); ++itr)
+ {
+ SpellEntry const *spellInfo = (*itr)->GetSpellProto();
+ // search seal (all seals have judgement's aura dummy spell id in 2 effect
+ if ((*itr)->GetEffIndex() != 2 || !spellInfo || !IsSealSpell(spellInfo))
continue;
- // Search only Serpent Sting, Viper Sting, Scorpid Sting auras
- uint64 familyFlag = aura->GetSpellProto()->SpellFamilyFlags;
- if (!(familyFlag & 0x000000800000C000LL))
+ spellId2 = (*itr)->GetModifier()->m_amount;
+ SpellEntry const *judge = sSpellStore.LookupEntry(spellId2);
+ if (!judge)
continue;
- // Refresh aura duration
- aura->RefreshAura();
-
- // Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
- if (familyFlag & 0x0000000000004000LL && aura->GetEffIndex() == 0)
- {
- spellId = 53353; // 53353 Chimera Shot - Serpent
- basePoint = aura->GetModifier()->m_amount * 5 * 40 / 100;
- }
- // Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.
- if (familyFlag & 0x0000008000000000LL && aura->GetEffIndex() == 0)
- {
- spellId = 53358; // 53358 Chimera Shot - Viper
- basePoint = aura->GetModifier()->m_amount * 4 * 60 / 100;
- }
- // Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
- if (familyFlag & 0x0000000000008000LL)
- spellId = 53359; // 53359 Chimera Shot - Scorpid
- // ?? nothing say in spell desc (possibly need addition check)
- //if (familyFlag & 0x0000010000000000LL || // dot
- // familyFlag & 0x0000100000000000LL) // stun
- //{
- // spellId = 53366; // 53366 Chimera Shot - Wyvern
- //}
+ break;
}
- if (spellId)
- m_caster->CastCustomSpell(unitTarget, spellId, &basePoint, 0, 0, false);
+ if (spellId1)
+ m_caster->CastSpell(unitTarget, spellId1, true);
+ if (spellId2)
+ m_caster->CastSpell(unitTarget, spellId2, true);
return;
}
- default:
- break;
}
- }
- else if( m_spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN )
- {
- // Judgement
- if (m_spellInfo->SpellFamilyFlags & 0x0000000000800000LL)
+ case SPELLFAMILY_POTION:
{
- if(!unitTarget || !unitTarget->isAlive())
- return;
- uint32 spellId1 = 0;
- uint32 spellId2 = 0;
-
- // Judgement self add switch
- switch (m_spellInfo->Id)
- {
- case 41467: break; // Judgement
- case 53407: spellId1 = 20184; break; // Judgement of Justice
- case 20271: // Judgement of Light
- case 57774: spellId1 = 20185; break; // Judgement of Light
- case 53408: spellId1 = 20186; break; // Judgement of Wisdom
- default:
- return;
- }
- // all seals have aura dummy in 2 effect
- Unit::AuraList const& m_dummyAuras = m_caster->GetAurasByType(SPELL_AURA_DUMMY);
- for(Unit::AuraList::const_iterator itr = m_dummyAuras.begin(); itr != m_dummyAuras.end(); ++itr)
+ switch(m_spellInfo->Id)
{
- SpellEntry const *spellInfo = (*itr)->GetSpellProto();
- // search seal (all seals have judgement's aura dummy spell id in 2 effect
- if ((*itr)->GetEffIndex() != 2 || !spellInfo || !IsSealSpell(spellInfo))
- continue;
- spellId2 = (*itr)->GetModifier()->m_amount;
- SpellEntry const *judge = sSpellStore.LookupEntry(spellId2);
- if (!judge)
- continue;
- break;
+ // Dreaming Glory
+ case 28698:
+ {
+ if(!unitTarget)
+ return;
+ unitTarget->CastSpell(unitTarget, 28694, true);
+ break;
+ }
+ // Netherbloom
+ case 28702:
+ {
+ if(!unitTarget)
+ return;
+ // 25% chance of casting a random buff
+ if(roll_chance_i(75))
+ return;
+
+ // triggered spells are 28703 to 28707
+ // Note: some sources say, that there was the possibility of
+ // receiving a debuff. However, this seems to be removed by a patch.
+ const uint32 spellid = 28703;
+
+ // don't overwrite an existing aura
+ for(uint8 i=0; i<5; i++)
+ if(unitTarget->HasAura(spellid+i, 0))
+ return;
+ unitTarget->CastSpell(unitTarget, spellid+urand(0, 4), true);
+ break;
+ }
+
+ // Nightmare Vine
+ case 28720:
+ {
+ if(!unitTarget)
+ return;
+ // 25% chance of casting Nightmare Pollen
+ if(roll_chance_i(75))
+ return;
+ unitTarget->CastSpell(unitTarget, 28721, true);
+ break;
+ }
}
- if (spellId1)
- m_caster->CastSpell(unitTarget, spellId1, true);
- if (spellId2)
- m_caster->CastSpell(unitTarget, spellId2, true);
- return;
+ break;
}
}