diff options
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 163 |
1 files changed, 53 insertions, 110 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 14b012b6f73..330b0b9027b 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -286,8 +286,7 @@ void Spell::EffectInstaKill(uint32 /*i*/) if(m_caster==unitTarget) // prevent interrupt message finish(); - uint32 health = unitTarget->GetHealth(); - m_caster->DealDamage(unitTarget, health, NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); + m_caster->DealDamage(unitTarget, unitTarget->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); } void Spell::EffectEnvirinmentalDMG(uint32 i) @@ -652,9 +651,9 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) else if(m_spellInfo->SpellFamilyFlags[1]&0x00040000) { // Add main hand dps * effect[2] amount - float averange = (m_caster->GetFloatValue(UNIT_FIELD_MINDAMAGE) + m_caster->GetFloatValue(UNIT_FIELD_MAXDAMAGE)) / 2; + float average = (m_caster->GetFloatValue(UNIT_FIELD_MINDAMAGE) + m_caster->GetFloatValue(UNIT_FIELD_MAXDAMAGE)) / 2; int32 count = m_caster->CalculateSpellDamage(m_spellInfo, 2, m_spellInfo->EffectBasePoints[2], unitTarget); - damage += count * int32(averange * IN_MILISECONDS) / m_caster->GetAttackTime(BASE_ATTACK); + damage += count * int32(average * IN_MILISECONDS) / m_caster->GetAttackTime(BASE_ATTACK); } // Shield of Righteousness else if(m_spellInfo->SpellFamilyFlags[1]&0x00100000) @@ -1012,17 +1011,6 @@ void Spell::EffectDummy(uint32 i) m_caster->CastSpell(unitTarget,29294,true); return; } - case 28730: // Arcane Torrent (Mana) - { - Aura * dummy = m_caster->GetAura(28734, m_caster->GetGUID()); - if (dummy) - { - int32 bp = damage * dummy->GetStackAmount(); - m_caster->CastCustomSpell(m_caster, 28733, &bp, NULL, NULL, true); - m_caster->RemoveAurasDueToSpell(28734); - } - return; - } case 29200: // Purify Helboar Meat { if( m_caster->GetTypeId() != TYPEID_PLAYER ) @@ -1324,12 +1312,7 @@ void Spell::EffectDummy(uint32 i) (GetSpellSchoolMask(spellInfo) & SPELL_SCHOOL_MASK_FROST) && spellInfo->Id != 11958 && GetSpellRecoveryTime(spellInfo) > 0 ) { - ((Player*)m_caster)->RemoveSpellCooldown(classspell); - - WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8)); - data << uint32(classspell); - data << uint64(m_caster->GetGUID()); - ((Player*)m_caster)->GetSession()->SendPacket(&data); + ((Player*)m_caster)->RemoveSpellCooldown(classspell,true); } } return; @@ -1367,24 +1350,29 @@ void Spell::EffectDummy(uint32 i) if(!unitTarget) return; - uint32 rage = m_caster->GetPower(POWER_RAGE); + uint32 rage=0; // Glyph of Execution bonus if (AuraEffect *aura = m_caster->GetDummyAura(58367)) rage+=aura->GetAmount(); spell_id = 20647; - bp = damage+int32(rage * m_spellInfo->DmgMultiplier[i] + - m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.2f); // Sudden death cost modifier if (Aura * aur = m_caster->GetAura(52437)) { + rage += m_powerCost; m_caster->ModifyPower(POWER_RAGE,- m_powerCost); if (m_caster->GetPower(POWER_RAGE)<100) m_caster->SetPower(POWER_RAGE,100); m_caster->RemoveAura(aur); } else + { + rage += m_caster->GetPower(POWER_RAGE); m_caster->SetPower(POWER_RAGE,0); + } + + bp = damage+int32(rage * m_spellInfo->DmgMultiplier[i] + + m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.2f); break; } // Slam @@ -1580,14 +1568,7 @@ void Spell::EffectDummy(uint32 i) SpellEntry const *spellInfo = sSpellStore.LookupEntry(classspell); if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && (spellInfo->SpellFamilyFlags[1] & 0x00000240 || spellInfo->SpellFamilyFlags[0] & 0x00000860)) - { - ((Player*)m_caster)->RemoveSpellCooldown(classspell); - - WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8)); - data << uint32(classspell); - data << uint64(m_caster->GetGUID()); - ((Player*)m_caster)->GetSession()->SendPacket(&data); - } + ((Player*)m_caster)->RemoveSpellCooldown(classspell,true); } return; } @@ -1614,14 +1595,7 @@ void Spell::EffectDummy(uint32 i) SpellEntry const *spellInfo = sSpellStore.LookupEntry(classspell); if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER && spellInfo->Id != 23989 && GetSpellRecoveryTime(spellInfo) > 0 ) - { - ((Player*)m_caster)->RemoveSpellCooldown(classspell); - - WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8)); - data << uint32(classspell); - data << uint64(m_caster->GetGUID()); - ((Player*)m_caster)->GetSession()->SendPacket(&data); - } + ((Player*)m_caster)->RemoveSpellCooldown(classspell,true); } return; } @@ -1716,17 +1690,8 @@ void Spell::EffectDummy(uint32 i) // non-standard cast requirement check if (!unitTarget || unitTarget->getAttackers().empty()) { - // clear cooldown at fail if(m_caster->GetTypeId()==TYPEID_PLAYER) - { - ((Player*)m_caster)->RemoveSpellCooldown(m_spellInfo->Id); - - WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8)); - data << uint32(m_spellInfo->Id); - data << uint64(m_caster->GetGUID()); - ((Player*)m_caster)->GetSession()->SendPacket(&data); - } - + ((Player*)m_caster)->RemoveSpellCooldown(m_spellInfo->Id,true); SendCastResult(SPELL_FAILED_TARGET_AFFECTING_COMBAT); return; } @@ -3230,7 +3195,7 @@ void Spell::EffectSummonType(uint32 i) modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DURATION, duration); float x, y, z; - GetSummonPosition(x, y, z); + GetSummonPosition(i, x, y, z); /*//totem must be at same Z in case swimming caster and etc. if( fabs( z - m_caster->GetPositionZ() ) > 5 ) @@ -3315,7 +3280,7 @@ void Spell::EffectSummonType(uint32 i) summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - summon->GetMotionMaster()->MoveTargetedHome(); + summon->AI()->EnterEvadeMode(); std::string name = m_originalCaster->GetName(); name.append(petTypeSuffix[3]); @@ -3331,7 +3296,7 @@ void Spell::EffectSummonType(uint32 i) for(int32 count = 0; count < amount; ++count) { float px, py, pz; - GetSummonPosition(px, py, pz, radius, count); + GetSummonPosition(i, px, py, pz, radius, count); TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN; @@ -4776,17 +4741,17 @@ void Spell::EffectScriptEffect(uint32 effIndex) unitTarget->CastSpell(unitTarget, 44870, true); break; } - // spell of Brutallus - Stomp - case 45185: - { - if(!unitTarget) - return; - - if(unitTarget->HasAura(46394)) // spell of Brutallus - Burn - unitTarget->RemoveAurasDueToSpell(46394); + // spell of Brutallus - Stomp + case 45185: + { + if(!unitTarget) + return; - break; - } + if(unitTarget->HasAura(46394)) // spell of Brutallus - Burn + unitTarget->RemoveAurasDueToSpell(46394); + + break; + } // Negative Energy case 46289: { @@ -5891,47 +5856,7 @@ void Spell::EffectSendTaxi(uint32 i) if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) return; - TaxiPathEntry const* entry = sTaxiPathStore.LookupEntry(m_spellInfo->EffectMiscValue[i]); - if(!entry) - return; - - std::vector<uint32> nodes; - - nodes.resize(2); - nodes[0] = entry->from; - nodes[1] = entry->to; - - uint32 mountid = 0; - switch(m_spellInfo->Id) - { - case 31606: //Stormcrow Amulet - mountid = 17447; - break; - case 45071: //Quest - Sunwell Daily - Dead Scar Bombing Run - case 45113: //Quest - Sunwell Daily - Ship Bombing Run - case 45353: //Quest - Sunwell Daily - Ship Bombing Run Return - mountid = 22840; - break; - case 34905: //Stealth Flight - mountid = 6851; - break; - case 45883: //Amber Ledge to Beryl Point - mountid = 23524; - break; - case 46064: //Amber Ledge to Coldarra - mountid = 6371; - break; - case 53335: //Stormwind Harbor Flight - Peaceful - mountid = 6852; - break; - case 41533: //Fly of the Netherwing - case 41540: //Fly of the Netherwing - mountid = 23468; - break; - } - - ((Player*)unitTarget)->ActivateTaxiPathTo(nodes,mountid); - + ((Player*)unitTarget)->ActivateTaxiPathTo(m_spellInfo->EffectMiscValue[i],m_spellInfo->Id); } void Spell::EffectPlayerPull(uint32 i) @@ -6292,7 +6217,7 @@ void Spell::EffectSummonDemon(uint32 i) for(int32 count = 0; count < amount; ++count) { float px, py, pz; - GetSummonPosition(px, py, pz, radius, count); + GetSummonPosition(i, px, py, pz, radius, count); int32 duration = GetSpellDuration(m_spellInfo); @@ -6492,7 +6417,7 @@ void Spell::SummonGuardian(uint32 entry, SummonPropertiesEntry const *properties for(int32 count = 0; count < amount; ++count) { float px, py, pz; - GetSummonPosition(px, py, pz, radius, count); + GetSummonPosition(0, px, py, pz, radius, count); TempSummon *summon = map->SummonCreature(entry, px, py, pz, m_caster->GetOrientation(), properties, duration, caster); if(!summon) @@ -6503,11 +6428,11 @@ void Spell::SummonGuardian(uint32 entry, SummonPropertiesEntry const *properties summon->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id); - summon->GetMotionMaster()->MoveTargetedHome(); + summon->AI()->EnterEvadeMode(); } } -void Spell::GetSummonPosition(float &x, float &y, float &z, float radius, uint32 count) +void Spell::GetSummonPosition(uint32 i, float &x, float &y, float &z, float radius, uint32 count) { if (m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION) { @@ -6520,7 +6445,25 @@ void Spell::GetSummonPosition(float &x, float &y, float &z, float radius, uint32 } // Summon in random point all other units if location present else - m_caster->GetRandomPoint(m_targets.m_destX,m_targets.m_destY,m_targets.m_destZ,radius,x,y,z); + { + //This is a workaround. Do not have time to write much about it + switch(m_spellInfo->EffectImplicitTargetA[i]) + { + case TARGET_MINION: + case TARGET_DEST_CASTER_RANDOM: + m_caster->GetGroundPointAroundUnit(x, y, z, radius * rand_norm(), rand_norm()*2*M_PI); + break; + case TARGET_DEST_DEST_RANDOM: + case TARGET_DEST_TARGET_RANDOM: + m_caster->GetRandomPoint(m_targets.m_destX,m_targets.m_destY,m_targets.m_destZ,radius,x,y,z); + break; + default: + x = m_targets.m_destX; + y = m_targets.m_destY; + z = m_targets.m_destZ; + break; + } + } } // Summon if dest location not present near caster else @@ -6534,4 +6477,4 @@ void Spell::EffectRenamePet(uint32 /*eff_idx*/) return; unitTarget->SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_ALLOWED); -} +}
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