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-rw-r--r--src/game/SpellEffects.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index ae64679d698..6fe1a576838 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -431,7 +431,6 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
}
break;
}
-
case SPELLFAMILY_WARRIOR:
{
// Bloodthirst
@@ -439,14 +438,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
damage = uint32(damage * (m_caster->GetTotalAttackPowerValue(BASE_ATTACK)) / 100);
// Shield Slam
else if(m_spellInfo->SpellFamilyFlags[1] & 0x200 && m_spellInfo->Category == 1209)
- {
damage += int32(m_caster->GetShieldBlockValue());
-
- // Glyph of Shield Slam
- if (m_caster->HasAura(58375))
- m_caster->CastSpell(m_caster, 58374, true);
- }
-
// Victory Rush
else if(m_spellInfo->SpellFamilyFlags[1] & 0x100)
{