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-rw-r--r--src/game/SpellEffects.cpp30
1 files changed, 9 insertions, 21 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 3019784d608..3f95efcdeed 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -2047,7 +2047,7 @@ void Spell::EffectTriggerSpell(uint32 i)
// special cases
switch(triggered_spell_id)
{
- // Vanish
+ // Vanish (not exist)
case 18461:
{
m_caster->RemoveMovementImpairingAuras();
@@ -2108,7 +2108,8 @@ void Spell::EffectTriggerSpell(uint32 i)
// Brittle Armor - (need add max stack of 24575 Brittle Armor)
case 29284:
{
- const SpellEntry *spell = sSpellStore.LookupEntry(24575);
+ // Brittle Armor
+ SpellEntry const* spell = sSpellStore.LookupEntry(24575);
if (!spell)
return;
@@ -2119,7 +2120,8 @@ void Spell::EffectTriggerSpell(uint32 i)
// Mercurial Shield - (need add max stack of 26464 Mercurial Shield)
case 29286:
{
- const SpellEntry *spell = sSpellStore.LookupEntry(26464);
+ // Mercurial Shield
+ SpellEntry const* spell = sSpellStore.LookupEntry(26464);
if (!spell)
return;
@@ -2134,7 +2136,7 @@ void Spell::EffectTriggerSpell(uint32 i)
return;
}
// Cloak of Shadows
- case 35729 :
+ case 35729:
{
uint32 dispelMask = GetDispellMask(DISPEL_ALL);
Unit::AuraMap& Auras = m_caster->GetAuras();
@@ -3571,26 +3573,12 @@ void Spell::EffectDispel(uint32 i)
}
m_caster->SendMessageToSet(&dataSuccess, true);
- // On succes dispel
+ // On success dispel
// Devour Magic
if (m_spellInfo->SpellFamilyName == SPELLFAMILY_WARLOCK && m_spellInfo->Category == SPELLCATEGORY_DEVOUR_MAGIC)
{
- uint32 heal_spell = 0;
- switch (m_spellInfo->Id)
- {
- case 19505: heal_spell = 19658; break;
- case 19731: heal_spell = 19732; break;
- case 19734: heal_spell = 19733; break;
- case 19736: heal_spell = 19735; break;
- case 27276: heal_spell = 27278; break;
- case 27277: heal_spell = 27279; break;
- case 48011: heal_spell = 48010; break;
- default:
- sLog.outDebug("Spell for Devour Magic %d not handled in Spell::EffectDispel", m_spellInfo->Id);
- break;
- }
- if (heal_spell)
- m_caster->CastSpell(m_caster, heal_spell, true);
+ int32 heal_amount = m_spellInfo->CalculateSimpleValue(1);
+ m_caster->CastCustomSpell(m_caster, 19658, &heal_amount, NULL, NULL, true);
}
}
}