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-rw-r--r--src/game/SpellEffects.cpp37
1 files changed, 31 insertions, 6 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 114458db6b9..9bd4ae1def0 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -160,7 +160,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
&Spell::EffectUnused, // 93 SPELL_EFFECT_SUMMON_PHANTASM
&Spell::EffectSelfResurrect, // 94 SPELL_EFFECT_SELF_RESURRECT
&Spell::EffectSkinning, // 95 SPELL_EFFECT_SKINNING
- &Spell::EffectCharge, // 96 SPELL_EFFECT_CHARGE
+ &Spell::EffectUnused, // 96 SPELL_EFFECT_CHARGE
&Spell::EffectUnused, // 97 SPELL_EFFECT_97
&Spell::EffectKnockBack, // 98 SPELL_EFFECT_KNOCK_BACK
&Spell::EffectDisEnchant, // 99 SPELL_EFFECT_DISENCHANT
@@ -655,6 +655,9 @@ void Spell::EffectDummy(uint32 i)
if(!unitTarget && !gameObjTarget && !itemTarget)
return;
+ uint32 spell_id = 0;
+ int32 bp = 0;
+
// selection by spell family
switch(m_spellInfo->SpellFamilyName)
{
@@ -1306,9 +1309,9 @@ void Spell::EffectDummy(uint32 i)
if (Aura *aura = m_caster->GetDummyAura(58367))
rage+=aura->GetModifier()->m_amount;
- int32 basePoints0 = damage+int32(rage * m_spellInfo->DmgMultiplier[i] +
+ spell_id = 20647;
+ int32 bp = damage+int32(rage * m_spellInfo->DmgMultiplier[i] +
m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.2f);
- m_caster->CastCustomSpell(unitTarget, 20647, &basePoints0, NULL, NULL, true, 0);
m_caster->SetPower(POWER_RAGE,0);
return;
}
@@ -1807,6 +1810,24 @@ void Spell::EffectDummy(uint32 i)
break;
}
+ //spells triggered by dummy effect should not miss
+ if(spell_id)
+ {
+ SpellEntry const *spellInfo = sSpellStore.LookupEntry( spell_id );
+
+ if(!spellInfo)
+ {
+ sLog.outError("EffectDummy of spell %u: triggering unknown spell id %i\n", m_spellInfo->Id, spell_id);
+ return;
+ }
+
+ Spell* spell = new Spell(m_caster, spellInfo, true, m_originalCasterGUID, NULL, true);
+ if(bp) spell->m_currentBasePoints[0] = bp;
+ SpellCastTargets targets;
+ targets.setUnitTarget(unitTarget);
+ spell->prepare(&targets);
+ }
+
// pet auras
if(PetAura const* petSpell = spellmgr.GetPetAura(m_spellInfo->Id))
{
@@ -6006,16 +6027,20 @@ void Spell::EffectSkinning(uint32 /*i*/)
void Spell::EffectCharge(uint32 /*i*/)
{
- if(!unitTarget || !m_caster)
+ if(!m_caster)
+ return;
+
+ Unit *target = m_targets.getUnitTarget();
+ if(!target)
return;
float x, y, z;
- unitTarget->GetContactPoint(m_caster, x, y, z);
+ target->GetContactPoint(m_caster, x, y, z);
m_caster->GetMotionMaster()->MoveCharge(x, y, z);
// not all charge effects used in negative spells
if ( !IsPositiveSpell(m_spellInfo->Id) && m_caster->GetTypeId() == TYPEID_PLAYER)
- m_caster->Attack(unitTarget,true);
+ m_caster->Attack(target, true);
}
void Spell::EffectSummonCritter(uint32 i)