diff options
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 21 |
1 files changed, 20 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index d9eefb362c1..ba063c20da4 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -584,7 +584,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) else if(m_spellInfo->SpellFamilyFlags[1] & 0x1) { int32 base = irand((int32)m_caster->GetWeaponDamageRange(RANGED_ATTACK, MINDAMAGE),(int32)m_caster->GetWeaponDamageRange(RANGED_ATTACK, MAXDAMAGE)); - damage += int32(float(base)/m_caster->GetAttackTime(RANGED_ATTACK)*2800 + m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.2f); + damage += int32(float(base)/m_caster->GetAttackTime(RANGED_ATTACK)*2800 + m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.1f); bool found = false; @@ -1830,6 +1830,16 @@ void Spell::EffectDummy(uint32 i) return; } break; + case SPELLFAMILY_DEATHKNIGHT: + // Death strike dummy aura apply + // Used to proc healing later + if (m_spellInfo->SpellFamilyFlags[0] & 0x00000010) + { + spell_id=45469; + m_caster->CastSpell(m_caster,spell_id,true); + return; + } + } //spells triggered by dummy effect should not miss @@ -2839,6 +2849,15 @@ void Spell::EffectEnergize(uint32 i) if (level_diff > 0) damage -= multiplier * level_diff; + //Judgement of wisdom energize effect + if(m_spellInfo->Id == 20268) + { + if(unitTarget->GetTypeId() == TYPEID_PLAYER) + { + damage = unitTarget->GetCreateMana() * damage / 100; + } + } + if(damage < 0) return; |