aboutsummaryrefslogtreecommitdiff
path: root/src/game/SpellEffects.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp21
1 files changed, 20 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index d9eefb362c1..ba063c20da4 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -584,7 +584,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
else if(m_spellInfo->SpellFamilyFlags[1] & 0x1)
{
int32 base = irand((int32)m_caster->GetWeaponDamageRange(RANGED_ATTACK, MINDAMAGE),(int32)m_caster->GetWeaponDamageRange(RANGED_ATTACK, MAXDAMAGE));
- damage += int32(float(base)/m_caster->GetAttackTime(RANGED_ATTACK)*2800 + m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.2f);
+ damage += int32(float(base)/m_caster->GetAttackTime(RANGED_ATTACK)*2800 + m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.1f);
bool found = false;
@@ -1830,6 +1830,16 @@ void Spell::EffectDummy(uint32 i)
return;
}
break;
+ case SPELLFAMILY_DEATHKNIGHT:
+ // Death strike dummy aura apply
+ // Used to proc healing later
+ if (m_spellInfo->SpellFamilyFlags[0] & 0x00000010)
+ {
+ spell_id=45469;
+ m_caster->CastSpell(m_caster,spell_id,true);
+ return;
+ }
+
}
//spells triggered by dummy effect should not miss
@@ -2839,6 +2849,15 @@ void Spell::EffectEnergize(uint32 i)
if (level_diff > 0)
damage -= multiplier * level_diff;
+ //Judgement of wisdom energize effect
+ if(m_spellInfo->Id == 20268)
+ {
+ if(unitTarget->GetTypeId() == TYPEID_PLAYER)
+ {
+ damage = unitTarget->GetCreateMana() * damage / 100;
+ }
+ }
+
if(damage < 0)
return;