diff options
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 07e5d4afef9..681077939df 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -627,6 +627,28 @@ void Spell::EffectDummy(uint32 i) { switch(m_spellInfo->Id ) { + // Wrath of the Astromancer + case 42784: + { + uint32 count = 0; + for(std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin();ihit != m_UniqueTargetInfo.end();++ihit) + if(ihit->effectMask & (1<<i)) + ++count; + + damage = 12000; // maybe wrong value + damage /= count; + + SpellEntry const *spellInfo = sSpellStore.LookupEntry(42784); + + // now deal the damage + for(std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin();ihit != m_UniqueTargetInfo.end();++ihit) + if(ihit->effectMask & (1<<i)) + { + Unit* casttarget = Unit::GetUnit((*unitTarget), ihit->targetGUID); + if(casttarget) + m_caster->DealDamage(casttarget, damage, NULL, SPELL_DIRECT_DAMAGE, SPELL_SCHOOL_MASK_ARCANE, spellInfo, false); + } + } // Encapsulate Voidwalker case 29364: { |