diff options
Diffstat (limited to 'src/game/SpellHandler.cpp')
-rw-r--r-- | src/game/SpellHandler.cpp | 38 |
1 files changed, 23 insertions, 15 deletions
diff --git a/src/game/SpellHandler.cpp b/src/game/SpellHandler.cpp index 9b77e19b30b..d31c5610ee8 100644 --- a/src/game/SpellHandler.cpp +++ b/src/game/SpellHandler.cpp @@ -38,15 +38,17 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) { // TODO: add targets.read() check - CHECK_PACKET_SIZE(recvPacket,1+1+1+1+8); + CHECK_PACKET_SIZE(recvPacket,1+1+1+4+8+4+1); Player* pUser = _player; uint8 bagIndex, slot; - uint8 spell_count; // number of spells at item, not used + uint8 unk_flags; // flags (if 0x02 - some additional data are received) uint8 cast_count; // next cast if exists (single or not) uint64 item_guid; + uint32 glyphIndex; // something to do with glyphs? + uint32 spellid; // casted spell id - recvPacket >> bagIndex >> slot >> spell_count >> cast_count >> item_guid; + recvPacket >> bagIndex >> slot >> cast_count >> spellid >> item_guid >> glyphIndex >> unk_flags; Item *pItem = pUser->GetItemByPos(bagIndex, slot); if(!pItem) @@ -61,7 +63,7 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) return; } - sLog.outDetail("WORLD: CMSG_USE_ITEM packet, bagIndex: %u, slot: %u, spell_count: %u , cast_count: %u, Item: %u, data length = %i", bagIndex, slot, spell_count, cast_count, pItem->GetEntry(), recvPacket.size()); + sLog.outDetail("WORLD: CMSG_USE_ITEM packet, bagIndex: %u, slot: %u, cast_count: %u, spellid: %u, Item: %u, glyphIndex: %u, unk_flags: %u, data length = %i", bagIndex, slot, cast_count, spellid, pItem->GetEntry(), glyphIndex, unk_flags, recvPacket.size()); ItemPrototype const *proto = pItem->GetProto(); if(!proto) @@ -128,14 +130,15 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) // no script or script not process request by self // special learning case - if(pItem->GetProto()->Spells[0].SpellId==SPELL_ID_GENERIC_LEARN) + if((pItem->GetProto()->Spells[0].SpellId==SPELL_ID_GENERIC_LEARN) || (pItem->GetProto()->Spells[0].SpellId==SPELL_ID_GENERIC_LEARN_PET)) { + uint32 learn_spell_id = pItem->GetProto()->Spells[0].SpellId; uint32 learning_spell_id = pItem->GetProto()->Spells[1].SpellId; - SpellEntry const *spellInfo = sSpellStore.LookupEntry(SPELL_ID_GENERIC_LEARN); + SpellEntry const *spellInfo = sSpellStore.LookupEntry(learn_spell_id); if(!spellInfo) { - sLog.outError("Item (Entry: %u) in have wrong spell id %u, ignoring ",proto->ItemId, SPELL_ID_GENERIC_LEARN); + sLog.outError("Item (Entry: %u) in have wrong spell id %u, ignoring ",proto->ItemId, learn_spell_id); pUser->SendEquipError(EQUIP_ERR_NONE,pItem,NULL); return; } @@ -172,7 +175,8 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) Spell *spell = new Spell(pUser, spellInfo, (count > 0)); spell->m_CastItem = pItem; - spell->m_cast_count = cast_count; //set count of casts + spell->m_cast_count = cast_count; // set count of casts + spell->m_glyphIndex = glyphIndex; // glyph index spell->prepare(&targets); ++count; @@ -227,7 +231,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) } // required picklocking - if(lockInfo->requiredlockskill || lockInfo->requiredminingskill) + if(lockInfo->Skill[1] || lockInfo->Skill[0]) { pUser->SendEquipError(EQUIP_ERR_ITEM_LOCKED, pItem, NULL ); return; @@ -283,15 +287,16 @@ void WorldSession::HandleGameObjectUseOpcode( WorldPacket & recv_data ) void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) { - CHECK_PACKET_SIZE(recvPacket,4+1+2); + CHECK_PACKET_SIZE(recvPacket,1+4+1); uint32 spellId; - uint8 cast_count; - recvPacket >> spellId; + uint8 cast_count, unk_flags; recvPacket >> cast_count; + recvPacket >> spellId; + recvPacket >> unk_flags; // flags (if 0x02 - some additional data are received) - sLog.outDebug("WORLD: got cast spell packet, spellId - %u, cast_count: %u data length = %i", - spellId, cast_count, recvPacket.size()); + sLog.outDebug("WORLD: got cast spell packet, spellId - %u, cast_count: %u, unk_flags %u, data length = %i", + spellId, cast_count, unk_flags, recvPacket.size()); SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId ); @@ -334,9 +339,12 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) void WorldSession::HandleCancelCastOpcode(WorldPacket& recvPacket) { - CHECK_PACKET_SIZE(recvPacket,4); + CHECK_PACKET_SIZE(recvPacket,5); + // increments with every CANCEL packet, don't use for now + uint8 counter; uint32 spellId; + recvPacket >> counter; recvPacket >> spellId; //FIXME: hack, ignore unexpected client cancel Deadly Throw cast |