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Diffstat (limited to 'src/game/SpellHandler.cpp')
-rw-r--r--src/game/SpellHandler.cpp90
1 files changed, 28 insertions, 62 deletions
diff --git a/src/game/SpellHandler.cpp b/src/game/SpellHandler.cpp
index 9b77e19b30b..a30dee9d67b 100644
--- a/src/game/SpellHandler.cpp
+++ b/src/game/SpellHandler.cpp
@@ -38,15 +38,17 @@
void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
{
// TODO: add targets.read() check
- CHECK_PACKET_SIZE(recvPacket,1+1+1+1+8);
+ CHECK_PACKET_SIZE(recvPacket,1+1+1+4+8+4+1);
Player* pUser = _player;
uint8 bagIndex, slot;
- uint8 spell_count; // number of spells at item, not used
+ uint8 unk_flags; // flags (if 0x02 - some additional data are received)
uint8 cast_count; // next cast if exists (single or not)
uint64 item_guid;
+ uint32 glyphIndex; // something to do with glyphs?
+ uint32 spellid; // casted spell id
- recvPacket >> bagIndex >> slot >> spell_count >> cast_count >> item_guid;
+ recvPacket >> bagIndex >> slot >> cast_count >> spellid >> item_guid >> glyphIndex >> unk_flags;
Item *pItem = pUser->GetItemByPos(bagIndex, slot);
if(!pItem)
@@ -61,7 +63,7 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
return;
}
- sLog.outDetail("WORLD: CMSG_USE_ITEM packet, bagIndex: %u, slot: %u, spell_count: %u , cast_count: %u, Item: %u, data length = %i", bagIndex, slot, spell_count, cast_count, pItem->GetEntry(), recvPacket.size());
+ sLog.outDetail("WORLD: CMSG_USE_ITEM packet, bagIndex: %u, slot: %u, cast_count: %u, spellid: %u, Item: %u, glyphIndex: %u, unk_flags: %u, data length = %i", bagIndex, slot, cast_count, spellid, pItem->GetEntry(), glyphIndex, unk_flags, recvPacket.size());
ItemPrototype const *proto = pItem->GetProto();
if(!proto)
@@ -126,57 +128,7 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
if(!Script->ItemUse(pUser,pItem,targets))
{
// no script or script not process request by self
-
- // special learning case
- if(pItem->GetProto()->Spells[0].SpellId==SPELL_ID_GENERIC_LEARN)
- {
- uint32 learning_spell_id = pItem->GetProto()->Spells[1].SpellId;
-
- SpellEntry const *spellInfo = sSpellStore.LookupEntry(SPELL_ID_GENERIC_LEARN);
- if(!spellInfo)
- {
- sLog.outError("Item (Entry: %u) in have wrong spell id %u, ignoring ",proto->ItemId, SPELL_ID_GENERIC_LEARN);
- pUser->SendEquipError(EQUIP_ERR_NONE,pItem,NULL);
- return;
- }
-
- Spell *spell = new Spell(pUser, spellInfo, false);
- spell->m_CastItem = pItem;
- spell->m_cast_count = cast_count; //set count of casts
- spell->m_currentBasePoints[0] = learning_spell_id;
- spell->prepare(&targets);
- return;
- }
-
- // use triggered flag only for items with many spell casts and for not first cast
- int count = 0;
-
- for(int i = 0; i < 5; ++i)
- {
- _Spell const& spellData = pItem->GetProto()->Spells[i];
-
- // no spell
- if(!spellData.SpellId)
- continue;
-
- // wrong triggering type
- if( spellData.SpellTrigger != ITEM_SPELLTRIGGER_ON_USE && spellData.SpellTrigger != ITEM_SPELLTRIGGER_ON_NO_DELAY_USE)
- continue;
-
- SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellData.SpellId);
- if(!spellInfo)
- {
- sLog.outError("Item (Entry: %u) in have wrong spell id %u, ignoring ",proto->ItemId, spellData.SpellId);
- continue;
- }
-
- Spell *spell = new Spell(pUser, spellInfo, (count > 0));
- spell->m_CastItem = pItem;
- spell->m_cast_count = cast_count; //set count of casts
- spell->prepare(&targets);
-
- ++count;
- }
+ pUser->CastItemUseSpell(pItem,targets,cast_count,glyphIndex);
}
}
@@ -227,7 +179,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
}
// required picklocking
- if(lockInfo->requiredlockskill || lockInfo->requiredminingskill)
+ if(lockInfo->Skill[1] || lockInfo->Skill[0])
{
pUser->SendEquipError(EQUIP_ERR_ITEM_LOCKED, pItem, NULL );
return;
@@ -281,17 +233,28 @@ void WorldSession::HandleGameObjectUseOpcode( WorldPacket & recv_data )
obj->Use(_player);
}
+void WorldSession::HandleGameobjectReportUse(WorldPacket& recvPacket)
+{
+ CHECK_PACKET_SIZE(recvPacket,8);
+
+ uint64 guid;
+ recvPacket >> guid;
+
+ sLog.outDebug( "WORLD: Recvd CMSG_GAMEOBJ_REPORT_USE Message [in game guid: %u]", GUID_LOPART(guid));
+}
+
void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,4+1+2);
+ CHECK_PACKET_SIZE(recvPacket,1+4+1);
uint32 spellId;
- uint8 cast_count;
- recvPacket >> spellId;
+ uint8 cast_count, unk_flags;
recvPacket >> cast_count;
+ recvPacket >> spellId;
+ recvPacket >> unk_flags; // flags (if 0x02 - some additional data are received)
- sLog.outDebug("WORLD: got cast spell packet, spellId - %u, cast_count: %u data length = %i",
- spellId, cast_count, recvPacket.size());
+ sLog.outDebug("WORLD: got cast spell packet, spellId - %u, cast_count: %u, unk_flags %u, data length = %i",
+ spellId, cast_count, unk_flags, recvPacket.size());
SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId );
@@ -334,9 +297,12 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
void WorldSession::HandleCancelCastOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,4);
+ CHECK_PACKET_SIZE(recvPacket,5);
+ // increments with every CANCEL packet, don't use for now
+ uint8 counter;
uint32 spellId;
+ recvPacket >> counter;
recvPacket >> spellId;
//FIXME: hack, ignore unexpected client cancel Deadly Throw cast