diff options
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r-- | src/game/SpellMgr.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index db20d057e20..abea24dd0ba 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -1143,7 +1143,7 @@ void SpellMgr::LoadSpellTargetPositions() mSpellTargetPositions[Spell_ID] = st; ++count; - } while( result->NextRow() ); + } while ( result->NextRow() ); // Check all spells for (uint32 i = 1; i < sSpellStore.GetNumRows(); ++i) @@ -1260,7 +1260,7 @@ void SpellMgr::LoadSpellProcEvents() customProc++; } ++count; - } while( result->NextRow() ); + } while ( result->NextRow() ); sLog.outString(); if (customProc) @@ -1307,7 +1307,7 @@ void SpellMgr::LoadSpellBonusess() mSpellBonusMap[entry] = sbe; ++count; - } while( result->NextRow() ); + } while ( result->NextRow() ); sLog.outString(); sLog.outString( ">> Loaded %u extra spell bonus data", count); @@ -1484,7 +1484,7 @@ void SpellMgr::LoadSpellGroups() groups.insert(std::set<uint32>::value_type(group_id)); mSpellGroupSpell.insert(SpellGroupSpellMap::value_type((SpellGroup)group_id, spell_id)); - } while( result->NextRow() ); + } while ( result->NextRow() ); for (SpellGroupSpellMap::iterator itr = mSpellGroupSpell.begin(); itr!= mSpellGroupSpell.end() ; ) { @@ -1580,7 +1580,7 @@ void SpellMgr::LoadSpellGroupStackRules() mSpellGroupStack[(SpellGroup)group_id] = (SpellGroupStackRule)stack_rule; ++count; - } while( result->NextRow() ); + } while ( result->NextRow() ); sLog.outString(); sLog.outString( ">> Loaded %u spell group stack rules", count ); @@ -2670,7 +2670,7 @@ void SpellMgr::LoadSpellAreas() mSpellAreaForAuraMap.insert(SpellAreaForAuraMap::value_type(abs(spellArea.auraSpell),sa)); ++count; - } while(result->NextRow()); + } while (result->NextRow()); sLog.outString(); sLog.outString( ">> Loaded %u spell area requirements", count ); @@ -3267,7 +3267,7 @@ void SpellMgr::LoadSpellEnchantProcData() mSpellEnchantProcEventMap[enchantId] = spe; ++count; - } while(result->NextRow()); + } while (result->NextRow()); sLog.outString(); sLog.outString( ">> Loaded %u enchant proc data definitions", count); @@ -3363,7 +3363,7 @@ void SpellMgr::LoadSpellRanks() int32 lastSpell = -1; // fill one chain - while(currentSpell == lastSpell && !finished) + while (currentSpell == lastSpell && !finished) { Field *fields = result->Fetch(); @@ -3977,7 +3977,7 @@ void SpellMgr::LoadSpellLinked() mSpellLinkedMap[trigger].push_back(effect); ++count; - } while( result->NextRow() ); + } while ( result->NextRow() ); sLog.outString(); sLog.outString( ">> Loaded %u linked spells", count ); |