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-rw-r--r--src/game/SpellMgr.cpp18
1 files changed, 17 insertions, 1 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index c5c70b0d92f..af8a04740f8 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -676,7 +676,23 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex, bool deep)
{
case SPELLMOD_COST: // dependent from bas point sign (negative -> positive)
if(spellproto->CalculateSimpleValue(effIndex) > 0)
- return false;
+ {
+ if (!deep)
+ {
+ bool negative = true;
+ for (uint8 i=0;i<MAX_SPELL_EFFECTS;++i)
+ {
+ if (i != effIndex)
+ if (IsPositiveEffect(spellId, i, true))
+ {
+ negative = false;
+ break;
+ }
+ }
+ if (negative)
+ return false;
+ }
+ }
break;
default:
break;