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-rw-r--r--src/game/SpellMgr.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 59063eb05b1..c5c70b0d92f 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -230,7 +230,7 @@ int32 GetSpellMaxDuration(SpellEntry const *spellInfo)
return (du->Duration[2] == -1) ? -1 : abs(du->Duration[2]);
}
-bool GetDispelChance(Spell* spell, Unit* caster, uint32 spellId)
+bool GetDispelChance(Unit* caster, uint32 spellId)
{
// we assume that aura dispel chance is 100% on start
// need formula for level difference based chance
@@ -239,7 +239,7 @@ bool GetDispelChance(Spell* spell, Unit* caster, uint32 spellId)
if (caster)
{
if ( Player* modOwner = caster->GetSpellModOwner() )
- modOwner->ApplySpellMod(spellId, SPELLMOD_RESIST_DISPEL_CHANCE, miss_chance, spell);
+ modOwner->ApplySpellMod(spellId, SPELLMOD_RESIST_DISPEL_CHANCE, miss_chance);
}
// Try dispel
return !roll_chance_i(miss_chance);
@@ -1158,7 +1158,7 @@ void SpellMgr::LoadSpellBonusess()
sLog.outString( ">> Loaded %u extra spell bonus data", count);
}
-bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const*& spellProcEvent, uint32 EventProcFlag, SpellEntry const * procSpell, uint32 procFlags, uint32 procExtra, bool active)
+bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellProcEvent, uint32 EventProcFlag, SpellEntry const * procSpell, uint32 procFlags, uint32 procExtra, bool active)
{
// No extra req need
uint32 procEvent_procEx = PROC_EX_NONE;