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-rw-r--r--src/game/SpellMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 57f3d6b5ee0..c92a75e4661 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -576,7 +576,7 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex, bool deep)
switch(spellId)
{
- case 46392: // Focused Assault
+ case 46392: // Focused Assault
case 46393: // Brutal Assault
case 28441: // not positive dummy spell
case 37675: // Chaos Blast