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-rw-r--r--src/game/SpellMgr.cpp314
1 files changed, 248 insertions, 66 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 95a52acf57c..8a0eb06ab11 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -2649,7 +2649,192 @@ bool SpellMgr::IsSpellValid(SpellEntry const* spellInfo, Player* pl, bool msg)
return true;
}
-uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,uint32 zone_id,uint32 area_id, uint32 bgInstanceId)
+void SpellMgr::LoadSpellAreas()
+{
+ mSpellAreaMap.clear(); // need for reload case
+ mSpellAreaForQuestMap.clear();
+ mSpellAreaForActiveQuestMap.clear();
+ mSpellAreaForQuestEndMap.clear();
+ mSpellAreaForAuraMap.clear();
+
+ uint32 count = 0;
+
+ // 0 1 2 3 4 5 6 7 8
+ QueryResult *result = WorldDatabase.Query("SELECT spell, area, quest_start, quest_start_active, quest_end, aura_spell, racemask, gender, autocast FROM spell_area");
+
+ if( !result )
+ {
+ barGoLink bar( 1 );
+
+ bar.step();
+
+ sLog.outString();
+ sLog.outString( ">> Loaded %u spell area requirements", count );
+ return;
+ }
+
+ barGoLink bar( result->GetRowCount() );
+
+ do
+ {
+ Field *fields = result->Fetch();
+
+ bar.step();
+
+ uint32 spell = fields[0].GetUInt32();
+ SpellArea spellArea;
+ spellArea.spellId = spell;
+ spellArea.areaId = fields[1].GetUInt32();
+ spellArea.questStart = fields[2].GetUInt32();
+ spellArea.questStartCanActive = fields[3].GetBool();
+ spellArea.questEnd = fields[4].GetUInt32();
+ spellArea.auraSpell = fields[5].GetUInt32();
+ spellArea.raceMask = fields[6].GetUInt32();
+ spellArea.gender = Gender(fields[7].GetUInt8());
+
+ if(!sSpellStore.LookupEntry(spell))
+ {
+ sLog.outErrorDb("Spell %u listed in `spell_area` does not exist", spell);
+ continue;
+ }
+
+ if(mSpellAreaForAuraMap.find(spellArea.spellId)!=mSpellAreaForAuraMap.end())
+ {
+ sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement that already listed in table itself", spell,spellArea.auraSpell);
+ continue;
+ }
+
+ if(spellArea.areaId && !GetAreaEntryByAreaID(spellArea.areaId))
+ {
+ sLog.outErrorDb("Spell %u listed in `spell_area` have wrong area (%u) requirement", spell,spellArea.areaId);
+ continue;
+ }
+
+ if(spellArea.questStart && !objmgr.GetQuestTemplate(spellArea.questStart))
+ {
+ sLog.outErrorDb("Spell %u listed in `spell_area` have wrong start quest (%u) requirement", spell,spellArea.questStart);
+ continue;
+ }
+
+ if(spellArea.questEnd)
+ {
+ if(!objmgr.GetQuestTemplate(spellArea.questEnd))
+ {
+ sLog.outErrorDb("Spell %u listed in `spell_area` have wrong end quest (%u) requirement", spell,spellArea.questEnd);
+ continue;
+ }
+
+ if(spellArea.questEnd==spellArea.questStart && !spellArea.questStartCanActive)
+ {
+ sLog.outErrorDb("Spell %u listed in `spell_area` have quest (%u) requirement for start and end in same time", spell,spellArea.questEnd);
+ continue;
+ }
+ }
+
+ if(spellArea.auraSpell)
+ {
+ SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellArea.auraSpell);
+ if(!spellInfo)
+ {
+ sLog.outErrorDb("Spell %u listed in `spell_area` have wrong aura spell (%u) requirement", spell,spellArea.auraSpell);
+ continue;
+ }
+
+ if(spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_DUMMY)
+ {
+ sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell requirement (%u) without dummy aura in effect 0", spell,spellArea.auraSpell);
+ continue;
+ }
+
+ if(spellArea.auraSpell==spellArea.spellId)
+ {
+ sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement for itself", spell,spellArea.auraSpell);
+ continue;
+ }
+
+ // not allow autocast chains by auraSpell field
+ if(spellArea.autocast)
+ {
+ bool chain = false;
+ SpellAreaForAuraMapBounds saBound = GetSpellAreaForAuraMapBounds(spellArea.spellId);
+ for(SpellAreaForAuraMap::const_iterator itr = saBound.first; itr != saBound.second; ++itr)
+ {
+ if(itr->second->autocast)
+ {
+ chain = true;
+ break;
+ }
+ }
+
+ if(chain)
+ {
+ sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement that itself autocast from aura", spell,spellArea.auraSpell);
+ continue;
+ }
+
+ SpellAreaMapBounds saBound2 = GetSpellAreaMapBounds(spellArea.auraSpell);
+ for(SpellAreaMap::const_iterator itr2 = saBound2.first; itr2 != saBound2.second; ++itr2)
+ {
+ if(itr2->second.autocast && itr2->second.auraSpell)
+ {
+ chain = true;
+ break;
+ }
+ }
+
+ if(chain)
+ {
+ sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement that itself autocast from aura", spell,spellArea.auraSpell);
+ continue;
+ }
+ }
+ }
+
+ if(spellArea.raceMask && (spellArea.raceMask & RACEMASK_ALL_PLAYABLE)==0)
+ {
+ sLog.outErrorDb("Spell %u listed in `spell_area` have wrong race mask (%u) requirement", spell,spellArea.raceMask);
+ continue;
+ }
+
+ if(spellArea.gender!=GENDER_NONE && spellArea.gender!=GENDER_FEMALE && spellArea.gender!=GENDER_MALE)
+ {
+ sLog.outErrorDb("Spell %u listed in `spell_area` have wrong gender (%u) requirement", spell,spellArea.gender);
+ continue;
+ }
+
+ SpellArea const* sa = &mSpellAreaMap.insert(SpellAreaMap::value_type(spell,spellArea))->second;
+
+ // for search by current zone/subzone at zone/subzone change
+ if(spellArea.areaId)
+ mSpellAreaForAreaMap.insert(SpellAreaForAreaMap::value_type(spellArea.areaId,sa));
+
+ // for search at quest start/reward
+ if(spellArea.questStart)
+ {
+ if(spellArea.questStartCanActive)
+ mSpellAreaForActiveQuestMap.insert(SpellAreaForQuestMap::value_type(spellArea.questStart,sa));
+ else
+ mSpellAreaForQuestMap.insert(SpellAreaForQuestMap::value_type(spellArea.questStart,sa));
+ }
+
+ // for search at quest start/reward
+ if(spellArea.questEnd)
+ mSpellAreaForQuestEndMap.insert(SpellAreaForQuestMap::value_type(spellArea.questEnd,sa));
+
+ // for search at aura apply
+ if(spellArea.auraSpell)
+ mSpellAreaForAuraMap.insert(SpellAreaForAuraMap::value_type(spellArea.auraSpell,sa));
+
+ ++count;
+ } while( result->NextRow() );
+
+ delete result;
+
+ sLog.outString();
+ sLog.outString( ">> Loaded %u spell area requirements", count );
+}
+
+uint8 SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spellInfo, uint32 map_id, uint32 zone_id, uint32 area_id, Player const* player)
{
// normal case
if( spellInfo->AreaGroupId > 0)
@@ -2668,75 +2853,26 @@ uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,u
return SPELL_FAILED_INCORRECT_AREA;
}
- // elixirs (all area dependent elixirs have family SPELLFAMILY_POTION, use this for speedup)
- if(spellInfo->SpellFamilyName==SPELLFAMILY_POTION)
+ // DB base check (if non empty then must fit at least single for allow)
+ SpellAreaMapBounds saBounds = spellmgr.GetSpellAreaMapBounds(spellInfo->Id);
+ if(saBounds.first != saBounds.second)
{
- if(uint32 mask = spellmgr.GetSpellElixirMask(spellInfo->Id))
+ for(SpellAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
{
- if(mask & ELIXIR_BATTLE_MASK)
- {
- if(spellInfo->Id==45373) // Bloodberry Elixir
- return zone_id==4075 ? 0 : SPELL_FAILED_REQUIRES_AREA;
- }
- if(mask & ELIXIR_UNSTABLE_MASK)
- {
- // in the Blade's Edge Mountains Plateaus and Gruul's Lair.
- return zone_id ==3522 || map_id==565 ? 0 : SPELL_FAILED_INCORRECT_AREA;
- }
- if(mask & ELIXIR_SHATTRATH_MASK)
- {
- // in Tempest Keep, Serpentshrine Cavern, Caverns of Time: Mount Hyjal, Black Temple, Sunwell Plateau
- if(zone_id ==3607 || map_id==534 || map_id==564 || zone_id==4075)
- return 0;
-
- MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
- if(!mapEntry)
- return SPELL_FAILED_INCORRECT_AREA;
-
- return mapEntry->multimap_id==206 ? 0 : SPELL_FAILED_INCORRECT_AREA;
- }
-
- // elixirs not have another limitations
- return 0;
+ if(itr->second.IsFitToRequirements(player,zone_id,area_id))
+ return 0;
}
+ return SPELL_FAILED_INCORRECT_AREA;
}
- // special cases zone check (maps checked by multimap common id)
+ // bg spell checks
switch(spellInfo->Id)
{
- case 41618: // Bottled Nethergon Energy
- case 41620: // Bottled Nethergon Vapor
- {
- MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
- if(!mapEntry)
- return SPELL_FAILED_INCORRECT_AREA;
-
- return mapEntry->multimap_id==206 ? 0 : SPELL_FAILED_REQUIRES_AREA;
- }
- case 41617: // Cenarion Mana Salve
- case 41619: // Cenarion Healing Salve
- {
- MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
- if(!mapEntry)
- return SPELL_FAILED_INCORRECT_AREA;
-
- return mapEntry->multimap_id==207 ? 0 : SPELL_FAILED_REQUIRES_AREA;
- }
- case 40216: // Dragonmaw Illusion
- case 42016: // Dragonmaw Illusion
- return area_id == 3759 || area_id == 3966 || area_id == 3939 ? 0 : SPELL_FAILED_INCORRECT_AREA;
- case 51721: // Dominion Over Acherus
- case 54055: // Dominion Over Acherus
- return area_id == 4281 || area_id == 4342 ? 0 : SPELL_FAILED_INCORRECT_AREA;
- case 51852: // The Eye of Acherus
- return map_id == 609 ? 0 : SPELL_FAILED_REQUIRES_AREA;
- case 54119: // Mist of the Kvaldir
- return area_id == 4028 || area_id == 4029 || area_id == 4106 || area_id == 4031 ? 0 : SPELL_FAILED_INCORRECT_AREA;
case 23333: // Warsong Flag
case 23335: // Silverwing Flag
- return map_id == 489 && bgInstanceId ? 0 : SPELL_FAILED_REQUIRES_AREA;
+ return map_id == 489 && player && player->InBattleGround() ? 0 : SPELL_FAILED_REQUIRES_AREA;
case 34976: // Netherstorm Flag
- return map_id == 566 && bgInstanceId ? 0 : SPELL_FAILED_REQUIRES_AREA;
+ return map_id == 566 && player && player->InBattleGround() ? 0 : SPELL_FAILED_REQUIRES_AREA;
case 2584: // Waiting to Resurrect
case 22011: // Spirit Heal Channel
case 22012: // Spirit Heal
@@ -2749,11 +2885,11 @@ uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,u
if(!mapEntry)
return SPELL_FAILED_INCORRECT_AREA;
- return mapEntry->IsBattleGround() && bgInstanceId ? 0 : SPELL_FAILED_REQUIRES_AREA;
+ return mapEntry->IsBattleGround() && player && player->InBattleGround() ? 0 : SPELL_FAILED_REQUIRES_AREA;
}
case 44521: // Preparation
{
- if(!bgInstanceId)
+ if(!player)
return SPELL_FAILED_REQUIRES_AREA;
MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
@@ -2763,7 +2899,7 @@ uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,u
if(!mapEntry->IsBattleGround())
return SPELL_FAILED_REQUIRES_AREA;
- BattleGround* bg = sBattleGroundMgr.GetBattleGround(bgInstanceId);
+ BattleGround* bg = player->GetBattleGround();
return bg && bg->GetStatus()==STATUS_WAIT_JOIN ? 0 : SPELL_FAILED_REQUIRES_AREA;
}
case 32724: // Gold Team (Alliance)
@@ -2775,11 +2911,11 @@ uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,u
if(!mapEntry)
return SPELL_FAILED_INCORRECT_AREA;
- return mapEntry->IsBattleArena() && bgInstanceId ? 0 : SPELL_FAILED_REQUIRES_AREA;
+ return mapEntry->IsBattleArena() && player && player->InBattleGround() ? 0 : SPELL_FAILED_REQUIRES_AREA;
}
case 32727: // Arena Preparation
{
- if(!bgInstanceId)
+ if(!player)
return SPELL_FAILED_REQUIRES_AREA;
MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
@@ -2789,7 +2925,7 @@ uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,u
if(!mapEntry->IsBattleArena())
return SPELL_FAILED_REQUIRES_AREA;
- BattleGround* bg = sBattleGroundMgr.GetBattleGround(bgInstanceId);
+ BattleGround* bg = player->GetBattleGround();
return bg && bg->GetStatus()==STATUS_WAIT_JOIN ? 0 : SPELL_FAILED_REQUIRES_AREA;
}
}
@@ -2946,3 +3082,49 @@ DiminishingReturnsType GetDiminishingReturnsGroupType(DiminishingGroup group)
return DRTYPE_NONE;
}
+bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32 newArea) const
+{
+ if(gender!=GENDER_NONE)
+ {
+ // not in expected gender
+ if(!player || gender != player->getGender())
+ return false;
+ }
+
+ if(raceMask)
+ {
+ // not in expected race
+ if(!player || !(raceMask & player->getRaceMask()))
+ return false;
+ }
+
+ if(areaId)
+ {
+ // not in expected zone
+ if(newZone!=areaId && newArea!=areaId)
+ return false;
+ }
+
+ if(questStart)
+ {
+ // not in expected required quest state
+ if(!player || (!questStartCanActive || !player->IsActiveQuest(questStart)) && !player->GetQuestRewardStatus(questStart))
+ return false;
+ }
+
+ if(questEnd)
+ {
+ // not in expected forbidden quest state
+ if(!player || player->GetQuestRewardStatus(questEnd))
+ return false;
+ }
+
+ if(auraSpell)
+ {
+ // not have expected aura
+ if(!player || !player->HasAura(auraSpell,0))
+ return false;
+ }
+
+ return true;
+}