diff options
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r-- | src/game/SpellMgr.cpp | 40 |
1 files changed, 22 insertions, 18 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index d6e324bdf6f..927044be3a6 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -484,6 +484,9 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex) case 23333: // BG spell case 23335: // BG spell case 34976: // BG spell + case 31579: // Arcane Empowerment Rank1 talent aura with one positive and one negative (check not needed in wotlk) + case 31582: // Arcane Empowerment Rank2 + case 31583: // Arcane Empowerment Rank3 return true; case 28441: // not positive dummy spell case 37675: // Chaos Blast @@ -2259,34 +2262,35 @@ void SpellMgr::LoadSpellCustomAttr() case 41635: // Prayer of Mending case 44869: // Spectral Blast case 45027: // Revitalize - case 45976: // Muru Portal Channel + case 45976: // Muru Portal Channel + case 39365: // Thundering Storm spellInfo->MaxAffectedTargets = 1; break; case 41376: // Spite case 39992: // Needle Spine - case 29576: //Multi-Shot - case 40816: //Saber Lash - case 37790: //Spread Shot - case 46771: //Flame Sear - case 45248: //Shadow Blades + case 29576: //Multi-Shot + case 40816: //Saber Lash + case 37790: //Spread Shot + case 46771: //Flame Sear + case 45248: //Shadow Blades case 41303: // Soul Drain spellInfo->MaxAffectedTargets = 3; break; - case 38310: //Multi-Shot - spellInfo->MaxAffectedTargets = 4; - break; + case 38310: //Multi-Shot + spellInfo->MaxAffectedTargets = 4; + break; case 42005: // Bloodboil - case 38296: //Spitfire Totem - case 37676: //Insidious Whisper - case 46009: //Negative Energy + case 38296: //Spitfire Totem + case 37676: //Insidious Whisper + case 46009: //Negative Energy spellInfo->MaxAffectedTargets = 5; break; - case 40827: //Sinful Beam - case 40859: //Sinister Beam - case 40860: //Vile Beam - case 40861: //Wicked Beam - spellInfo->MaxAffectedTargets = 10; - break; + case 40827: //Sinful Beam + case 40859: //Sinister Beam + case 40860: //Vile Beam + case 40861: //Wicked Beam + spellInfo->MaxAffectedTargets = 10; + break; case 8122: case 8124: case 10888: case 10890: // Psychic Scream case 12494: // Frostbite spellInfo->Attributes |= SPELL_ATTR_BREAKABLE_BY_DAMAGE; |