diff options
Diffstat (limited to 'src/game/SpellMgr.h')
-rw-r--r-- | src/game/SpellMgr.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h index 5322f3fa16d..a37d219743f 100644 --- a/src/game/SpellMgr.h +++ b/src/game/SpellMgr.h @@ -482,14 +482,14 @@ enum ProcFlags PROC_FLAG_KILLED = 0x00000001, // 00 Killed by agressor PROC_FLAG_KILL_AND_GET_XP = 0x00000002, // 01 Kill that yields experience or honor - PROC_FLAG_SUCCESSFUL_MILEE_HIT = 0x00000004, // 02 Successful melee attack - PROC_FLAG_TAKEN_MELEE_HIT = 0x00000008, // 03 Taken damage from melee strike hit + PROC_FLAG_SUCCESSFUL_MILEE_HIT = 0x00000004, // 02 Successful melee auto attack + PROC_FLAG_TAKEN_MELEE_HIT = 0x00000008, // 03 Taken damage from melee auto attack hit PROC_FLAG_SUCCESSFUL_MELEE_SPELL_HIT = 0x00000010, // 04 Successful attack by Spell that use melee weapon PROC_FLAG_TAKEN_MELEE_SPELL_HIT = 0x00000020, // 05 Taken damage by Spell that use melee weapon - PROC_FLAG_SUCCESSFUL_RANGED_HIT = 0x00000040, // 06 Successful Ranged attack (all ranged attack deal as spell so newer set :( ) - PROC_FLAG_TAKEN_RANGED_HIT = 0x00000080, // 07 Taken damage from ranged attack (all ranged attack deal as spell so newer set :( ) + PROC_FLAG_SUCCESSFUL_RANGED_HIT = 0x00000040, // 06 Successful Ranged auto attack + PROC_FLAG_TAKEN_RANGED_HIT = 0x00000080, // 07 Taken damage from ranged auto attack PROC_FLAG_SUCCESSFUL_RANGED_SPELL_HIT = 0x00000100, // 08 Successful Ranged attack by Spell that use ranged weapon PROC_FLAG_TAKEN_RANGED_SPELL_HIT = 0x00000200, // 09 Taken damage by Spell that use ranged weapon @@ -540,12 +540,12 @@ enum ProcFlagsEx PROC_EX_DEFLECT = 0x0000200, PROC_EX_ABSORB = 0x0000400, PROC_EX_REFLECT = 0x0000800, - PROC_EX_INTERRUPT = 0x0001000, // Melle hit result can be Interrupt (not used) + PROC_EX_INTERRUPT = 0x0001000, // Melee hit result can be Interrupt (not used) PROC_EX_RESERVED1 = 0x0002000, PROC_EX_RESERVED2 = 0x0004000, PROC_EX_RESERVED3 = 0x0008000, PROC_EX_EX_TRIGGER_ALWAYS = 0x0010000, // If set trigger always ( no matter another flags) used for drop charges - PROC_EX_EX_ONE_TIME_TRIGGER = 0x0020000 // If set trigger always but only one time + PROC_EX_EX_ONE_TIME_TRIGGER = 0x0020000 // If set trigger always but only one time (not used) }; struct SpellProcEventEntry |