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-rw-r--r--src/game/StatSystem.cpp13
1 files changed, 4 insertions, 9 deletions
diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp
index 2b147c5150a..d991a96ebe6 100644
--- a/src/game/StatSystem.cpp
+++ b/src/game/StatSystem.cpp
@@ -110,19 +110,14 @@ bool Player::UpdateStats(Stats stat)
return true;
}
-void Player::ApplySpellDamageBonus(int32 amount, bool apply)
+void Player::ApplySpellPowerBonus(int32 amount, bool apply)
{
- m_baseSpellDamage+=apply?amount:-amount;
- // For speed just update for client
- for(int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; i++)
- ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS+i, amount, apply);
-}
+ m_baseSpellPower+=apply?amount:-amount;
-void Player::ApplySpellHealingBonus(int32 amount, bool apply)
-{
- m_baseSpellHealing+=apply?amount:-amount;
// For speed just update for client
ApplyModUInt32Value(PLAYER_FIELD_MOD_HEALING_DONE_POS, amount, apply);
+ for(int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i)
+ ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS+i, amount, apply);;
}
void Player::UpdateSpellDamageAndHealingBonus()