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Diffstat (limited to 'src/game/TaxiHandler.cpp')
-rw-r--r--src/game/TaxiHandler.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/TaxiHandler.cpp b/src/game/TaxiHandler.cpp
index c65a4214892..289e141fdd3 100644
--- a/src/game/TaxiHandler.cpp
+++ b/src/game/TaxiHandler.cpp
@@ -1,7 +1,7 @@
/*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
- * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
+ * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -56,7 +56,7 @@ void WorldSession::SendTaxiStatus( uint64 guid )
return;
}
- uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId());
+ uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId(),GetPlayer( )->GetTeam());
// not found nearest
if(curloc == 0)
@@ -71,7 +71,7 @@ void WorldSession::SendTaxiStatus( uint64 guid )
sLog.outDebug( "WORLD: Sent SMSG_TAXINODE_STATUS" );
}
-void WorldSession::HandleTaxiQueryAvailableNodesOpcode( WorldPacket & recv_data )
+void WorldSession::HandleTaxiQueryAvailableNodes( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,8);
@@ -103,7 +103,7 @@ void WorldSession::HandleTaxiQueryAvailableNodesOpcode( WorldPacket & recv_data
void WorldSession::SendTaxiMenu( Creature* unit )
{
// find current node
- uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId());
+ uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId(),GetPlayer( )->GetTeam());
if ( curloc == 0 )
return;
@@ -136,7 +136,7 @@ void WorldSession::SendDoFlight( uint16 MountId, uint32 path, uint32 pathNode )
bool WorldSession::SendLearnNewTaxiNode( Creature* unit )
{
// find current node
- uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId());
+ uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId(),GetPlayer( )->GetTeam());
if ( curloc == 0 )
return true; // `true` send to avoid WorldSession::SendTaxiMenu call with one more curlock seartch with same false result.