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-rw-r--r--src/game/ThreatManager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/ThreatManager.cpp b/src/game/ThreatManager.cpp
index 8b4ea04718f..02665d9b55f 100644
--- a/src/game/ThreatManager.cpp
+++ b/src/game/ThreatManager.cpp
@@ -129,7 +129,7 @@ void HostilReference::updateOnlineStatus()
((getTarget()->GetTypeId() != TYPEID_PLAYER || !((Player*)getTarget())->isGameMaster()) ||
!getTarget()->hasUnitState(UNIT_STAT_IN_FLIGHT)))
{
- Creature* creature = (Creature*)getSourceUnit();
+ Creature* creature = getSourceUnit()->ToCreature();
online = getTarget()->isInAccessiblePlaceFor(creature);
if (!online)
{
@@ -423,7 +423,7 @@ void ThreatManager::modifyThreatPercent(Unit *pVictim, int32 iPercent)
Unit* ThreatManager::getHostilTarget()
{
iThreatContainer.update();
- HostilReference* nextVictim = iThreatContainer.selectNextVictim((Creature*) getOwner(), getCurrentVictim());
+ HostilReference* nextVictim = iThreatContainer.selectNextVictim( getOwner()->ToCreature(), getCurrentVictim());
setCurrentVictim(nextVictim);
return getCurrentVictim() != NULL ? getCurrentVictim()->getTarget() : NULL;
}