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-rw-r--r--src/game/ThreatManager.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/game/ThreatManager.cpp b/src/game/ThreatManager.cpp
index 8cf3a76d0fe..60c46c2307d 100644
--- a/src/game/ThreatManager.cpp
+++ b/src/game/ThreatManager.cpp
@@ -34,11 +34,9 @@
// The pHatingUnit is not used yet
float ThreatCalcHelper::calcThreat(Unit* pHatedUnit, Unit* pHatingUnit, float pThreat, SpellSchoolMask schoolMask, SpellEntry const *pThreatSpell)
{
- if(pThreatSpell)
- {
- if( Player* modOwner = pHatedUnit->GetSpellModOwner() )
+ if (pThreatSpell)
+ if (Player* modOwner = pHatedUnit->GetSpellModOwner())
modOwner->ApplySpellMod(pThreatSpell->Id, SPELLMOD_THREAT, pThreat);
- }
float threat = pHatedUnit->ApplyTotalThreatModifier(pThreat, schoolMask);
return threat;