diff options
Diffstat (limited to 'src/game/ThreatManager.cpp')
-rw-r--r-- | src/game/ThreatManager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ThreatManager.cpp b/src/game/ThreatManager.cpp index 58423794154..e824223eb2d 100644 --- a/src/game/ThreatManager.cpp +++ b/src/game/ThreatManager.cpp @@ -280,7 +280,7 @@ HostilReference* ThreatContainer::selectNextVictim(Creature* pAttacker, HostilRe // some units are preferred in comparison to others if(iter != lastRef && (target->IsImmunedToDamage(pAttacker->GetMeleeDamageSchoolMask(), false) || - target->hasUnitState(UNIT_STAT_CONFUSED) + target->hasNegativeAuraWithInterruptFlag(AURA_INTERRUPT_FLAG_DAMAGE) ) ) { // current victim is a second choice target, so don't compare threat with it below |