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-rw-r--r--src/game/TicketHandler.cpp380
1 files changed, 190 insertions, 190 deletions
diff --git a/src/game/TicketHandler.cpp b/src/game/TicketHandler.cpp
index d00ebb813b8..1ce07e80bc2 100644
--- a/src/game/TicketHandler.cpp
+++ b/src/game/TicketHandler.cpp
@@ -1,190 +1,190 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS
- *
- * Copyright (C) 2008-2009 Trinity
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include "Language.h"
-#include "ObjectAccessor.h"
-#include "WorldPacket.h"
-#include "Common.h"
-#include "Log.h"
-#include "ObjectAccessor.h"
-#include "Player.h"
-#include "Chat.h"
-#include "TicketMgr.h"
-#include "World.h"
-#include "Chat.h"
-
-
-void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
-{
- // always do a packet check
- CHECK_PACKET_SIZE(recv_data, 4*4+1+2*4);
-
- uint32 map;
- float x, y, z;
- std::string ticketText = "";
- std::string ticketText2 = "";
- GM_Ticket *ticket = new GM_Ticket;
-
- WorldPacket data(SMSG_GMTICKET_CREATE, 4);
-
- // recv Data
- //TODO: Add map coordinates to tickets.
- recv_data >> map;
- recv_data >> x;
- recv_data >> y;
- recv_data >> z;
- recv_data >> ticketText;
-
- // get additional data, rarely used
- recv_data >> ticketText2;
-
- // assign values
- ticket->name = GetPlayer()->GetName();
- ticket->guid = ticketmgr.GenerateTicketID();
- ticket->playerGuid = GetPlayer()->GetGUID();
- ticket->message = ticketText;
- ticket->timestamp = time(NULL);
- ticket->closed = 0;
- ticket->assignedToGM = 0;
- ticket->comment = "";
-
- // remove ticket by player, shouldn't happen
- ticketmgr.RemoveGMTicketByPlayer(GetPlayer()->GetGUID(), GetPlayer()->GetGUID());
-
- // add ticket
- ticketmgr.AddGMTicket(ticket, false);
-
- // Response - no errors
- data << uint32(2);
-
- // Send ticket creation
- SendPacket(&data);
-
- sWorld.SendGMText(LANG_COMMAND_TICKETNEW, ticket->name.c_str(), ticket->guid);
-
-}
-
-void WorldSession::HandleGMTicketUpdateOpcode( WorldPacket & recv_data)
-{
- // always do a packet check
- CHECK_PACKET_SIZE(recv_data,1);
-
- std::string message = "";
- time_t t = time(NULL);
-
- WorldPacket data(SMSG_GMTICKET_UPDATETEXT, 4);
-
- // recv Data
- recv_data >> message;
-
- // Update Ticket
- GM_Ticket *ticket = ticketmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID());
-
- // Check if player has a GM Ticket yet
- if(!ticket)
- {
- // Response - error couldnt find existing Ticket
- data << uint32(1);
-
- // Send packet
- SendPacket(&data);
- return;
- }
-
- ticket->message = message;
- ticket->timestamp = (uint32)t;
-
- ticketmgr.UpdateGMTicket(ticket);
-
- // Response - no errors
- data << uint32(2);
-
- // Send packet
- SendPacket(&data);
-
- sWorld.SendGMText(LANG_COMMAND_TICKETUPDATED, GetPlayer()->GetName(), ticket->guid);
-
-}
-
-void WorldSession::HandleGMTicketDeleteOpcode( WorldPacket & /*recv_data*/)
-{
- // NO recv_data, NO packet check size
-
- GM_Ticket* ticket = ticketmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID());
-
- // CHeck for Ticket
- if(ticket)
- {
- // Remove Tickets from Player
-
- // Response - no errors
- WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
- data << uint32(9);
- // Send Packet
- SendPacket(&data);
-
- sWorld.SendGMText(LANG_COMMAND_TICKETPLAYERABANDON, GetPlayer()->GetName(), ticket->guid );
- ticketmgr.RemoveGMTicketByPlayer(GetPlayer()->GetGUID(), GetPlayer()->GetGUID());
- }
-}
-
-void WorldSession::HandleGMTicketGetTicketOpcode( WorldPacket & /*recv_data*/)
-{
- // NO recv_data NO packet size check
-
- WorldPacket data(SMSG_GMTICKET_GETTICKET, 400);
-
- // get Current Ticket
- GM_Ticket *ticket = ticketmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID());
-
- // check for existing ticket
- if(!ticket)
- {
- data << uint32(10);
- // send packet
- SendPacket(&data);
- return;
- }
-
- // Send current Ticket
- data << uint32(6); // unk ?
- data << ticket->message.c_str();
-
- SendPacket(&data);
-
-}
-
-void WorldSession::HandleGMTicketSystemStatusOpcode( WorldPacket & /*recv_data*/)
-{
- // NO recv_data NO packet size check
-
- WorldPacket data(SMSG_GMTICKET_SYSTEMSTATUS, 4);
-
- // Response - System is working Fine
-
- // No need for checks, ticket system is active
- // in case of disactivity, this should be set to (0)
-
- data << uint32(1);
-
-
- // Send Packet
- SendPacket(&data);
-}
+/*
+ * Copyright (C) 2005-2009 MaNGOS
+ *
+ * Copyright (C) 2008-2009 Trinity
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "Language.h"
+#include "ObjectAccessor.h"
+#include "WorldPacket.h"
+#include "Common.h"
+#include "Log.h"
+#include "ObjectAccessor.h"
+#include "Player.h"
+#include "Chat.h"
+#include "TicketMgr.h"
+#include "World.h"
+#include "Chat.h"
+
+
+void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
+{
+ // always do a packet check
+ CHECK_PACKET_SIZE(recv_data, 4*4+1+2*4);
+
+ uint32 map;
+ float x, y, z;
+ std::string ticketText = "";
+ std::string ticketText2 = "";
+ GM_Ticket *ticket = new GM_Ticket;
+
+ WorldPacket data(SMSG_GMTICKET_CREATE, 4);
+
+ // recv Data
+ //TODO: Add map coordinates to tickets.
+ recv_data >> map;
+ recv_data >> x;
+ recv_data >> y;
+ recv_data >> z;
+ recv_data >> ticketText;
+
+ // get additional data, rarely used
+ recv_data >> ticketText2;
+
+ // assign values
+ ticket->name = GetPlayer()->GetName();
+ ticket->guid = ticketmgr.GenerateTicketID();
+ ticket->playerGuid = GetPlayer()->GetGUID();
+ ticket->message = ticketText;
+ ticket->timestamp = time(NULL);
+ ticket->closed = 0;
+ ticket->assignedToGM = 0;
+ ticket->comment = "";
+
+ // remove ticket by player, shouldn't happen
+ ticketmgr.RemoveGMTicketByPlayer(GetPlayer()->GetGUID(), GetPlayer()->GetGUID());
+
+ // add ticket
+ ticketmgr.AddGMTicket(ticket, false);
+
+ // Response - no errors
+ data << uint32(2);
+
+ // Send ticket creation
+ SendPacket(&data);
+
+ sWorld.SendGMText(LANG_COMMAND_TICKETNEW, ticket->name.c_str(), ticket->guid);
+
+}
+
+void WorldSession::HandleGMTicketUpdateOpcode( WorldPacket & recv_data)
+{
+ // always do a packet check
+ CHECK_PACKET_SIZE(recv_data,1);
+
+ std::string message = "";
+ time_t t = time(NULL);
+
+ WorldPacket data(SMSG_GMTICKET_UPDATETEXT, 4);
+
+ // recv Data
+ recv_data >> message;
+
+ // Update Ticket
+ GM_Ticket *ticket = ticketmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID());
+
+ // Check if player has a GM Ticket yet
+ if(!ticket)
+ {
+ // Response - error couldnt find existing Ticket
+ data << uint32(1);
+
+ // Send packet
+ SendPacket(&data);
+ return;
+ }
+
+ ticket->message = message;
+ ticket->timestamp = (uint32)t;
+
+ ticketmgr.UpdateGMTicket(ticket);
+
+ // Response - no errors
+ data << uint32(2);
+
+ // Send packet
+ SendPacket(&data);
+
+ sWorld.SendGMText(LANG_COMMAND_TICKETUPDATED, GetPlayer()->GetName(), ticket->guid);
+
+}
+
+void WorldSession::HandleGMTicketDeleteOpcode( WorldPacket & /*recv_data*/)
+{
+ // NO recv_data, NO packet check size
+
+ GM_Ticket* ticket = ticketmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID());
+
+ // CHeck for Ticket
+ if(ticket)
+ {
+ // Remove Tickets from Player
+
+ // Response - no errors
+ WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
+ data << uint32(9);
+ // Send Packet
+ SendPacket(&data);
+
+ sWorld.SendGMText(LANG_COMMAND_TICKETPLAYERABANDON, GetPlayer()->GetName(), ticket->guid );
+ ticketmgr.RemoveGMTicketByPlayer(GetPlayer()->GetGUID(), GetPlayer()->GetGUID());
+ }
+}
+
+void WorldSession::HandleGMTicketGetTicketOpcode( WorldPacket & /*recv_data*/)
+{
+ // NO recv_data NO packet size check
+
+ WorldPacket data(SMSG_GMTICKET_GETTICKET, 400);
+
+ // get Current Ticket
+ GM_Ticket *ticket = ticketmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID());
+
+ // check for existing ticket
+ if(!ticket)
+ {
+ data << uint32(10);
+ // send packet
+ SendPacket(&data);
+ return;
+ }
+
+ // Send current Ticket
+ data << uint32(6); // unk ?
+ data << ticket->message.c_str();
+
+ SendPacket(&data);
+
+}
+
+void WorldSession::HandleGMTicketSystemStatusOpcode( WorldPacket & /*recv_data*/)
+{
+ // NO recv_data NO packet size check
+
+ WorldPacket data(SMSG_GMTICKET_SYSTEMSTATUS, 4);
+
+ // Response - System is working Fine
+
+ // No need for checks, ticket system is active
+ // in case of disactivity, this should be set to (0)
+
+ data << uint32(1);
+
+
+ // Send Packet
+ SendPacket(&data);
+}