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+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOSSERVER_TOTEM_H
+#define MANGOSSERVER_TOTEM_H
+
+#include "Creature.h"
+
+enum TotemType
+{
+ TOTEM_PASSIVE = 0,
+ TOTEM_ACTIVE = 1,
+ TOTEM_STATUE = 2
+};
+
+class Totem : public Creature
+{
+ public:
+ explicit Totem();
+ virtual ~Totem(){};
+ void Update( uint32 time );
+ void Summon(Unit* owner);
+ void UnSummon();
+ uint32 GetSpell() const { return m_spells[0]; }
+ uint32 GetTotemDuration() const { return m_duration; }
+ Unit *GetOwner();
+ TotemType GetTotemType() const { return m_type; }
+ void SetTypeBySummonSpell(SpellEntry const * spellProto);
+ void SetDuration(uint32 dur) { m_duration = dur; }
+ void SetOwner(uint64 guid);
+
+ bool UpdateStats(Stats /*stat*/) { return true; }
+ bool UpdateAllStats() { return true; }
+ void UpdateResistances(uint32 /*school*/) {}
+ void UpdateArmor() {}
+ void UpdateMaxHealth() {}
+ void UpdateMaxPower(Powers /*power*/) {}
+ void UpdateAttackPowerAndDamage(bool /*ranged*/ ) {}
+ void UpdateDamagePhysical(WeaponAttackType /*attType*/) {}
+
+ protected:
+ TotemType m_type;
+ uint32 m_duration;
+};
+#endif