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-rw-r--r--src/game/TotemAI.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game/TotemAI.h b/src/game/TotemAI.h
index 003f5d5ca13..4f652f23cce 100644
--- a/src/game/TotemAI.h
+++ b/src/game/TotemAI.h
@@ -17,29 +17,21 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-
#ifndef TRINITY_TOTEMAI_H
#define TRINITY_TOTEMAI_H
-
#include "CreatureAI.h"
#include "Timer.h"
-
class Creature;
class Totem;
-
class TRINITY_DLL_DECL TotemAI : public CreatureAI
{
public:
-
explicit TotemAI(Creature *c);
-
void MoveInLineOfSight(Unit *);
void AttackStart(Unit *);
void EnterEvadeMode();
-
void UpdateAI(const uint32);
static int Permissible(const Creature *);
-
private:
uint64 i_victimGuid;
};