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-rw-r--r--src/game/TradeHandler.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/src/game/TradeHandler.cpp b/src/game/TradeHandler.cpp
index 278bb37c81c..3cead4551c1 100644
--- a/src/game/TradeHandler.cpp
+++ b/src/game/TradeHandler.cpp
@@ -1,7 +1,7 @@
/*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
- * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
+ * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -134,7 +134,7 @@ void WorldSession::SendUpdateTrade()
data << (uint32) _player->pTrader->tradeGold; // trader gold
data << (uint32) 0; // spell casted on lowest slot item
- for(uint8 i = 0; i < TRADE_SLOT_COUNT; i++)
+ for(uint8 i = 0; i < TRADE_SLOT_COUNT; ++i)
{
item = (_player->pTrader->tradeItems[i] != NULL_SLOT ? _player->pTrader->GetItemByPos( _player->pTrader->tradeItems[i] ) : NULL);
@@ -179,7 +179,7 @@ void WorldSession::SendUpdateTrade()
void WorldSession::moveItems(Item* myItems[], Item* hisItems[])
{
- for(int i=0; i<TRADE_SLOT_TRADED_COUNT; i++)
+ for(int i=0; i<TRADE_SLOT_TRADED_COUNT; ++i)
{
ItemPosCountVec traderDst;
ItemPosCountVec playerDst;
@@ -278,7 +278,7 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
}
// not accept if some items now can't be trade (cheating)
- for(int i=0; i<TRADE_SLOT_TRADED_COUNT; i++)
+ for(int i=0; i<TRADE_SLOT_TRADED_COUNT; ++i)
{
if(_player->tradeItems[i] != NULL_SLOT )
{
@@ -311,7 +311,7 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
_player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_ACCEPT);
// store items in local list and set 'in-trade' flag
- for(int i=0; i<TRADE_SLOT_TRADED_COUNT; i++)
+ for(int i=0; i<TRADE_SLOT_TRADED_COUNT; ++i)
{
if(_player->tradeItems[i] != NULL_SLOT )
{
@@ -336,7 +336,7 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
myCanCompleteTrade = (_player->CanStoreItems( hisItems,TRADE_SLOT_TRADED_COUNT ) == EQUIP_ERR_OK);
// clear 'in-trade' flag
- for(int i=0; i<TRADE_SLOT_TRADED_COUNT; i++)
+ for(int i=0; i<TRADE_SLOT_TRADED_COUNT; ++i)
{
if(myItems[i]) myItems[i]->SetInTrade(false);
if(hisItems[i]) hisItems[i]->SetInTrade(false);
@@ -361,7 +361,7 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
}
// execute trade: 1. remove
- for(int i=0; i<TRADE_SLOT_TRADED_COUNT; i++)
+ for(int i=0; i<TRADE_SLOT_TRADED_COUNT; ++i)
{
if(myItems[i])
{
@@ -461,30 +461,30 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
{
CHECK_PACKET_SIZE(recvPacket,8);
- if( GetPlayer()->pTrader )
+ if (GetPlayer()->pTrader)
return;
uint64 ID;
- if( !GetPlayer()->isAlive() )
+ if (!GetPlayer()->isAlive())
{
SendTradeStatus(TRADE_STATUS_YOU_DEAD);
return;
}
- if( GetPlayer()->hasUnitState(UNIT_STAT_STUNNED) )
+ if (GetPlayer()->hasUnitState(UNIT_STAT_STUNNED))
{
SendTradeStatus(TRADE_STATUS_YOU_STUNNED);
return;
}
- if( isLogingOut() )
+ if (isLogingOut())
{
SendTradeStatus(TRADE_STATUS_YOU_LOGOUT);
return;
}
- if( GetPlayer()->isInFlight() )
+ if (GetPlayer()->isInFlight())
{
SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR);
return;
@@ -494,43 +494,43 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
Player* pOther = ObjectAccessor::FindPlayer( ID );
- if( !pOther )
+ if (!pOther)
{
SendTradeStatus(TRADE_STATUS_NO_TARGET);
return;
}
- if( pOther == GetPlayer() || pOther->pTrader )
+ if (pOther == GetPlayer() || pOther->pTrader)
{
SendTradeStatus(TRADE_STATUS_BUSY);
return;
}
- if( !pOther->isAlive() )
+ if (!pOther->isAlive())
{
SendTradeStatus(TRADE_STATUS_TARGET_DEAD);
return;
}
- if( pOther->isInFlight() )
+ if (pOther->isInFlight())
{
SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR);
return;
}
- if( pOther->hasUnitState(UNIT_STAT_STUNNED) )
+ if (pOther->hasUnitState(UNIT_STAT_STUNNED))
{
SendTradeStatus(TRADE_STATUS_TARGET_STUNNED);
return;
}
- if( pOther->GetSession()->isLogingOut() )
+ if (pOther->GetSession()->isLogingOut())
{
SendTradeStatus(TRADE_STATUS_TARGET_LOGOUT);
return;
}
- if( pOther->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow()) )
+ if (pOther->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow()))
{
SendTradeStatus(TRADE_STATUS_IGNORE_YOU);
return;
@@ -542,7 +542,7 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
return;
}
- if( pOther->GetDistance2d( _player ) > 10.0f )
+ if (!pOther->IsWithinDistInMap(_player,10.0f,false))
{
SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR);
return;