diff options
Diffstat (limited to 'src/game/TradeHandler.cpp')
-rw-r--r-- | src/game/TradeHandler.cpp | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/src/game/TradeHandler.cpp b/src/game/TradeHandler.cpp index 6a6c709a42e..58a18896e9f 100644 --- a/src/game/TradeHandler.cpp +++ b/src/game/TradeHandler.cpp @@ -195,10 +195,12 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) // logging sLog.outDebug("partner storing: %u",myItems[i]->GetGUIDLow()); if( _player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE) ) - sLog.outCommand("GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", + { + sLog.outCommand(_player->GetSession()->GetAccountId(),"GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", _player->GetName(),_player->GetSession()->GetAccountId(), myItems[i]->GetProto()->Name1,myItems[i]->GetEntry(),myItems[i]->GetCount(), _player->pTrader->GetName(),_player->pTrader->GetSession()->GetAccountId()); + } // store _player->pTrader->MoveItemToInventory( traderDst, myItems[i], true, true); @@ -208,10 +210,12 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) // logging sLog.outDebug("player storing: %u",hisItems[i]->GetGUIDLow()); if( _player->pTrader->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE) ) - sLog.outCommand("GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", + { + sLog.outCommand(_player->pTrader->GetSession()->GetAccountId(),"GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", _player->pTrader->GetName(),_player->pTrader->GetSession()->GetAccountId(), hisItems[i]->GetProto()->Name1,hisItems[i]->GetEntry(),hisItems[i]->GetCount(), _player->GetName(),_player->GetSession()->GetAccountId()); + } // store _player->MoveItemToInventory( playerDst, hisItems[i], true, true); @@ -378,15 +382,19 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) if(sWorld.getConfig(CONFIG_GM_LOG_TRADE)) { if( _player->GetSession()->GetSecurity() > SEC_PLAYER && _player->tradeGold > 0) - sLog.outCommand("GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)", + { + sLog.outCommand(_player->GetSession()->GetAccountId(),"GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)", _player->GetName(),_player->GetSession()->GetAccountId(), _player->tradeGold, _player->pTrader->GetName(),_player->pTrader->GetSession()->GetAccountId()); + } if( _player->pTrader->GetSession()->GetSecurity() > SEC_PLAYER && _player->pTrader->tradeGold > 0) - sLog.outCommand("GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)", + { + sLog.outCommand(_player->pTrader->GetSession()->GetAccountId(),"GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)", _player->pTrader->GetName(),_player->pTrader->GetSession()->GetAccountId(), _player->pTrader->tradeGold, _player->GetName(),_player->GetSession()->GetAccountId()); + } } // update money |